Player Matchup

Jing Wei
Jing Wei
Firestorm364zats
Jing Wei
Level 96
God Stats
5W - 3L
1,472 SR
Queue Stats
398W - 353L
1,505 Elo+
Party 1
Fafnir
Fafnir
HELL_DaRiX
Fafnir
Level 69
God Stats
1W - 2L
1,545 SR
Queue Stats
220W - 206L
1,496 Elo+
Party 1
Zeus
Zeus
Poggi_08
Zeus
Level 107
God Stats
2W - 3L
1,695 SR
Queue Stats
612W - 506L
1,523 Elo+
Party 1
Pele
Pele
WintersEmbrace12
Pele
Level 37
God Stats
2W - 5L
1,454 SR
Queue Stats
70W - 83L
1,500 Elo+
Solo
Nu Wa
Nu Wa
balsamo-placoide
Nu Wa
Level 104
God Stats
14W - 10L
1,822 SR
Queue Stats
502W - 422L
1,518 Elo+
Party 1
Team Averages
Level 83
1,598 SR
1,508 Elo+

VS

Team Averages
Level 92
1,442 SR
1,464 Elo+
Sylvanus
Sylvanus
Jufgurah
Sylvanus
Level 69
God Stats
66W - 56L
1,564 SR
Queue Stats
75W - 68L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
QQmarty
Gilgamesh
Level 143
God Stats
6W - 3L
1,553 SR
Queue Stats
126W - 112L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thyerri_lc
Morgan Le Fay
Level 34
God Stats
2W - 2L
1,399 SR
Queue Stats
38W - 56L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
waaams36
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 153L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
xX_BlaaaackXx
Cabrakan
Level 88
God Stats
1W - 1L
1,194 SR
Queue Stats
518W - 502L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
10,294
396
12,072
24,014
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
HELL_DaRiX
Fafnir
16
0 / 3 / 2
10,014
385
7,444
23,281
29,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
19
1 / 8 / 1
11,288
434
19,142
18,886
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 4 / 0
10,811
416
8,488
19,276
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 4 / 1
12,888
496
19,473
16,984
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jufgurah
Sylvanus
20
2 / 1 / 11
13,165
506
12,738
23,001
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
QQmarty
Gilgamesh
20
3 / 3 / 3
15,514
597
17,793
23,106
25,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
thyerri_lc
Morgan Le Fay
20
2 / 0 / 6
13,927
536
11,634
12,598
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
waaams36
Ah Muzen Cab
20
12 / 1 / 2
14,556
560
25,776
24,250
10,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
xX_BlaaaackXx
Cabrakan
20
9 / 0 / 2
16,040
617
10,960
25,096
19,796
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
28
28
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Fafnir
HELL_DaRiX
Fafnir
0
3
2
0.33
W
Sylvanus
Jufgurah
Sylvanus
2
1
11
7.5
L
Zeus
1
8
1
0.19
W
Gilgamesh
QQmarty
Gilgamesh
3
3
3
1.5
L
1
4
0
0.25
L
3
4
1
0.88
W
Morgan Le Fay
thyerri_lc
Morgan Le Fay
2
0
6
5
W
Ah Muzen Cab
waaams36
Ah Muzen Cab
12
1
2
13
W
Cabrakan
xX_BlaaaackXx
Cabrakan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,619
Damage
78,901
102,441
Taken
108,051
59,226
Mitigated
84,555
22,927
Healing
59,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,072
8,337
0
3,663
24,014
6,720
0
7,669
16,345
0
75,968
L
Fafnir
HELL_DaRiX
Fafnir
7,444
2,112
0
3,550
23,281
29,294
149
11,986
11,295
32,996
0
W
Sylvanus
Jufgurah
Sylvanus
12,738
1,853
5,389
11,143
23,001
22,832
732
9,578
13,265
51,334
0
L
Zeus
19,142
1,818
150
4,139
18,886
7,810
697
8,363
10,523
109,371
0
W
Gilgamesh
QQmarty
Gilgamesh
17,793
2,418
0
5,872
23,106
25,953
279
12,953
9,329
20,091
116,371
L
8,488
1,377
0
5,550
19,276
7,956
0
5,334
13,942
0
81,309
L
19,473
1,642
0
5,875
16,984
7,446
0
4,834
12,150
105,961
0
W
Morgan Le Fay
thyerri_lc
Morgan Le Fay
11,634
183
83
6,604
12,598
5,137
3,644
8,139
4,303
101,340
0
W
Ah Muzen Cab
waaams36
Ah Muzen Cab
25,776
14,426
0
15,393
24,250
10,837
3,563
7,275
16,861
0
142,952
W
Cabrakan
xX_BlaaaackXx
Cabrakan
10,960
1,112
0
15,115
25,096
19,796
213
7,230
17,675
166,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,295
Gold Earned
73,202
738
Minions Killed
892
0
Camps Cleared
0
2,422,662
Distance Traveled
2,574,937
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,294
396
145
6
0
450,650
1
L
Fafnir
10,014
385
59
2
0
515,853
3
W
Sylvanus
13,165
506
80
3
0
501,239
11
L
Zeus
11,288
434
176
7
0
406,719
7
W
Gilgamesh
15,514
597
237
9
0
504,635
13
L
Pele
10,811
416
149
6
0
580,636
3
L
Nu Wa
12,888
496
209
8
0
468,804
5
W
Morgan Le Fay
13,927
536
170
7
0
532,657
0
W
Ah Muzen Cab
14,556
560
194
7
0
514,921
2
W
Cabrakan
16,040
617
211
8
0
521,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role