Player Matchup

Horus
Horus
Ingvildr
Horus
Level 15
God Stats
2W - 3L
1,271 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 1
Hachiman
Hachiman
KuulMies
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,813 Elo+
Party 1
Izanami
Izanami
TAVIS19
Izanami
Level 18
God Stats
6W - 8L
1,690 SR
Queue Stats
61W - 69L
1,484 Elo+
Solo
King Arthur
King Arthur
TTuzah
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,636 Elo+
Party 1
Charybdis
Charybdis
robjunior200
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,484 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,582 Elo+

VS

Team Averages
Level 17
1,406 SR
1,466 Elo+
Chernobog
Chernobog
 
Chernobog
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Claptastik
Nu Wa
Level 29
God Stats
4W - 3L
1,221 SR
Queue Stats
151W - 130L
1,557 Elo+
Solo
Thor
Thor
GrafNoi
Thor
Level 10
God Stats
1W - 1L
1,249 SR
Queue Stats
5W - 7L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Sol1dOn3
Kukulkan
Level 13
God Stats
1W - 0L
1,638 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo
Merlin
Merlin
kostolom98
Merlin
Level 13
God Stats
16W - 24L
1,423 SR
Queue Stats
32W - 56L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ingvildr
Horus
20
5 / 0 / 21
16,091
1,073
14,036
26,088
34,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
KuulMies
Hachiman
20
11 / 10 / 11
15,886
1,059
33,715
27,998
8,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
TAVIS19
Izanami
20
6 / 9 / 12
15,193
1,013
21,003
32,152
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TTuzah
King Arthur
20
6 / 5 / 17
14,999
1,000
12,507
30,232
26,929
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
robjunior200
Charybdis
20
3 / 9 / 18
14,320
955
31,865
26,180
7,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
2 / 7 / 23
13,993
933
9,629
26,281
13,663
Nu Wa
20
3 / 3 / 20
14,370
958
32,820
17,235
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
GrafNoi
Thor
20
7 / 10 / 16
15,217
1,014
15,947
26,197
12,460
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Sol1dOn3
Kukulkan
20
18 / 8 / 10
18,298
1,220
57,063
25,571
12,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
kostolom98
Merlin
20
3 / 3 / 18
13,912
927
19,239
22,169
10,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
120
31
Kills
33
33
Deaths
31
79
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
7
23
1.93
W
Nu Wa
3
3
20
4.33
W
Thor
GrafNoi
Thor
7
10
16
1.5
L
Horus
Ingvildr
Horus
5
0
21
15.5
L
Hachiman
KuulMies
Hachiman
11
10
11
1.65
W
Kukulkan
Sol1dOn3
Kukulkan
18
8
10
2.88
L
Izanami
TAVIS19
Izanami
6
9
12
1.33
L
King Arthur
TTuzah
King Arthur
6
5
17
2.9
W
Merlin
kostolom98
Merlin
3
3
18
4
L
Charybdis
robjunior200
Charybdis
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,126
Damage
134,698
142,650
Taken
117,453
85,431
Mitigated
56,414
34,994
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,629
5,268
0
515
26,281
13,663
0
77
26,204
0
26,533
W
Nu Wa
32,820
7,223
0
0
17,235
7,201
0
88
17,147
66,918
0
W
Thor
GrafNoi
Thor
15,947
2,773
0
0
26,197
12,460
0
82
26,115
0
25,253
L
Horus
Ingvildr
Horus
14,036
5,718
7,235
12,404
26,088
34,106
0
19,101
6,987
0
22,499
L
Hachiman
KuulMies
Hachiman
33,715
21,506
0
5,573
27,998
8,565
0
21,371
6,627
0
57,699
W
Kukulkan
Sol1dOn3
Kukulkan
57,063
3,618
0
3,522
25,571
12,764
0
0
25,571
111,994
0
L
Izanami
TAVIS19
Izanami
21,003
13,161
532
2,634
32,152
8,066
0
24,874
7,278
0
79,167
L
King Arthur
TTuzah
King Arthur
12,507
2,046
2,893
2,105
30,232
26,929
0
23,845
6,387
376
37,004
W
Merlin
kostolom98
Merlin
19,239
276
156
932
22,169
10,326
0
0
22,169
33,225
0
L
Charybdis
robjunior200
Charybdis
31,865
13,184
0
1,618
26,180
7,765
0
19,931
6,249
0
88,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,489
Gold Earned
75,790
349
Minions Killed
301
9
Camps Cleared
4
1,451,662
Distance Traveled
1,348,502
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,993
933
31
2
0
288,696
2
W
Nu Wa
14,370
958
86
6
2
227,929
0
W
Thor
15,217
1,014
6
0
1
264,554
0
L
Horus
16,091
1,073
20
1
0
330,459
0
L
Hachiman
15,886
1,059
60
4
2
270,781
2
W
Kukulkan
18,298
1,220
156
10
1
267,183
0
L
Izanami
15,193
1,013
112
7
4
279,596
0
L
King Arthur
14,999
1,000
40
3
2
304,197
0
W
Merlin
13,912
927
22
1
0
300,140
0
L
Charybdis
14,320
955
117
8
1
266,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role