Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DiDo丶
Neith
Level 17
God Stats
0W - 2L
1,182 SR
Queue Stats
13W - 18L
1,235 Elo+
Party 3
Kukulkan
Kukulkan
GoFraT丶
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,227 Elo+
Party 3
Discordia
Discordia
Netd0gg
Discordia
Level 17
God Stats
19W - 12L
1,502 SR
Queue Stats
35W - 37L
1,295 Elo+
Party 2
Bellona
Bellona
黑手贝利
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 3
Team Averages
Level 15
1,437 SR
1,335 Elo+

VS

Team Averages
Level 24
1,511 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GoodNaight
Mulan
Level 23
God Stats
20W - 23L
1,274 SR
Queue Stats
159W - 183L
1,352 Elo+
Solo
Horus
Horus
Spikyc
Horus
Level 29
God Stats
4W - 2L
1,609 SR
Queue Stats
108W - 121L
1,422 Elo+
Party 1
Ullr
Ullr
erimaxx
Ullr
Level 29
God Stats
3W - 3L
1,470 SR
Queue Stats
102W - 112L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
vGhxstv
Baron Samedi
Level 14
God Stats
3W - 1L
1,699 SR
Queue Stats
52W - 50L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 7 / 1
11,093
504
11,196
19,100
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DiDo丶
Neith
13
1 / 6 / 2
9,008
409
7,124
14,264
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
GoFraT丶
Kukulkan
15
1 / 6 / 2
9,695
441
7,937
9,554
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Netd0gg
Discordia
15
5 / 4 / 1
10,183
463
11,171
12,145
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
黑手贝利
Bellona
13
0 / 7 / 1
8,309
378
2,458
15,974
8,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 4 / 3
12,839
584
16,376
20,247
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
16
1 / 5 / 4
10,950
498
8,173
13,796
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Spikyc
Horus
18
7 / 1 / 9
11,893
541
6,332
17,057
17,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
erimaxx
Ullr
17
8 / 1 / 8
11,617
528
12,154
13,973
5,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
vGhxstv
Baron Samedi
20
0 / 4 / 3
12,387
563
4,050
13,932
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
13
Kills
29
30
Deaths
15
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
7
1
0.93
W
Arachne
 
Arachne
13
4
3
3.63
L
Neith
DiDo丶
Neith
1
6
2
0.33
L
Kukulkan
GoFraT丶
Kukulkan
1
6
2
0.33
W
Mulan
1
5
4
0.6
L
Discordia
Netd0gg
Discordia
5
4
1
1.38
W
Horus
Spikyc
Horus
7
1
9
11.5
W
Ullr
erimaxx
Ullr
8
1
8
12
W
Baron Samedi
vGhxstv
Baron Samedi
0
4
3
0.38
L
Bellona
黑手贝利
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
47,085
71,037
Taken
79,005
25,455
Mitigated
46,405
9,879
Healing
37,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,196
3,538
0
2,579
19,100
8,118
0
154
18,289
0
45,167
W
Arachne
 
Arachne
16,376
11,182
0
11,719
20,247
8,091
0
6,395
13,475
0
86,545
L
Neith
DiDo丶
Neith
7,124
2,971
0
3,261
14,264
3,653
0
1,041
13,223
0
59,757
L
Kukulkan
GoFraT丶
Kukulkan
7,937
898
0
528
9,554
2,432
701
614
8,940
54,877
0
W
Mulan
8,173
2,053
0
3,649
13,796
8,544
372
2,288
11,466
0
50,348
L
Discordia
Netd0gg
Discordia
11,171
839
0
2,998
12,145
3,109
213
2,648
9,497
48,458
0
W
Horus
Spikyc
Horus
6,332
2,254
4,111
7,953
17,057
17,558
41
5,704
10,953
0
34,551
W
Ullr
erimaxx
Ullr
12,154
6,122
0
4,768
13,973
5,749
2,661
5,000
8,727
0
79,259
W
Baron Samedi
vGhxstv
Baron Samedi
4,050
588
334
4,582
13,932
6,463
2,509
5,868
7,473
100,059
0
L
Bellona
黑手贝利
Bellona
2,458
834
0
513
15,974
8,143
0
0
15,974
0
44,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
59,686
443
Minions Killed
559
0
Camps Cleared
0
1,828,706
Distance Traveled
2,054,019
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,093
504
81
4
0
442,184
7
W
Arachne
12,839
584
118
5
0
444,922
3
L
Neith
9,008
409
96
4
0
375,518
3
L
Kukulkan
9,695
441
98
4
0
354,589
8
W
Mulan
10,950
498
94
4
0
386,643
9
L
Discordia
10,183
463
101
5
0
377,166
0
W
Horus
11,893
541
44
2
0
415,852
7
W
Ullr
11,617
528
129
6
0
390,941
2
W
Baron Samedi
12,387
563
174
8
0
415,661
4
L
Bellona
8,309
378
67
3
0
279,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role