Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dropdong7037
Cupid
Level 29
God Stats
9W - 6L
1,759 SR
Queue Stats
173W - 172L
1,417 Elo+
Solo
Fenrir
Fenrir
latentti_dan
Fenrir
Level 25
God Stats
5W - 6L
1,454 SR
Queue Stats
43W - 59L
1,399 Elo+
Solo
Nu Wa
Nu Wa
uish1918
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,385 Elo+
Solo
Neith
Neith
xBALZTOTHEWALLx
Neith
Level 27
God Stats
11W - 11L
1,418 SR
Queue Stats
22W - 23L
1,383 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,417 Elo+

VS

Team Averages
Level 23
1,543 SR
1,474 Elo+
Kuzenbo
Kuzenbo
I Steal Mints
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,776 Elo+
Solo
Charybdis
Charybdis
Kamehamayhem
Charybdis
Level 28
God Stats
14W - 3L
1,854 SR
Queue Stats
76W - 41L
1,558 Elo+
Solo
Amaterasu
Amaterasu
TJE02
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 53L
1,354 Elo+
Solo
Olorun
Olorun
andrew0208
Olorun
Level 27
God Stats
10W - 4L
1,253 SR
Queue Stats
118W - 125L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
kxng8985
Sun Wukong
Level 28
God Stats
3W - 0L
1,609 SR
Queue Stats
17W - 37L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 7 / 0
4,354
396
2,532
8,083
3,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 5 / 1
5,172
470
3,123
7,062
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
2 / 2 / 1
5,821
529
806
6,532
3,509
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
uish1918
Nu Wa
8
0 / 6 / 1
5,251
477
2,282
5,746
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 1
5,419
493
3,864
5,299
1,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 1 / 8
6,507
592
4,627
7,474
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Kamehamayhem
Charybdis
11
9 / 2 / 0
6,992
636
5,656
6,162
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
TJE02
Amaterasu
9
2 / 2 / 1
5,779
525
4,092
7,057
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
andrew0208
Olorun
13
6 / 0 / 1
7,397
672
6,071
5,147
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
kxng8985
Sun Wukong
8
2 / 1 / 1
5,171
470
1,396
4,296
1,538
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
21
21
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
0
0
L
1
5
1
0.3
W
Kuzenbo
2
1
8
6
W
Charybdis
Kamehamayhem
Charybdis
9
2
0
4.5
W
Amaterasu
TJE02
Amaterasu
2
2
1
1.25
W
Olorun
andrew0208
Olorun
6
0
1
6.5
W
Sun Wukong
kxng8985
Sun Wukong
2
1
1
2.5
L
Fenrir
2
2
1
1.25
L
Nu Wa
uish1918
Nu Wa
0
6
1
0.08
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,607
Damage
21,842
32,722
Taken
30,136
11,586
Mitigated
17,186
4,921
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,532
342
0
463
8,083
3,423
0
3,361
4,722
14,172
0
L
3,123
1,906
41
1,754
7,062
1,519
0
1,771
5,291
0
20,608
W
Kuzenbo
4,627
1,685
0
2,812
7,474
7,040
89
2,069
5,356
22,584
0
W
Charybdis
Kamehamayhem
Charybdis
5,656
4,579
0
2,496
6,162
1,780
78
705
5,449
0
46,615
W
Amaterasu
TJE02
Amaterasu
4,092
1,852
0
2,643
7,057
4,510
80
75
6,974
0
22,137
W
Olorun
andrew0208
Olorun
6,071
3,526
131
3,264
5,147
2,318
1,624
1,294
3,729
48,966
5,586
W
Sun Wukong
kxng8985
Sun Wukong
1,396
365
0
292
4,296
1,538
0
434
3,814
0
14,709
L
Fenrir
806
199
0
1,216
6,532
3,509
0
22
6,510
0
28,902
L
Nu Wa
uish1918
Nu Wa
2,282
557
0
240
5,746
1,786
0
4,218
1,528
25,996
0
L
3,864
1,863
0
1,207
5,299
1,349
1,014
363
4,936
0
21,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
31,846
212
Minions Killed
278
0
Camps Cleared
0
983,943
Distance Traveled
1,021,591
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,354
396
19
2
0
186,502
1
L
Cupid
5,172
470
41
4
0
196,143
2
W
Kuzenbo
6,507
592
36
3
0
208,188
1
W
Charybdis
6,992
636
70
6
0
185,897
0
W
Amaterasu
5,779
525
40
4
0
204,831
1
W
Olorun
7,397
672
107
10
0
205,818
2
W
Sun Wukong
5,171
470
25
2
0
216,857
0
L
Fenrir
5,821
529
62
6
0
200,762
0
L
Nu Wa
5,251
477
50
5
0
205,680
4
L
Neith
5,419
493
40
4
0
194,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role