Player Matchup

Gilgamesh
Gilgamesh
GodSlayer423
Gilgamesh
Level 17
God Stats
7W - 9L
1,563 SR
Queue Stats
31W - 39L
1,399 Elo+
Party 1
Anubis
Anubis
MF STARB0Y420
Anubis
Level 8
God Stats
55W - 60L
1,313 SR
Queue Stats
128W - 134L
1,437 Elo+
Solo
Sol
Sol
MyhotPocket
Sol
Level 17
God Stats
13W - 5L
1,778 SR
Queue Stats
221W - 180L
1,415 Elo+
Party 1
Hel
Hel
Zoekza021
Hel
Level 23
God Stats
7W - 13L
1,396 SR
Queue Stats
80W - 111L
1,307 Elo+
Solo
Agni
Agni
boogiejo
Agni
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 4L
1,359 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,383 Elo+

VS

Team Averages
Level 15
1,491 SR
1,444 Elo+
Hercules
Hercules
Drock1117
Hercules
Level 26
God Stats
14W - 12L
1,541 SR
Queue Stats
36W - 28L
1,536 Elo+
Solo
Ra
Ra
Grinchn
Ra
Level 16
God Stats
10W - 7L
1,701 SR
Queue Stats
279W - 257L
1,463 Elo+
Solo
Cthulhu
Cthulhu
KING_SWIFFY
Cthulhu
Level 6
God Stats
6W - 2L
1,466 SR
Queue Stats
11W - 5L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
caiogostoso52
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,313 Elo+
Solo
Charybdis
Charybdis
gabinete-teorico
Charybdis
Level 20
God Stats
3W - 2L
1,245 SR
Queue Stats
15W - 16L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodSlayer423
Gilgamesh
19
2 / 10 / 12
11,820
909
16,190
22,342
12,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 9 / 14
13,013
1,001
14,275
19,842
8,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 2 / 9
17,513
1,347
36,646
18,972
5,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 10 / 11
12,390
953
8,186
20,016
6,805
Agni
19
2 / 13 / 12
12,243
942
7,079
22,518
7,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drock1117
Hercules
20
21 / 8 / 17
16,453
1,266
36,986
28,672
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 24
15,294
1,176
26,349
8,780
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KING_SWIFFY
Cthulhu
20
1 / 10 / 25
12,294
946
15,424
27,206
26,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
caiogostoso52
Baron Samedi
18
1 / 3 / 11
10,711
824
378
7,908
2,254
Charybdis
20
9 / 4 / 21
14,117
1,086
16,594
16,206
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
142
27
Kills
44
44
Deaths
27
58
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hercules
Drock1117
Hercules
21
8
17
3.69
L
Gilgamesh
GodSlayer423
Gilgamesh
2
10
12
0.8
W
12
2
24
12
W
Cthulhu
KING_SWIFFY
Cthulhu
1
10
25
1.35
L
3
9
14
1.11
L
16
2
9
10.25
L
4
10
11
0.95
L
Agni
2
13
12
0.62
W
Baron Samedi
caiogostoso52
Baron Samedi
1
3
11
2.17
W
Charybdis
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,376
Damage
95,731
103,690
Taken
88,772
41,029
Mitigated
50,382
21,411
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Drock1117
Hercules
36,986
14,747
91
6,791
28,672
13,435
0
20,359
8,313
0
56,044
L
Gilgamesh
GodSlayer423
Gilgamesh
16,190
8,025
0
113
22,342
12,714
0
8,858
12,764
0
28,758
W
26,349
613
2,846
2,149
8,780
2,755
0
7,019
1,761
49,329
0
W
Cthulhu
KING_SWIFFY
Cthulhu
15,424
706
394
536
27,206
26,472
0
22,028
5,178
29,492
0
L
14,275
1,751
166
4,715
19,842
8,323
0
7,154
12,154
27,006
0
L
36,646
17,198
271
9,853
18,972
5,888
0
8,310
10,332
86,660
0
L
8,186
518
2,719
2,757
20,016
6,805
0
7,734
11,465
22,273
0
L
Agni
7,079
2,053
0
817
22,518
7,299
0
8,841
13,077
28,057
0
W
Baron Samedi
caiogostoso52
Baron Samedi
378
66
132
50
7,908
2,254
0
6,008
1,900
2,461
0
W
Charybdis
16,594
6,745
0
2,348
16,206
5,466
0
10,772
5,434
0
49,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,979
Gold Earned
68,869
233
Minions Killed
221
7
Camps Cleared
1
988,780
Distance Traveled
1,035,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,453
1,266
37
3
1
227,467
0
L
Gilgamesh
11,820
909
24
2
0
183,824
0
W
Ra
15,294
1,176
65
5
0
258,456
0
W
Cthulhu
12,294
946
39
3
0
206,824
0
L
Anubis
13,013
1,001
24
2
4
156,354
1
L
Sol
17,513
1,347
114
9
3
221,153
0
L
Hel
12,390
953
17
1
0
254,661
0
L
Agni
12,243
942
54
4
0
172,788
0
W
Baron Samedi
10,711
824
2
0
0
120,645
0
W
Charybdis
14,117
1,086
78
6
0
222,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role