Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FarronWatcher
Danzaburou
Level 24
God Stats
2W - 0L
1,733 SR
Queue Stats
19W - 25L
1,365 Elo+
Party 2
Mercury
Mercury
Worthierlake190
Mercury
Level 28
God Stats
2W - 1L
1,448 SR
Queue Stats
26W - 29L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
levGamez
Kukulkan
Level 6
God Stats
2W - 0L
1,456 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 2
Ares
Ares
zackattack4326
Ares
Level 29
God Stats
8W - 9L
1,558 SR
Queue Stats
56W - 67L
1,414 Elo+
Party 2
Team Averages
Level 28
1,539 SR
1,427 Elo+

VS

Team Averages
Level 24
1,616 SR
1,404 Elo+
Izanami
Izanami
Basickkz
Izanami
Level 27
God Stats
5W - 1L
1,828 SR
Queue Stats
63W - 55L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
BiigSalami
Zhong Kui
Level 26
God Stats
18W - 27L
1,388 SR
Queue Stats
67W - 65L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
ClockWorker123
Hun Batz
Level 10
God Stats
4W - 2L
1,670 SR
Queue Stats
27W - 24L
1,346 Elo+
Solo
Ares
Ares
RICKYBLOW69
Ares
Level 27
God Stats
6W - 6L
1,422 SR
Queue Stats
76W - 87L
1,357 Elo+
Party 1
Arachne
Arachne
Windeyyy
Arachne
Level 28
God Stats
2W - 1L
1,775 SR
Queue Stats
7W - 6L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 0
6,196
620
4,987
3,352
1,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FarronWatcher
Danzaburou
9
3 / 0 / 5
5,828
583
5,364
5,627
2,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 4 / 1
6,023
602
3,627
6,381
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
levGamez
Kukulkan
10
2 / 0 / 1
5,186
519
2,406
3,038
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 6
5,417
542
3,428
8,629
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Basickkz
Izanami
8
1 / 2 / 0
4,959
496
6,598
5,998
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
BiigSalami
Zhong Kui
10
3 / 2 / 1
6,104
610
2,477
4,902
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
7
1 / 2 / 1
4,705
471
1,580
5,423
1,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
4,570
457
2,908
7,786
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Windeyyy
Arachne
7
0 / 3 / 0
4,427
443
695
6,898
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
5
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
0
3
L
Izanami
Basickkz
Izanami
1
2
0
0.5
L
Zhong Kui
BiigSalami
Zhong Kui
3
2
1
1.75
L
Hun Batz
1
2
1
0.75
W
Danzaburou
FarronWatcher
Danzaburou
3
0
5
5.5
L
0
4
0
0
L
Arachne
Windeyyy
Arachne
0
3
0
0
W
4
4
1
1.13
W
Kukulkan
levGamez
Kukulkan
2
0
1
2.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
14,258
27,027
Taken
31,007
12,667
Mitigated
14,048
5,674
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,987
539
0
2,472
3,352
1,534
0
0
3,352
30,912
0
L
Izanami
Basickkz
Izanami
6,598
3,867
0
2,386
5,998
2,512
32
1,788
4,210
0
31,386
L
Zhong Kui
BiigSalami
Zhong Kui
2,477
150
125
1,689
4,902
3,604
375
1,649
3,253
28,061
0
L
Hun Batz
1,580
381
0
2,040
5,423
1,462
0
690
4,733
0
16,793
W
Danzaburou
FarronWatcher
Danzaburou
5,364
2,690
0
1,829
5,627
2,066
0
899
4,407
0
24,894
L
2,908
152
0
2,029
7,786
4,227
154
1,707
6,079
9,816
0
L
Arachne
Windeyyy
Arachne
695
378
0
1,898
6,898
2,243
0
4,987
1,911
0
11,183
W
3,627
1,284
0
0
6,381
1,922
0
2,113
4,227
0
33,376
W
Kukulkan
levGamez
Kukulkan
2,406
71
0
670
3,038
786
0
206
2,832
20,557
0
W
3,428
571
0
703
8,629
6,359
0
2,167
5,905
14,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
24,765
245
Minions Killed
211
0
Camps Cleared
0
995,540
Distance Traveled
885,367
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,196
620
66
7
0
179,672
3
L
Izanami
4,959
496
69
7
0
166,250
1
L
Zhong Kui
6,104
610
59
6
0
174,997
2
L
Hun Batz
4,705
471
40
4
0
167,297
2
W
Danzaburou
5,828
583
54
5
0
189,800
0
L
Ares
4,570
457
16
2
0
196,428
2
L
Arachne
4,427
443
27
3
0
180,395
1
W
Mercury
6,023
602
65
7
0
224,010
5
W
Kukulkan
5,186
519
37
4
0
206,053
3
W
Ares
5,417
542
23
2
0
196,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role