Player Matchup

Pele
Pele
EternalRose09
Pele
Level 29
God Stats
7W - 10L
1,422 SR
Queue Stats
85W - 83L
1,387 Elo+
Solo
Chaac
Chaac
Gandhithatruth
Chaac
Level 144
God Stats
3W - 5L
1,736 SR
Queue Stats
26W - 30L
1,595 Elo+
Party 2
Izanami
Izanami
ViinsteR
Izanami
Level 26
God Stats
14W - 16L
1,692 SR
Queue Stats
228W - 238L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Xenosuar
Baron Samedi
Level 27
God Stats
13W - 11L
1,500 SR
Queue Stats
123W - 120L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
gamerbjp
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 2
Team Averages
Level 47
1,570 SR
1,471 Elo+

VS

Team Averages
Level 27
1,451 SR
1,494 Elo+
Anubis
Anubis
CrazYTheSaintS
Anubis
Level 28
God Stats
27W - 49L
1,385 SR
Queue Stats
116W - 194L
1,382 Elo+
Solo
Artemis
Artemis
HiddenTactics
Artemis
Level 12
God Stats
2W - 2L
1,542 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 1
Pele
Pele
NinetalesDaHero
Pele
Level 38
God Stats
1W - 2L
1,199 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 1
Ares
Ares
SushiB0i
Ares
Level 27
God Stats
2W - 0L
1,583 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 1
Discordia
Discordia
danty123
Discordia
Level 28
God Stats
2W - 3L
1,547 SR
Queue Stats
10W - 13L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,802
550
6,855
12,495
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
1 / 10 / 3
6,890
431
4,996
15,148
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ViinsteR
Izanami
12
2 / 7 / 4
7,890
493
7,575
13,617
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Xenosuar
Baron Samedi
13
4 / 9 / 0
8,362
523
7,266
14,420
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
gamerbjp
Tsukuyomi
12
2 / 8 / 3
7,997
500
5,432
13,780
4,946
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 1
9,733
608
5,716
6,591
3,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
14
11 / 3 / 5
9,624
602
14,695
8,929
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
19 / 1 / 4
10,923
683
14,293
10,261
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
14
3 / 4 / 23
9,300
581
10,751
16,601
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
danty123
Discordia
15
4 / 3 / 8
8,846
553
4,880
8,617
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
12
Kills
40
40
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
3
6
1
0.58
L
1
10
3
0.25
W
Artemis
11
3
5
4.5
W
19
1
4
21
W
Ares
3
4
23
3.63
L
Izanami
ViinsteR
Izanami
2
7
4
0.57
L
Baron Samedi
Xenosuar
Baron Samedi
4
9
0
0.44
W
Discordia
danty123
Discordia
4
3
8
2.67
L
Tsukuyomi
gamerbjp
Tsukuyomi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
50,335
69,460
Taken
50,999
33,035
Mitigated
34,874
14,820
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,716
282
0
3,131
6,591
3,167
1,792
259
6,332
59,451
0
L
6,855
1,202
0
1,816
12,495
3,110
595
7,198
5,243
0
52,746
L
4,996
773
443
3,200
15,148
15,392
0
4,028
11,120
0
21,813
W
Artemis
14,695
8,979
0
1,815
8,929
3,931
4,092
69
8,860
0
53,527
W
14,293
3,357
0
4,164
10,261
3,747
198
1,491
8,770
0
76,349
W
Ares
10,751
1,078
159
2,885
16,601
21,420
339
1,185
15,416
21,211
0
L
Izanami
ViinsteR
Izanami
7,575
5,388
0
4,010
13,617
3,717
1,352
2,708
10,909
0
41,788
L
Baron Samedi
Xenosuar
Baron Samedi
7,266
625
136
2,627
14,420
5,870
1,036
4,756
9,259
45,143
0
W
Discordia
danty123
Discordia
4,880
160
0
2,080
8,617
2,609
1,611
4,331
4,286
44,836
0
L
Tsukuyomi
gamerbjp
Tsukuyomi
5,432
1,770
0
2,588
13,780
4,946
0
2,178
11,582
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
48,426
347
Minions Killed
440
0
Camps Cleared
0
1,384,676
Distance Traveled
1,499,952
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,733
608
129
8
0
277,853
0
L
Pele
8,802
550
94
6
0
290,188
0
L
Chaac
6,890
431
31
2
0
282,878
0
W
Artemis
9,624
602
88
6
0
257,773
3
W
Pele
10,923
683
120
8
0
342,577
0
W
Ares
9,300
581
20
1
0
324,322
3
L
Izanami
7,890
493
88
6
0
276,161
0
L
Baron Samedi
8,362
523
78
5
0
244,530
1
W
Discordia
8,846
553
83
5
0
297,427
3
L
Tsukuyomi
7,997
500
56
4
0
290,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role