Player Matchup

Yemoja
Yemoja
ArkhamWraiths
Yemoja
Level 24
God Stats
3W - 1L
1,445 SR
Queue Stats
4W - 7L
1,312 Elo+
Solo
Olorun
Olorun
Burchet
Olorun
Level 27
God Stats
5W - 3L
1,510 SR
Queue Stats
85W - 83L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
KoningYounes
Tsukuyomi
Level 26
God Stats
4W - 1L
1,691 SR
Queue Stats
7W - 9L
1,342 Elo+
Solo
Hou Yi
Hou Yi
SlashyMcTrashy
Hou Yi
Level 26
God Stats
4W - 1L
1,939 SR
Queue Stats
206W - 124L
1,646 Elo+
Solo
Ne Zha
Ne Zha
TaciturnPlayer
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,486 Elo+

VS

Team Averages
Level 21
1,499 SR
1,477 Elo+
Chernobog
Chernobog
YvZ1907
Chernobog
Level 25
God Stats
10W - 14L
1,374 SR
Queue Stats
89W - 100L
1,351 Elo+
Solo
Set
Set
didikid94
Set
Level 25
God Stats
21W - 18L
1,732 SR
Queue Stats
285W - 286L
1,507 Elo+
Solo
Bastet
Bastet
lROB94l
Bastet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 78L
1,430 Elo+
Solo
Vulcan
Vulcan
lekker_simpel
Vulcan
Level 6
God Stats
0W - 3L
1,309 SR
Queue Stats
27W - 17L
1,663 Elo+
Solo
Ao Kuang
Ao Kuang
xKillShotBeko
Ao Kuang
Level 23
God Stats
27W - 26L
1,579 SR
Queue Stats
27W - 28L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
5,677
516
2,402
3,971
1,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Burchet
Olorun
12
3 / 2 / 1
7,071
643
4,514
10,118
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
KoningYounes
Tsukuyomi
12
4 / 0 / 4
7,111
646
5,164
4,761
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
8 / 3 / 2
7,136
649
7,548
7,719
2,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 1 / 0
8,172
743
8,151
8,224
3,823
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
YvZ1907
Chernobog
8
0 / 5 / 3
5,309
483
2,797
8,591
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 8 / 2
5,628
512
5,331
9,008
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
lROB94l
Bastet
8
3 / 0 / 2
5,504
500
3,566
6,078
4,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,073
552
3,785
6,389
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
xKillShotBeko
Ao Kuang
8
1 / 6 / 0
5,147
468
2,987
9,113
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
24
Kills
7
8
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Olorun
Burchet
Olorun
3
2
1
1.75
W
Tsukuyomi
KoningYounes
Tsukuyomi
4
0
4
6
W
8
3
2
3
W
8
1
0
8
L
Chernobog
YvZ1907
Chernobog
0
5
3
0.3
L
1
8
2
0.25
L
Bastet
lROB94l
Bastet
3
0
2
4
L
2
5
0
0.4
L
Ao Kuang
xKillShotBeko
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
18,466
34,793
Taken
39,179
12,044
Mitigated
16,420
16,564
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,402
768
910
643
3,971
1,332
98
250
3,721
7,228
0
W
Olorun
Burchet
Olorun
4,514
2,115
0
6,281
10,118
3,179
1,590
1,754
8,364
45,712
0
W
Tsukuyomi
KoningYounes
Tsukuyomi
5,164
1,131
0
2,887
4,761
1,365
20
910
3,851
0
37,997
W
7,548
4,015
0
2,765
7,719
2,345
420
871
6,848
0
42,425
W
8,151
3,279
0
3,078
8,224
3,823
244
2,542
5,682
0
49,348
L
Chernobog
YvZ1907
Chernobog
2,797
1,948
222
2,474
8,591
3,174
0
1,600
6,991
0
22,520
L
5,331
2,160
0
248
9,008
2,808
0
2,870
6,138
0
21,531
L
Bastet
lROB94l
Bastet
3,566
1,243
75
1,225
6,078
4,875
0
1,603
4,475
0
9,519
L
3,785
1,136
0
932
6,389
1,856
0
843
5,546
34,598
0
L
Ao Kuang
xKillShotBeko
Ao Kuang
2,987
1,014
0
1,163
9,113
3,707
0
0
9,113
17,423
2,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
27,661
373
Minions Killed
194
0
Camps Cleared
0
1,069,473
Distance Traveled
1,044,377
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,677
516
13
1
0
194,673
4
W
Olorun
7,071
643
97
9
0
210,297
2
W
Tsukuyomi
7,111
646
76
7
0
251,082
1
W
Hou Yi
7,136
649
84
8
0
187,840
0
W
Ne Zha
8,172
743
103
9
0
225,581
3
L
Chernobog
5,309
483
45
4
0
207,709
4
L
Set
5,628
512
27
2
0
207,388
1
L
Bastet
5,504
500
8
1
0
235,470
6
L
Vulcan
6,073
552
71
6
0
205,815
2
L
Ao Kuang
5,147
468
43
4
0
187,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role