Player Matchup

Ra
Ra
Chiefkingdom916
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,352 Elo+
Solo
Sol
Sol
HurricaneBri
Sol
Level 17
God Stats
25W - 34L
1,430 SR
Queue Stats
38W - 49L
1,396 Elo+
Solo
Tyr
Tyr
Ignac1oo__
Tyr
Level 12
God Stats
17W - 24L
1,388 SR
Queue Stats
42W - 79L
1,254 Elo+
Solo
Kukulkan
Kukulkan
JuanGaxx
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,224 Elo+
Solo
Merlin
Merlin
LAVR507
Merlin
Level 6
God Stats
3W - 3L
1,539 SR
Queue Stats
5W - 4L
1,442 Elo+
Solo
Team Averages
Level 10
1,472 SR
1,334 Elo+

VS

Team Averages
Level 9
1,474 SR
1,396 Elo+
Chang'e
Chang'e
Bradanda
Chang'e
Level 14
God Stats
3W - 3L
1,270 SR
Queue Stats
78W - 93L
1,315 Elo+
Solo
Medusa
Medusa
EstMikey
Medusa
Level 8
God Stats
18W - 19L
1,723 SR
Queue Stats
44W - 33L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
bacaccicci
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,359 Elo+
Solo
Neith
Neith
elgeke
Neith
Level 7
God Stats
16W - 11L
1,375 SR
Queue Stats
95W - 106L
1,266 Elo+
Solo
Baba Yaga
Baba Yaga
yourhomie05
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
12,641
1,053
8,607
14,413
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 11 / 8
12,171
1,014
11,151
21,855
8,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 7 / 6
10,229
852
4,890
19,921
14,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
JuanGaxx
Kukulkan
19
5 / 7 / 7
12,186
1,016
15,677
14,080
6,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
LAVR507
Merlin
19
8 / 8 / 10
13,098
1,092
22,130
21,902
9,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bradanda
Chang'e
20
0 / 9 / 16
12,387
1,032
14,351
20,895
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
EstMikey
Medusa
20
30 / 2 / 6
19,172
1,598
46,897
12,489
4,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
bacaccicci
Baron Samedi
19
6 / 2 / 9
12,630
1,053
12,644
11,615
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
elgeke
Neith
18
1 / 5 / 10
11,180
932
2,725
9,987
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
yourhomie05
Baba Yaga
19
3 / 7 / 14
12,120
1,010
9,315
13,315
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
25
Kills
40
40
Deaths
25
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bradanda
Chang'e
0
9
16
0.89
L
7
7
11
1.79
W
Medusa
EstMikey
Medusa
30
2
6
16.5
L
5
11
8
0.82
L
0
7
6
0.43
L
Kukulkan
JuanGaxx
Kukulkan
5
7
7
1.21
L
Merlin
LAVR507
Merlin
8
8
10
1.63
W
Baron Samedi
bacaccicci
Baron Samedi
6
2
9
5.25
W
Neith
elgeke
Neith
1
5
10
1.2
W
Baba Yaga
yourhomie05
Baba Yaga
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,455
Damage
85,932
92,171
Taken
68,301
45,498
Mitigated
25,298
5,879
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bradanda
Chang'e
14,351
1,927
238
2,414
20,895
7,171
0
17,770
3,125
35,850
0
L
8,607
1,816
540
999
14,413
5,941
0
7,959
6,454
17,245
0
W
Medusa
EstMikey
Medusa
46,897
31,515
0
4,067
12,489
4,428
0
10,959
1,530
0
83,618
L
11,151
4,369
0
2,090
21,855
8,984
0
6,948
14,907
41,341
0
L
4,890
1,046
0
481
19,921
14,228
0
7,868
11,591
0
11,417
L
Kukulkan
JuanGaxx
Kukulkan
15,677
2,961
0
614
14,080
6,468
0
4,829
9,251
31,414
0
L
Merlin
LAVR507
Merlin
22,130
1,922
72
1,083
21,902
9,877
0
8,706
13,196
44,383
0
W
Baron Samedi
bacaccicci
Baron Samedi
12,644
536
1,492
1,364
11,615
5,285
0
9,072
2,543
32,145
0
W
Neith
elgeke
Neith
2,725
628
0
0
9,987
3,403
0
8,499
1,488
0
17,051
W
Baba Yaga
yourhomie05
Baba Yaga
9,315
1,378
0
1,840
13,315
5,011
0
11,265
2,050
19,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,325
Gold Earned
67,489
191
Minions Killed
229
5
Camps Cleared
7
894,718
Distance Traveled
976,822
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,387
1,032
59
5
0
193,285
3
L
Ra
12,641
1,053
15
1
0
143,659
0
W
Medusa
19,172
1,598
73
6
5
240,993
0
L
Sol
12,171
1,014
67
6
2
189,340
1
L
Tyr
10,229
852
7
1
1
224,134
1
L
Kukulkan
12,186
1,016
41
3
1
131,840
1
L
Merlin
13,098
1,092
61
5
1
205,745
1
W
Baron Samedi
12,630
1,053
43
4
1
206,180
0
W
Neith
11,180
932
35
3
0
115,508
3
W
Baba Yaga
12,120
1,010
19
2
1
220,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role