Player Matchup

Anubis
Anubis
CozyG
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Gr8WyTe
Cthulhu
Level 18
God Stats
3W - 2L
1,415 SR
Queue Stats
19W - 23L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
RevZP
Sun Wukong
Level 26
God Stats
9W - 7L
1,566 SR
Queue Stats
15W - 13L
1,450 Elo+
Party 2
Agni
Agni
TheCrowD11
Agni
Level 22
God Stats
8W - 10L
1,576 SR
Queue Stats
90W - 99L
1,398 Elo+
Solo
Bastet
Bastet
dripzzy1
Bastet
Level 27
God Stats
46W - 45L
1,481 SR
Queue Stats
71W - 96L
1,396 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,415 Elo+

VS

Team Averages
Level 19
1,479 SR
1,375 Elo+
Loki
Loki
Alekyuss
Loki
Level 18
God Stats
69W - 90L
1,420 SR
Queue Stats
81W - 102L
1,365 Elo+
Solo
Olorun
Olorun
AngMol
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Artemis
Artemis
Hollywood1441
Artemis
Level 17
God Stats
16W - 25L
1,375 SR
Queue Stats
50W - 51L
1,333 Elo+
Solo
Tiamat
Tiamat
Jecovah
Tiamat
Level 28
God Stats
4W - 3L
1,609 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 1
Cupid
Cupid
Κupidonchik
Cupid
Level 27
God Stats
22W - 23L
1,490 SR
Queue Stats
261W - 264L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CozyG
Anubis
20
1 / 1 / 17
13,044
932
12,485
11,295
8,093
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gr8WyTe
Cthulhu
20
4 / 0 / 18
13,877
991
11,936
15,466
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
RevZP
Sun Wukong
20
9 / 2 / 20
14,564
1,040
29,248
26,810
29,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 4 / 11
15,369
1,098
25,242
17,125
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
dripzzy1
Bastet
20
11 / 4 / 13
13,990
999
18,613
11,985
4,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
1 / 11 / 8
12,476
891
11,689
25,038
14,086
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
AngMol
Olorun
18
0 / 14 / 3
10,966
783
10,955
24,727
9,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
18
4 / 5 / 3
12,743
910
14,037
13,546
4,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Jecovah
Tiamat
19
5 / 5 / 3
13,718
980
22,974
21,971
13,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 6 / 7
12,678
906
16,206
18,159
6,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
41
Kills
11
11
Deaths
41
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
1
11
8
0.45
L
Olorun
AngMol
Olorun
0
14
3
0.11
W
Anubis
CozyG
Anubis
1
1
17
9.5
W
Cthulhu
Gr8WyTe
Cthulhu
4
0
18
13
L
Artemis
4
5
3
1.1
L
Tiamat
Jecovah
Tiamat
5
5
3
1.3
W
Sun Wukong
RevZP
Sun Wukong
9
2
20
9.5
W
16
4
11
5.38
W
Bastet
dripzzy1
Bastet
11
4
13
4.38
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,524
Damage
75,861
82,681
Taken
103,441
69,249
Mitigated
47,874
19,995
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,689
1,166
0
0
25,038
14,086
0
13,832
10,813
3,461
31,823
L
Olorun
AngMol
Olorun
10,955
4,970
716
1,836
24,727
9,609
0
11,688
12,763
23,555
0
W
Anubis
CozyG
Anubis
12,485
1,293
0
2,960
11,295
8,093
0
4,444
6,851
49,771
0
W
Cthulhu
Gr8WyTe
Cthulhu
11,936
596
1,151
3,110
15,466
19,838
0
6,728
8,738
33,525
0
L
Artemis
14,037
7,634
0
1,279
13,546
4,479
0
5,248
8,172
0
37,752
L
Tiamat
Jecovah
Tiamat
22,974
2,181
435
5,268
21,971
13,344
0
8,568
13,185
49,444
0
W
Sun Wukong
RevZP
Sun Wukong
29,248
6,034
0
6,281
26,810
29,218
0
11,624
15,186
0
44,961
W
25,242
3,270
603
5,205
17,125
7,278
0
7,386
9,739
44,123
0
W
Bastet
dripzzy1
Bastet
18,613
6,474
0
685
11,985
4,822
0
4,872
6,875
0
32,904
L
16,206
10,529
400
98
18,159
6,356
0
9,077
8,845
0
48,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,844
Gold Earned
62,581
269
Minions Killed
251
8
Camps Cleared
5
1,251,301
Distance Traveled
1,125,043
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,476
891
42
3
1
280,302
3
L
Olorun
10,966
783
22
2
0
177,621
1
W
Anubis
13,044
932
92
7
1
224,065
0
W
Cthulhu
13,877
991
53
4
1
299,815
0
L
Artemis
12,743
910
59
4
0
162,282
0
L
Tiamat
13,718
980
54
4
2
262,156
1
W
Sun Wukong
14,564
1,040
44
3
0
280,929
0
W
Agni
15,369
1,098
58
4
2
233,922
0
W
Bastet
13,990
999
22
2
4
212,570
0
L
Cupid
12,678
906
74
5
2
242,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role