Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Emperornobu2
Poseidon
Level 86
God Stats
7W - 7L
1,427 SR
Queue Stats
108W - 141L
1,518 Elo+
Solo
Izanami
Izanami
Headism
Izanami
Level 145
God Stats
31W - 33L
1,418 SR
Queue Stats
607W - 635L
1,442 Elo+
Solo
Chang'e
Chang'e
juansetattoo
Chang'e
Level 129
God Stats
5W - 11L
1,585 SR
Queue Stats
596W - 581L
1,515 Elo+
Party 1
Yemoja
Yemoja
mildread
Yemoja
Level 143
God Stats
4W - 3L
1,577 SR
Queue Stats
197W - 217L
1,510 Elo+
Solo
Team Averages
Level 126
1,501 SR
1,497 Elo+

VS

Team Averages
Level 66
1,541 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BroGod JMARK
Cupid
Level 43
God Stats
65W - 57L
1,490 SR
Queue Stats
245W - 236L
1,434 Elo+
Solo
Artio
Artio
JunoTheHippie
Artio
Level 61
God Stats
85W - 63L
1,564 SR
Queue Stats
394W - 404L
1,539 Elo+
Solo
Mulan
Mulan
dhallian
Mulan
Level 61
God Stats
23W - 18L
1,603 SR
Queue Stats
95W - 112L
1,462 Elo+
Solo
Nu Wa
Nu Wa
heddunV
Nu Wa
Level 78
God Stats
44W - 33L
1,549 SR
Queue Stats
390W - 460L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 4 / 4
8,414
841
6,667
18,637
18,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Emperornobu2
Poseidon
15
0 / 3 / 2
8,286
829
7,546
10,394
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Headism
Izanami
15
1 / 5 / 3
8,764
876
11,178
13,786
4,479
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
juansetattoo
Chang'e
15
1 / 2 / 3
8,805
881
9,140
11,844
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
mildread
Yemoja
15
2 / 0 / 2
9,519
952
8,549
7,503
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

215

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 0 / 9
9,420
942
9,167
6,927
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 5
9,770
977
9,746
5,420
2,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 11
10,027
1,003
4,875
16,980
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
dhallian
Mulan
16
6 / 2 / 4
10,342
1,034
19,441
13,173
11,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
heddunV
Nu Wa
16
2 / 1 / 9
9,298
930
15,017
5,417
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
4
Kills
14
14
Deaths
4
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
4
0.5
W
Anubis
 
Anubis
2
0
9
6.5
W
4
0
5
6.5
L
Poseidon
Emperornobu2
Poseidon
0
3
2
0.33
L
Izanami
Headism
Izanami
1
5
3
0.5
W
0
1
11
5.5
W
Mulan
dhallian
Mulan
6
2
4
4
W
Nu Wa
heddunV
Nu Wa
2
1
9
6.5
L
Chang'e
juansetattoo
Chang'e
1
2
3
1.25
L
Yemoja
mildread
Yemoja
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
58,246
62,164
Taken
47,917
33,549
Mitigated
40,110
21,105
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,667
172
262
1,781
18,637
18,636
0
8,754
9,883
11,866
0
W
Anubis
 
Anubis
9,167
213
265
3,048
6,927
3,488
0
4,002
2,925
35,852
0
W
9,746
4,161
682
522
5,420
2,076
0
3,238
2,182
0
24,861
L
Poseidon
Emperornobu2
Poseidon
7,546
604
515
504
10,394
3,100
0
4,232
6,162
27,087
0
L
Izanami
Headism
Izanami
11,178
7,006
238
257
13,786
4,479
0
5,840
7,946
0
38,063
W
4,875
333
862
3,822
16,980
21,319
0
11,367
5,613
20,851
0
W
Mulan
dhallian
Mulan
19,441
2,632
0
2,807
13,173
11,279
0
8,119
5,054
0
29,610
W
Nu Wa
heddunV
Nu Wa
15,017
4,234
149
151
5,417
1,948
0
4,134
1,283
29,508
0
L
Chang'e
juansetattoo
Chang'e
9,140
484
4,558
3,627
11,844
3,611
0
6,500
5,344
33,152
0
L
Yemoja
mildread
Yemoja
8,549
2,873
6,129
3,234
7,503
3,723
0
3,733
3,770
36,626
3,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
48,857
237
Minions Killed
203
2
Camps Cleared
6
882,685
Distance Traveled
920,692
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,414
841
6
1
0
167,641
1
W
Anubis
9,420
942
71
7
0
187,434
0
W
Cupid
9,770
977
51
5
3
175,990
0
L
Poseidon
8,286
829
51
5
0
169,598
0
L
Izanami
8,764
876
73
7
0
162,687
0
W
Artio
10,027
1,003
31
3
0
197,865
0
W
Mulan
10,342
1,034
26
3
2
186,188
1
W
Nu Wa
9,298
930
24
2
1
173,215
1
L
Chang'e
8,805
881
48
5
0
203,107
0
L
Yemoja
9,519
952
59
6
2
179,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role