Player Matchup

Baron Samedi
Baron Samedi
Killer-Re-
Baron Samedi
Level 81
God Stats
14W - 15L
1,452 SR
Queue Stats
161W - 195L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Salumbra
Kukulkan
Level 61
God Stats
2W - 1L
1,352 SR
Queue Stats
46W - 60L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
Satthanas
Ah Puch
Level 18
God Stats
12W - 13L
1,504 SR
Queue Stats
45W - 49L
1,491 Elo+
Party 1
Team Averages
Level 53
1,436 SR
1,465 Elo+

VS

Team Averages
Level 15
1,547 SR
1,363 Elo+
Artemis
Artemis
Collapsero
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Amaterasu
Amaterasu
Gumaii0
Amaterasu
Level 11
God Stats
1W - 2L
1,640 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Agni
Agni
UniformSolid174
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killer-Re-
Baron Samedi
12
5 / 1 / 6
8,158
816
5,945
6,731
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Salumbra
Kukulkan
12
3 / 1 / 8
7,595
760
4,964
4,639
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Satthanas
Ah Puch
11
5 / 2 / 4
7,796
780
6,358
7,068
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Collapsero
Artemis
7
0 / 6 / 0
5,728
573
1,623
5,313
1,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Gumaii0
Amaterasu
9
1 / 5 / 1
6,495
650
2,509
7,557
3,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 0
7,101
710
7,410
8,338
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
4
4
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Collapsero
Artemis
0
6
0
0
L
Amaterasu
Gumaii0
Amaterasu
1
5
1
0.3
W
Baron Samedi
Killer-Re-
Baron Samedi
5
1
6
8
W
Kukulkan
Salumbra
Kukulkan
3
1
8
7
W
Ah Puch
Satthanas
Ah Puch
5
2
4
3.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
11,542
18,438
Taken
21,208
7,691
Mitigated
7,941
6,752
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Collapsero
Artemis
1,623
225
0
0
5,313
1,817
0
4,620
361
0
6,020
L
Amaterasu
Gumaii0
Amaterasu
2,509
1,001
0
743
7,557
3,228
0
5,997
1,283
0
9,399
W
Baron Samedi
Killer-Re-
Baron Samedi
5,945
521
307
2,311
6,731
3,315
248
3,022
3,709
24,199
0
W
Kukulkan
Salumbra
Kukulkan
4,964
278
0
1,091
4,639
1,829
564
1,832
2,807
19,962
0
W
Ah Puch
Satthanas
Ah Puch
6,358
152
0
3,043
7,068
2,547
449
3,080
3,988
20,824
0
L
7,410
220
0
3,067
8,338
2,896
0
6,202
1,716
26,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
19,324
126
Minions Killed
77
7
Camps Cleared
2
574,499
Distance Traveled
466,841
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,728
573
19
2
0
81,577
2
L
Amaterasu
6,495
650
15
2
1
187,524
0
W
Baron Samedi
8,158
816
49
5
5
178,410
3
W
Kukulkan
7,595
760
37
4
2
203,019
2
W
Ah Puch
7,796
780
40
4
0
193,070
2
L
Agni
7,101
710
43
4
1
197,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role