Player Matchup

Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
RunForesthero
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 42L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
zirrko
Sylvanus
Level 103
God Stats
3W - 0L
1,908 SR
Queue Stats
121W - 85L
1,614 Elo+
Party 1
Team Averages
Level 87
1,636 SR
1,586 Elo+

VS

Team Averages
Level 27
1,405 SR
1,260 Elo+
Hel
Hel
NoctaHell
Hel
Level 5
God Stats
2W - 7L
1,167 SR
Queue Stats
2W - 9L
1,134 Elo+
Party 2
Danzaburou
Danzaburou
Okumura13
Danzaburou
Level 28
God Stats
5W - 2L
1,549 SR
Queue Stats
14W - 17L
1,433 Elo+
Party 2
Yemoja
Yemoja
bigdwarf126
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
10 / 1 / 12
10,226
852
12,869
4,853
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 1 / 13
10,402
867
16,383
8,751
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
zirrko
Sylvanus
13
6 / 4 / 17
9,656
805
10,649
15,260
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 4
7,010
584
1,821
14,058
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Okumura13
Danzaburou
9
1 / 14 / 3
7,038
587
6,765
17,858
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
10
2 / 4 / 3
7,822
652
3,488
12,002
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
27
Kills
4
6
Deaths
27
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
12
16
L
1
9
4
0.33
L
Danzaburou
Okumura13
Danzaburou
1
14
3
0.18
W
11
1
13
17.5
L
Yemoja
2
4
3
0.88
W
Sylvanus
zirrko
Sylvanus
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
12,074
28,864
Taken
43,918
16,717
Mitigated
20,193
7,509
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,869
6,304
0
654
4,853
1,755
67
1,194
3,659
0
35,647
L
1,821
0
1,465
1,527
14,058
4,724
0
8,558
5,500
5,110
0
L
Danzaburou
Okumura13
Danzaburou
6,765
2,150
111
1,217
17,858
5,514
0
10,350
7,508
0
22,125
W
16,383
1,005
0
1,563
8,751
2,983
82
2,052
6,699
46,958
0
L
Yemoja
3,488
1,003
1,472
2,413
12,002
9,955
0
7,230
4,772
14,714
0
W
Sylvanus
zirrko
Sylvanus
10,649
3,516
1,640
3,652
15,260
11,979
1,372
2,475
12,785
20,918
4,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
21,870
147
Minions Killed
58
10
Camps Cleared
2
667,092
Distance Traveled
527,092
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,226
852
53
4
6
221,498
0
L
Hel
7,010
584
10
1
1
177,092
0
L
Danzaburou
7,038
587
35
3
0
157,993
2
W
Thoth
10,402
867
55
5
1
244,954
4
L
Yemoja
7,822
652
13
1
1
192,007
0
W
Sylvanus
9,656
805
39
3
3
200,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role