Player Matchup

Nu Wa
Nu Wa
AngryFairy
Nu Wa
Level 160
God Stats
11W - 1L
1,680 SR
Queue Stats
357W - 187L
1,898 Elo+
Party 1
Ullr
Ullr
Vandangø
Ullr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 9L
2,013 Elo+
Party 1
Ymir
Ymir
YmirHereHAVEFEAR
Ymir
Level 76
God Stats
66W - 21L
1,760 SR
Queue Stats
66W - 21L
1,777 Elo+
Party 1
Team Averages
Level 95
1,647 SR
1,896 Elo+

VS

Team Averages
Level 110
1,653 SR
1,651 Elo+
Ymir
Ymir
JDøllf
Ymir
Level 129
God Stats
3W - 2L
1,877 SR
Queue Stats
79W - 72L
1,616 Elo+
Solo
Discordia
Discordia
Sumruv
Discordia
Level 138
God Stats
3W - 9L
1,403 SR
Queue Stats
270W - 263L
1,642 Elo+
Solo
Danzaburou
Danzaburou
TrueKingOfFail
Danzaburou
Level 62
God Stats
7W - 5L
1,678 SR
Queue Stats
93W - 85L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 3 / 10
10,477
806
15,766
8,687
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
15
12 / 4 / 5
11,506
885
17,880
12,864
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 9
9,260
712
3,796
15,065
19,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JDøllf
Ymir
13
3 / 7 / 5
9,738
749
4,474
16,373
14,017
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Sumruv
Discordia
13
2 / 4 / 8
9,485
730
10,681
8,871
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TrueKingOfFail
Danzaburou
12
6 / 7 / 4
9,877
760
13,764
16,278
5,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
11
11
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
3
10
3.33
L
Ymir
JDøllf
Ymir
3
7
5
0.79
L
Discordia
Sumruv
Discordia
2
4
8
1.5
L
Danzaburou
TrueKingOfFail
Danzaburou
6
7
4
1.14
W
Ullr
12
4
5
3.63
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
28,919
36,616
Taken
41,522
28,459
Mitigated
21,699
6,343
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,766
5,154
95
2,528
8,687
3,384
1,057
4,916
3,771
42,358
0
L
Ymir
JDøllf
Ymir
4,474
738
0
684
16,373
14,017
0
7,020
8,694
21,264
0
L
Discordia
Sumruv
Discordia
10,681
608
0
971
8,871
2,427
0
4,234
4,389
39,340
0
L
Danzaburou
TrueKingOfFail
Danzaburou
13,764
6,579
0
2,882
16,278
5,255
0
7,563
8,427
0
43,689
W
Ullr
17,880
8,286
0
1,375
12,864
5,654
1,824
6,033
6,831
0
53,375
W
3,796
522
261
2,084
15,065
19,421
65
4,432
10,633
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
29,100
167
Minions Killed
154
7
Camps Cleared
5
735,883
Distance Traveled
676,255
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,477
806
55
4
1
247,643
3
L
Ymir
9,738
749
38
3
1
202,443
1
L
Discordia
9,485
730
57
4
4
246,237
0
L
Danzaburou
9,877
760
59
5
0
227,575
3
W
Ullr
11,506
885
80
6
4
244,105
2
W
Ymir
9,260
712
32
2
2
244,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role