Player Matchup

Thanatos
Thanatos
Chrisboiiiii
Thanatos
Level 23
God Stats
4W - 3L
1,646 SR
Queue Stats
52W - 55L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
MGMPower
Sylvanus
Level 29
God Stats
5W - 7L
1,498 SR
Queue Stats
101W - 135L
1,355 Elo+
Party 2
Chiron
Chiron
QuentaPhoenix
Chiron
Level 29
God Stats
8W - 12L
1,322 SR
Queue Stats
95W - 117L
1,379 Elo+
Party 2
Hercules
Hercules
RovelWar
Hercules
Level 29
God Stats
10W - 17L
1,256 SR
Queue Stats
357W - 401L
1,374 Elo+
Solo
Anubis
Anubis
xFlavourDarkness
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,321 Elo+
Party 2
Team Averages
Level 26
1,444 SR
1,379 Elo+

VS

Team Averages
Level 33
1,570 SR
1,437 Elo+
Artemis
Artemis
Chxyan
Artemis
Level 89
God Stats
31W - 11L
1,618 SR
Queue Stats
358W - 398L
1,460 Elo+
Party 1
Thanatos
Thanatos
Smudlicek01
Thanatos
Level 27
God Stats
16W - 12L
1,544 SR
Queue Stats
110W - 131L
1,313 Elo+
Solo
Horus
Horus
kenshi10
Horus
Level 28
God Stats
11W - 14L
1,464 SR
Queue Stats
80W - 102L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
racinganima
Baron Samedi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
zhongzui
Zhong Kui
Level 3
God Stats
8W - 2L
1,722 SR
Queue Stats
23W - 19L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chrisboiiiii
Thanatos
15
2 / 6 / 1
8,492
447
5,605
15,013
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MGMPower
Sylvanus
13
0 / 3 / 2
8,072
425
5,296
14,605
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 6 / 1
8,419
443
13,012
13,653
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
RovelWar
Hercules
13
0 / 4 / 0
7,505
395
2,804
15,602
16,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 6 / 1
8,159
429
4,271
14,228
5,246
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chxyan
Artemis
17
7 / 2 / 4
10,381
546
15,217
14,271
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Smudlicek01
Thanatos
19
13 / 1 / 0
12,137
639
9,821
13,385
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
kenshi10
Horus
15
2 / 0 / 7
8,888
468
5,348
17,285
10,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
racinganima
Baron Samedi
17
1 / 1 / 3
10,864
572
7,178
6,283
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
zhongzui
Zhong Kui
18
2 / 0 / 5
11,538
607
15,330
10,100
7,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
25
25
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chrisboiiiii
Thanatos
2
6
1
0.42
W
Artemis
Chxyan
Artemis
7
2
4
4.5
L
Sylvanus
MGMPower
Sylvanus
0
3
2
0.33
L
1
6
1
0.25
L
Hercules
RovelWar
Hercules
0
4
0
0
W
Thanatos
Smudlicek01
Thanatos
13
1
0
13
W
Horus
kenshi10
Horus
2
0
7
5.5
W
Baron Samedi
racinganima
Baron Samedi
1
1
3
2.5
L
1
6
1
0.25
W
Zhong Kui
zhongzui
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
52,894
73,101
Taken
61,324
43,242
Mitigated
30,202
27,981
Healing
44,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chrisboiiiii
Thanatos
5,605
1,173
0
9,133
15,013
5,726
0
4,018
10,995
0
66,307
W
Artemis
Chxyan
Artemis
15,217
9,297
0
6,965
14,271
5,297
2,176
2,747
11,498
0
82,824
L
Sylvanus
MGMPower
Sylvanus
5,296
1,487
986
3,941
14,605
11,961
0
1,011
13,594
25,607
0
L
13,012
3,045
895
2,330
13,653
3,892
0
180
13,460
0
74,176
L
Hercules
RovelWar
Hercules
2,804
884
0
5,863
15,602
16,417
0
10,714
4,888
0
26,433
W
Thanatos
Smudlicek01
Thanatos
9,821
2,090
0
15,857
13,385
4,956
2,744
1,111
12,274
0
85,264
W
Horus
kenshi10
Horus
5,348
2,321
2,620
9,684
17,285
10,152
466
2,254
14,931
0
21,962
W
Baron Samedi
racinganima
Baron Samedi
7,178
93
0
2,849
6,283
2,419
353
3,122
3,161
66,485
0
L
4,271
395
0
4,833
14,228
5,246
0
6,847
7,381
42,343
0
W
Zhong Kui
zhongzui
Zhong Kui
15,330
2,054
0
6,546
10,100
7,378
1,981
207
9,893
71,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
53,808
406
Minions Killed
536
0
Camps Cleared
0
1,669,186
Distance Traveled
1,807,382
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,492
447
106
6
0
362,365
2
W
Artemis
10,381
546
108
6
0
340,598
3
L
Sylvanus
8,072
425
32
2
0
327,803
5
L
Chiron
8,419
443
133
7
0
321,208
5
L
Hercules
7,505
395
62
3
0
351,995
1
W
Thanatos
12,137
639
137
7
0
437,680
0
W
Horus
8,888
468
38
2
0
353,740
5
W
Baron Samedi
10,864
572
114
6
0
332,371
0
L
Anubis
8,159
429
73
4
0
305,815
4
W
Zhong Kui
11,538
607
139
7
0
342,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role