Player Matchup

Athena
Athena
 
Athena
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MageSlap000
Anhur
Level 12
God Stats
19W - 8L
1,776 SR
Queue Stats
178W - 117L
1,655 Elo+
Solo
Anubis
Anubis
Meius
Anubis
Level 20
God Stats
1W - 1L
1,757 SR
Queue Stats
38W - 26L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
m4ric0n
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,532 Elo+
Solo
Hel
Hel
Хиус
Hel
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,634 Elo+
Solo
Team Averages
Level 14
1,607 SR
1,583 Elo+

VS

Team Averages
Level 24
1,572 SR
1,533 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Grimmorum
Chiron
Level 27
God Stats
2W - 0L
1,756 SR
Queue Stats
73W - 71L
1,521 Elo+
Party 2
Da Ji
Da Ji
Hedglly
Da Ji
Level 28
God Stats
6W - 3L
1,694 SR
Queue Stats
85W - 79L
1,525 Elo+
Party 2
Sobek
Sobek
L4ZARU3
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 164L
1,504 Elo+
Solo
Ra
Ra
RedStopSign
Ra
Level 18
God Stats
3W - 3L
1,410 SR
Queue Stats
113W - 92L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 4 / 2
5,495
500
3,374
10,275
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 0
7,987
726
2,523
5,557
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Meius
Anubis
9
2 / 2 / 2
5,581
507
5,627
6,081
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
m4ric0n
Ao Kuang
5
0 / 1 / 0
4,474
407
1,725
3,560
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 1
4,942
449
2,633
5,823
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 1 / 1
7,918
720
4,994
6,214
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Grimmorum
Chiron
9
1 / 2 / 2
5,774
525
3,842
3,941
654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Hedglly
Da Ji
10
2 / 2 / 5
6,179
562
2,654
6,851
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
L4ZARU3
Sobek
8
1 / 1 / 2
5,689
517
2,699
8,034
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 4
7,656
696
4,955
4,205
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
W
Charybdis
 
Charybdis
6
1
1
6.5
W
Chiron
Grimmorum
Chiron
1
2
2
1
W
Da Ji
Hedglly
Da Ji
2
2
5
2.25
W
Sobek
L4ZARU3
Sobek
1
1
2
2
L
3
0
0
3
L
Anubis
Meius
Anubis
2
2
2
1.5
W
2
0
4
4
L
Ao Kuang
m4ric0n
Ao Kuang
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
19,144
31,296
Taken
29,245
14,044
Mitigated
11,742
10,488
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,374
772
0
2,102
10,275
6,033
0
2,765
7,510
11,103
0
W
Charybdis
 
Charybdis
4,994
2,921
0
1,850
6,214
1,594
650
2,353
3,701
0
50,276
W
Chiron
Grimmorum
Chiron
3,842
1,945
275
1,252
3,941
654
309
1,971
1,970
0
26,447
W
Da Ji
Hedglly
Da Ji
2,654
374
0
1,299
6,851
2,509
0
1,871
4,940
0
31,218
W
Sobek
L4ZARU3
Sobek
2,699
324
0
4,504
8,034
5,114
0
4,374
3,559
12,129
0
L
2,523
963
0
2,401
5,557
2,175
0
455
5,102
0
64,960
L
Anubis
Meius
Anubis
5,627
426
0
2,315
6,081
2,694
0
1,550
4,531
28,138
0
W
4,955
493
313
2,290
4,205
1,871
0
2,224
1,971
52,743
0
L
Ao Kuang
m4ric0n
Ao Kuang
1,725
584
0
1,882
3,560
1,181
0
1,574
1,986
8,875
2,025
L
2,633
497
701
1,087
5,823
1,961
0
1,310
4,513
17,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
33,216
274
Minions Killed
352
0
Camps Cleared
0
964,300
Distance Traveled
1,167,995
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,495
500
11
1
0
225,017
3
W
Charybdis
7,918
720
92
8
0
228,627
4
W
Chiron
5,774
525
71
6
0
223,172
3
W
Da Ji
6,179
562
60
5
0
243,925
5
W
Sobek
5,689
517
15
1
0
219,117
6
L
Anhur
7,987
726
140
13
0
247,417
4
L
Anubis
5,581
507
64
6
0
199,225
3
W
Ra
7,656
696
114
10
0
253,154
2
L
Ao Kuang
4,474
407
25
2
0
84,000
0
L
Hel
4,942
449
34
3
0
208,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role