Player Matchup

Cthulhu
Cthulhu
AxelSnow
Cthulhu
Level 29
God Stats
4W - 6L
1,418 SR
Queue Stats
98W - 126L
1,398 Elo+
Party 3
Amaterasu
Amaterasu
Bialong99
Amaterasu
Level 27
God Stats
17W - 15L
1,489 SR
Queue Stats
113W - 122L
1,515 Elo+
Party 1
Artemis
Artemis
Hexenaffe
Artemis
Level 24
God Stats
7W - 1L
1,739 SR
Queue Stats
94W - 100L
1,349 Elo+
Party 3
Anubis
Anubis
MamaEasy55
Anubis
Level 27
God Stats
8W - 7L
1,544 SR
Queue Stats
135W - 117L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
xLucky37
Ratatoskr
Level 28
God Stats
3W - 7L
1,271 SR
Queue Stats
53W - 52L
1,525 Elo+
Party 1
Team Averages
Level 27
1,492 SR
1,458 Elo+

VS

Team Averages
Level 16
1,462 SR
1,289 Elo+
Ymir
Ymir
Azelmao
Ymir
Level 18
God Stats
1W - 2L
1,495 SR
Queue Stats
23W - 32L
1,329 Elo+
Party 2
Yemoja
Yemoja
DaanishJM
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Baron Samedi
Baron Samedi
DashHash
Baron Samedi
Level 2
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Thanatos
Thanatos
MrFreeman161
Thanatos
Level 25
God Stats
0W - 3L
1,548 SR
Queue Stats
31W - 24L
1,474 Elo+
Solo
Danzaburou
Danzaburou
RisTishere
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelSnow
Cthulhu
13
1 / 3 / 8
7,692
513
5,353
11,853
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Bialong99
Amaterasu
13
4 / 1 / 2
8,066
538
4,116
12,071
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Hexenaffe
Artemis
13
3 / 3 / 6
7,654
510
7,564
5,646
1,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
MamaEasy55
Anubis
15
11 / 0 / 5
9,435
629
9,703
2,926
1,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
xLucky37
Ratatoskr
17
10 / 0 / 6
9,896
660
9,710
9,937
3,824
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azelmao
Ymir
10
1 / 5 / 5
6,560
437
3,172
10,430
3,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DaanishJM
Yemoja
10
0 / 8 / 0
6,427
428
1,317
10,463
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
DashHash
Baron Samedi
10
1 / 7 / 0
6,733
449
4,133
10,004
4,473
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
MrFreeman161
Thanatos
12
0 / 5 / 0
7,202
480
5,299
11,106
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RisTishere
Danzaburou
11
5 / 5 / 1
7,521
501
9,926
10,984
3,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
29
Kills
7
7
Deaths
30
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxelSnow
Cthulhu
1
3
8
1.67
L
Ymir
Azelmao
Ymir
1
5
5
0.7
W
Amaterasu
Bialong99
Amaterasu
4
1
2
5
L
Yemoja
DaanishJM
Yemoja
0
8
0
0
L
Baron Samedi
DashHash
Baron Samedi
1
7
0
0.14
W
Artemis
Hexenaffe
Artemis
3
3
6
2
W
Anubis
MamaEasy55
Anubis
11
0
5
13.5
L
Thanatos
MrFreeman161
Thanatos
0
5
0
0
L
Danzaburou
RisTishere
Danzaburou
5
5
1
1.1
W
Ratatoskr
xLucky37
Ratatoskr
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
23,847
42,433
Taken
52,987
24,758
Mitigated
21,791
11,309
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxelSnow
Cthulhu
5,353
278
75
1,406
11,853
10,341
158
2,763
9,090
24,456
0
L
Ymir
Azelmao
Ymir
3,172
293
0
1,208
10,430
3,889
0
3,886
6,544
15,029
0
W
Amaterasu
Bialong99
Amaterasu
4,116
1,360
0
4,890
12,071
7,285
90
3,100
8,971
0
34,849
L
Yemoja
DaanishJM
Yemoja
1,317
497
0
277
10,463
5,211
427
6,069
4,394
22,776
0
L
Baron Samedi
DashHash
Baron Samedi
4,133
1,522
84
1,475
10,004
4,473
610
1,706
8,298
22,629
0
W
Artemis
Hexenaffe
Artemis
7,564
3,648
0
1,552
5,646
1,925
760
409
5,237
0
48,980
W
Anubis
MamaEasy55
Anubis
9,703
395
0
1,369
2,926
1,383
1,341
1,228
1,698
49,211
0
L
Thanatos
MrFreeman161
Thanatos
5,299
1,434
0
6,921
11,106
4,794
0
264
10,842
0
46,474
L
Danzaburou
RisTishere
Danzaburou
9,926
5,308
0
3,367
10,984
3,424
1,076
3,267
7,717
0
53,478
W
Ratatoskr
xLucky37
Ratatoskr
9,710
4,244
0
2,017
9,937
3,824
0
1,468
8,469
0
82,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
34,443
421
Minions Killed
279
0
Camps Cleared
0
1,451,060
Distance Traveled
1,211,339
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,692
513
39
3
0
284,478
6
L
Ymir
6,560
437
22
1
0
239,159
0
W
Amaterasu
8,066
538
68
5
0
269,435
0
L
Yemoja
6,427
428
35
2
0
224,542
3
L
Baron Samedi
6,733
449
39
3
0
225,357
2
W
Artemis
7,654
510
99
7
0
265,737
4
W
Anubis
9,435
629
84
6
0
257,250
3
L
Thanatos
7,202
480
85
6
0
280,482
1
L
Danzaburou
7,521
501
98
7
0
241,799
1
W
Ratatoskr
9,896
660
131
9
0
374,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role