Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrDoubtfully
Neith
Level 85
God Stats
36W - 21L
1,743 SR
Queue Stats
181W - 173L
1,506 Elo+
Solo
Bellona
Bellona
ProSwagman555
Bellona
Level 108
God Stats
2W - 3L
1,540 SR
Queue Stats
110W - 117L
1,511 Elo+
Party 2
Scylla
Scylla
babydoc14
Scylla
Level 142
God Stats
21W - 23L
1,423 SR
Queue Stats
206W - 239L
1,448 Elo+
Solo
Nu Wa
Nu Wa
mcdeevle
Nu Wa
Level 118
God Stats
7W - 5L
1,572 SR
Queue Stats
92W - 106L
1,437 Elo+
Party 2
Team Averages
Level 118
1,556 SR
1,480 Elo+

VS

Team Averages
Level 120
1,487 SR
1,471 Elo+
Izanami
Izanami
JamaicanJuice
Izanami
Level 110
God Stats
23W - 19L
1,694 SR
Queue Stats
136W - 141L
1,456 Elo+
Solo
Vulcan
Vulcan
Kenny2687
Vulcan
Level 141
God Stats
0W - 2L
1,425 SR
Queue Stats
29W - 36L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
RealMac11
Gilgamesh
Level 124
God Stats
0W - 1L
1,358 SR
Queue Stats
78W - 78L
1,492 Elo+
Solo
Guan Yu
Guan Yu
WombRaider05
Guan Yu
Level 145
God Stats
4W - 6L
1,448 SR
Queue Stats
104W - 118L
1,460 Elo+
Solo
Olorun
Olorun
XX_davieon_Og_XX
Olorun
Level 82
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 3 / 14
11,057
790
9,816
6,766
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 1 / 9
13,193
942
26,218
11,353
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
7 / 6 / 9
11,835
845
12,642
20,676
22,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
babydoc14
Scylla
18
3 / 1 / 5
10,736
767
9,759
7,167
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
mcdeevle
Nu Wa
16
1 / 2 / 12
9,773
698
13,003
8,527
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 3 / 5
9,762
697
5,495
10,858
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Kenny2687
Vulcan
16
4 / 7 / 4
10,620
759
12,822
13,037
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RealMac11
Gilgamesh
16
5 / 5 / 5
11,035
788
13,876
20,282
17,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
WombRaider05
Guan Yu
16
2 / 4 / 5
10,760
769
6,437
23,349
23,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 9
9,592
685
6,224
15,442
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
25
Kills
13
13
Deaths
25
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
14
3.33
L
Izanami
1
3
5
1.17
L
Vulcan
Kenny2687
Vulcan
4
7
4
0.86
W
11
1
9
15.5
W
Bellona
7
6
9
1.92
L
Gilgamesh
RealMac11
Gilgamesh
5
5
5
1.5
L
Guan Yu
WombRaider05
Guan Yu
2
4
5
1.13
L
1
6
9
0.92
W
Scylla
babydoc14
Scylla
3
1
5
5.5
W
Nu Wa
mcdeevle
Nu Wa
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,438
Damage
44,854
54,489
Taken
82,968
34,483
Mitigated
54,554
11,104
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,816
2,509
410
1,172
6,766
2,347
297
1,040
5,618
33,592
0
L
Izanami
5,495
3,070
0
1,968
10,858
3,130
1,287
3,248
7,510
0
45,536
L
Vulcan
Kenny2687
Vulcan
12,822
6,668
0
18
13,037
4,354
1,221
5,564
7,403
36,434
0
W
26,218
14,234
0
6,882
11,353
4,444
2,902
2,966
8,195
0
63,661
W
Bellona
12,642
4,625
0
1,930
20,676
22,736
0
9,780
10,382
0
26,851
L
Gilgamesh
RealMac11
Gilgamesh
13,876
2,022
0
812
20,282
17,883
306
8,142
11,824
0
43,882
L
Guan Yu
WombRaider05
Guan Yu
6,437
714
3,555
6,214
23,349
23,329
99
10,725
12,366
0
27,729
L
6,224
2,635
338
3,641
15,442
5,858
914
4,435
10,933
28,953
0
W
Scylla
babydoc14
Scylla
9,759
435
0
450
7,167
2,211
97
2,307
4,830
45,551
0
W
Nu Wa
mcdeevle
Nu Wa
13,003
3,328
0
260
8,527
2,745
1,607
2,387
5,938
37,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
51,769
334
Minions Killed
340
9
Camps Cleared
8
1,335,006
Distance Traveled
1,271,917
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,057
790
63
5
0
255,384
7
L
Izanami
9,762
697
90
6
3
260,139
0
L
Vulcan
10,620
759
58
4
0
236,345
0
W
Neith
13,193
942
79
6
2
282,291
3
W
Bellona
11,835
845
38
3
2
246,623
2
L
Gilgamesh
11,035
788
68
5
0
271,339
2
L
Guan Yu
10,760
769
46
3
2
279,225
1
L
Olorun
9,592
685
78
6
3
224,869
3
W
Scylla
10,736
767
98
7
2
270,738
0
W
Nu Wa
9,773
698
56
4
3
279,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role