Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Cerveza Nd Cigs
Hachiman
Level 68
God Stats
15W - 17L
1,564 SR
Queue Stats
352W - 360L
1,465 Elo+
Party 1
Yemoja
Yemoja
Ni5vl0eM3
Yemoja
Level 129
God Stats
9W - 19L
1,458 SR
Queue Stats
119W - 138L
1,458 Elo+
Solo
Horus
Horus
Paladin Vll
Horus
Level 143
God Stats
5W - 2L
1,728 SR
Queue Stats
286W - 249L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
Level 39
God Stats
10W - 4L
1,726 SR
Queue Stats
80W - 39L
1,637 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,542 Elo+

VS

Team Averages
Level 97
1,481 SR
1,462 Elo+
Sylvanus
Sylvanus
Abstinentz
Sylvanus
Level 100
God Stats
9W - 8L
1,420 SR
Queue Stats
30W - 30L
1,495 Elo+
Solo
Skadi
Skadi
Fourth_Hokage876
Skadi
Level 90
God Stats
57W - 52L
1,489 SR
Queue Stats
539W - 559L
1,451 Elo+
Party 2
Freya
Freya
Ubetter_watchout
Freya
Level 98
God Stats
42W - 38L
1,495 SR
Queue Stats
418W - 407L
1,455 Elo+
Party 2
Hercules
Hercules
Unear Games9423
Hercules
Level 87
God Stats
5W - 14L
1,416 SR
Queue Stats
576W - 553L
1,441 Elo+
Solo
Raijin
Raijin
llGOOSEBUMPSII
Raijin
Level 109
God Stats
3W - 3L
1,583 SR
Queue Stats
402W - 427L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
6 / 3 / 4
10,457
550
6,171
12,361
5,003
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
13
1 / 2 / 4
8,212
432
8,827
10,956
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ni5vl0eM3
Yemoja
13
0 / 1 / 4
7,772
409
5,382
9,870
9,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 2 / 6
11,029
580
17,655
16,836
12,192
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
18
6 / 2 / 4
10,906
574
15,799
9,781
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abstinentz
Sylvanus
14
3 / 2 / 4
9,364
493
6,989
15,406
16,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 6
8,444
444
5,727
11,641
3,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 4
8,484
447
7,943
14,638
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
16
3 / 4 / 1
10,210
537
12,689
20,084
23,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
1 / 5 / 2
8,857
466
3,650
9,677
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
9
10
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
3
4
2.67
L
Sylvanus
Abstinentz
Sylvanus
3
2
4
2.5
W
Hachiman
1
2
4
1.5
L
0
4
6
0.75
W
Yemoja
Ni5vl0eM3
Yemoja
0
1
4
2
W
8
2
6
5.5
W
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
6
2
4
4
L
2
6
4
0.67
L
Hercules
3
4
1
0.88
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,834
Damage
36,998
59,804
Taken
71,446
35,449
Mitigated
51,147
16,508
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,171
2,703
0
582
12,361
5,003
298
3,145
9,138
0
69,928
L
Sylvanus
Abstinentz
Sylvanus
6,989
1,657
1,604
3,894
15,406
16,754
80
6,641
8,765
30,562
0
W
Hachiman
8,827
5,774
0
2,040
10,956
3,963
486
3,462
7,494
0
49,537
L
5,727
2,518
0
2,603
11,641
3,372
968
4,612
7,029
0
58,244
W
Yemoja
Ni5vl0eM3
Yemoja
5,382
428
1,860
909
9,870
9,984
0
4,016
5,836
31,931
0
W
17,655
6,600
1,531
5,943
16,836
12,192
164
6,476
10,342
11,263
55,288
W
Morgan Le Fay
TL1 Mekstro
Morgan Le Fay
15,799
2,062
0
3,643
9,781
4,307
450
5,498
3,984
97,400
0
L
7,943
3,391
0
4,398
14,638
4,874
415
3,239
11,399
56,760
0
L
Hercules
12,689
3,374
0
9,933
20,084
23,141
0
3,952
16,132
18,530
45,418
L
3,650
280
63
1,132
9,677
3,006
0
6,185
3,492
47,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
45,359
553
Minions Killed
500
0
Camps Cleared
0
1,858,357
Distance Traveled
1,714,191
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,457
550
138
7
0
408,574
5
L
Sylvanus
9,364
493
50
3
0
353,846
1
W
Hachiman
8,212
432
84
4
0
338,233
3
L
Skadi
8,444
444
112
6
0
337,894
9
W
Yemoja
7,772
409
42
2
0
356,344
9
W
Horus
11,029
580
119
6
0
384,935
3
W
Morgan Le Fay
10,906
574
170
9
0
370,271
2
L
Freya
8,484
447
103
5
0
338,099
1
L
Hercules
10,210
537
131
7
0
358,893
2
L
Raijin
8,857
466
104
5
0
325,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role