Player Matchup

Serqet
Serqet
Casualgamor
Serqet
Level 26
God Stats
4W - 2L
1,569 SR
Queue Stats
89W - 74L
1,503 Elo+
Solo
Bacchus
Bacchus
Hannib8lls
Bacchus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 22L
1,466 Elo+
Solo
Olorun
Olorun
SE2AI-_-ALPU82
Olorun
Level 21
God Stats
10W - 11L
1,533 SR
Queue Stats
41W - 51L
1,314 Elo+
Party 1
Bakasura
Bakasura
SE2AI-_-CLAW
Bakasura
Level 16
God Stats
13W - 10L
1,564 SR
Queue Stats
26W - 37L
1,325 Elo+
Party 1
Rama
Rama
TaciturnPlayer
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,421 Elo+

VS

Team Averages
Level 34
1,540 SR
1,435 Elo+
Ganesha
Ganesha
ArkhamWraiths
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo
Pele
Pele
Burchet
Pele
Level 27
God Stats
6W - 4L
1,537 SR
Queue Stats
85W - 83L
1,457 Elo+
Solo
Izanami
Izanami
DoctorPiton_03
Izanami
Level 85
God Stats
32W - 16L
1,676 SR
Queue Stats
320W - 291L
1,507 Elo+
Party 2
Bellona
Bellona
YvZ1907
Bellona
Level 25
God Stats
21W - 19L
1,485 SR
Queue Stats
89W - 100L
1,360 Elo+
Solo
Freya
Freya
chewakapeluo_03
Freya
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 0 / 1
9,604
640
7,112
10,151
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Hannib8lls
Bacchus
12
5 / 0 / 3
7,661
511
6,025
10,248
10,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 1
6,857
457
6,786
12,882
4,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
SE2AI-_-CLAW
Bakasura
11
2 / 7 / 1
6,840
456
5,234
10,284
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 0 / 7
8,762
584
8,004
8,196
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 4 / 1
6,389
426
2,257
8,330
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Burchet
Pele
13
4 / 3 / 1
8,154
544
6,727
11,751
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
6,207
414
3,223
5,532
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YvZ1907
Bellona
13
1 / 1 / 0
8,120
541
5,252
9,292
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 2 / 1
9,443
630
15,494
16,280
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
15
15
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
1
0.13
L
Pele
Burchet
Pele
4
3
1
1.5
W
Serqet
4
0
1
4.5
L
0
3
0
0
W
Bacchus
Hannib8lls
Bacchus
5
0
3
6.5
W
0
8
1
0.06
W
Bakasura
SE2AI-_-CLAW
Bakasura
2
7
1
0.36
W
2
0
7
5.5
L
Bellona
YvZ1907
Bellona
1
1
0
1
L
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
32,953
51,761
Taken
51,185
24,938
Mitigated
25,160
11,824
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,257
393
559
2,210
8,330
4,554
0
2,606
5,637
8,996
0
L
Pele
Burchet
Pele
6,727
2,909
0
4,342
11,751
4,291
0
1,785
9,463
0
63,082
W
Serqet
7,112
2,094
0
1,953
10,151
4,568
0
911
9,240
0
48,841
L
3,223
1,738
0
765
5,532
1,266
0
1,361
4,171
0
32,407
W
Bacchus
Hannib8lls
Bacchus
6,025
921
210
2,900
10,248
10,079
28
3,059
7,189
22,293
0
W
6,786
3,200
132
2,484
12,882
4,435
1,271
7,118
5,764
42,787
0
W
Bakasura
SE2AI-_-CLAW
Bakasura
5,234
3,461
0
713
10,284
3,245
720
3,106
7,178
0
25,434
W
8,004
7,057
0
3,432
8,196
2,611
1,144
1,777
6,419
0
64,885
L
Bellona
YvZ1907
Bellona
5,252
1,895
0
3,458
9,292
7,945
831
153
8,084
0
46,504
L
15,494
5,586
0
10,229
16,280
7,104
0
6,906
8,253
58,321
6,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
38,313
393
Minions Killed
406
0
Camps Cleared
0
1,546,183
Distance Traveled
1,344,814
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,389
426
6
0
0
267,137
5
L
Pele
8,154
544
103
7
0
326,882
2
W
Serqet
9,604
640
105
7
0
353,916
0
L
Izanami
6,207
414
77
5
0
199,454
0
W
Bacchus
7,661
511
36
2
0
329,674
5
W
Olorun
6,857
457
63
4
0
238,912
0
W
Bakasura
6,840
456
66
4
0
333,224
0
W
Rama
8,762
584
123
8
0
290,457
5
L
Bellona
8,120
541
106
7
0
282,231
5
L
Freya
9,443
630
114
8
0
269,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role