Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
EEzzIIo0
Neith
Level 19
God Stats
4W - 1L
1,306 SR
Queue Stats
28W - 24L
1,448 Elo+
Party 3
Arachne
Arachne
XanKriegor18
Arachne
Level 28
God Stats
4W - 1L
1,746 SR
Queue Stats
55W - 22L
1,733 Elo+
Solo
Fafnir
Fafnir
babayejahromi
Fafnir
Level 20
God Stats
8W - 3L
1,606 SR
Queue Stats
28W - 18L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
mikibahari2smite
Baron Samedi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,459 Elo+
Party 3
Team Averages
Level 34
1,532 SR
1,525 Elo+

VS

Team Averages
Level 19
1,565 SR
1,427 Elo+
Izanami
Izanami
EZDIVINER
Izanami
Level 16
God Stats
7W - 2L
1,600 SR
Queue Stats
16W - 15L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
Ego1stika
Nu Wa
Level 18
God Stats
6W - 6L
1,570 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 2
Chang'e
Chang'e
Melsuri
Chang'e
Level 25
God Stats
21W - 20L
1,375 SR
Queue Stats
117W - 148L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
VoltiaLuck
Ratatoskr
Level 17
God Stats
8W - 10L
1,503 SR
Queue Stats
32W - 51L
1,401 Elo+
Party 1
Hades
Hades
Судзуя
Hades
Level 17
God Stats
1W - 1L
1,780 SR
Queue Stats
13W - 11L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 0 / 1
5,581
620
1,706
4,859
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
EEzzIIo0
Neith
7
1 / 0 / 4
4,844
538
2,136
2,676
738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
XanKriegor18
Arachne
12
4 / 0 / 0
6,714
746
3,816
5,841
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 0 / 4
5,626
625
2,414
5,842
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
mikibahari2smite
Baron Samedi
9
2 / 0 / 1
5,491
610
3,281
4,879
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EZDIVINER
Izanami
8
0 / 2 / 0
4,876
542
3,410
4,970
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Ego1stika
Nu Wa
6
0 / 1 / 0
4,347
483
3,087
2,667
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Melsuri
Chang'e
6
0 / 2 / 0
4,027
447
793
4,611
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
VoltiaLuck
Ratatoskr
6
0 / 1 / 0
4,343
483
0
4,015
896
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 0
4,438
493
4,542
6,805
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
1
2.5
W
Neith
EEzzIIo0
Neith
1
0
4
3
L
Izanami
EZDIVINER
Izanami
0
2
0
0
L
Nu Wa
Ego1stika
Nu Wa
0
1
0
0
L
Chang'e
Melsuri
Chang'e
0
2
0
0
L
Ratatoskr
VoltiaLuck
Ratatoskr
0
1
0
0
W
Arachne
XanKriegor18
Arachne
4
0
0
4
W
1
0
4
3
W
Baron Samedi
mikibahari2smite
Baron Samedi
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
11,832
24,097
Taken
23,068
10,834
Mitigated
6,825
13,627
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,706
1,028
0
1,799
4,859
1,434
0
1,081
3,778
0
25,340
W
Neith
EEzzIIo0
Neith
2,136
705
0
833
2,676
738
656
1,224
1,452
0
14,716
L
Izanami
EZDIVINER
Izanami
3,410
2,971
0
0
4,970
1,256
720
709
4,141
0
26,879
L
Nu Wa
Ego1stika
Nu Wa
3,087
409
0
250
2,667
699
0
1,412
1,235
18,548
0
L
Chang'e
Melsuri
Chang'e
793
41
477
971
4,611
1,084
0
1,098
3,429
12,547
0
L
Ratatoskr
VoltiaLuck
Ratatoskr
0
0
0
0
4,015
896
0
382
3,633
0
19,859
W
Arachne
XanKriegor18
Arachne
3,816
1,885
0
4,289
5,841
2,413
0
1,444
4,397
0
34,656
W
2,414
483
131
3,651
5,842
4,421
366
1,501
4,341
14,818
0
W
Baron Samedi
mikibahari2smite
Baron Samedi
3,281
280
531
2,393
4,879
1,828
124
3,172
1,707
31,563
0
L
4,542
369
0
1,946
6,805
2,890
0
2,094
4,711
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
22,031
251
Minions Killed
239
0
Camps Cleared
0
976,022
Distance Traveled
825,494
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,581
620
69
8
0
209,311
2
W
Neith
4,844
538
44
5
0
178,077
0
L
Izanami
4,876
542
59
7
0
164,834
2
L
Nu Wa
4,347
483
45
5
0
151,499
0
L
Chang'e
4,027
447
27
3
0
155,270
0
L
Ratatoskr
4,343
483
56
6
0
203,367
0
W
Arachne
6,714
746
63
7
0
225,920
2
W
Fafnir
5,626
625
18
2
0
186,575
0
W
Baron Samedi
5,491
610
57
6
0
176,139
3
L
Hades
4,438
493
52
6
0
150,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role