Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Arrі
Sol
Masters
Level 159
God Stats
1W - 3L
1,603 SR
Queue Stats
101W - 92L
2,553 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
ItsMeTristan
Gilgamesh
Masters
Level 160
God Stats
5W - 1L
1,950 SR
Queue Stats
218W - 190L
2,759 MMR
Solo
Hercules
Hercules
Diamond I
NоkTok
Hercules
Diamond I
Level 105
God Stats
0W - 3L
1,317 SR
Queue Stats
34W - 33L
2,673 MMR
Party 1
Persephone
Persephone
Masters
Weesper
Persephone
Masters
Level 160
God Stats
13W - 13L
1,714 SR
Queue Stats
251W - 245L
2,644 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,617 SR
2,426 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,632 SR
2,429 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Arakhnic
Chang'e
Masters
Level 160
God Stats
5W - 3L
1,684 SR
Queue Stats
310W - 268L
2,726 MMR
Solo
Cernunnos
Cernunnos
Masters
GentleSlæyer
Cernunnos
Masters
Level 160
God Stats
12W - 7L
1,730 SR
Queue Stats
211W - 245L
2,628 MMR
Solo
Tyr
Tyr
Masters
SupDoood
Tyr
Masters
Level 91
God Stats
5W - 4L
1,638 SR
Queue Stats
239W - 210L
2,702 MMR
Solo
Bacchus
Bacchus
Diamond I
wintermightcome
Bacchus
Diamond I
Level 147
God Stats
5W - 2L
1,608 SR
Queue Stats
217W - 203L
2,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 2
5,485
549
2,956
9,892
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
Arrі
Sol
8
0 / 7 / 3
5,204
520
5,537
8,046
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ItsMeTristan
Gilgamesh
11
3 / 5 / 1
6,949
695
2,542
8,666
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NоkTok
Hercules
9
0 / 5 / 2
5,376
538
1,775
8,529
7,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Weesper
Persephone
8
0 / 9 / 0
5,153
515
1,552
7,788
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
UllrOdinRavanaArtioGeb

VS

Bans
TiamatHeimdallrAwilixRamaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 1 / 6
6,764
676
5,248
6,895
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Arakhnic
Chang'e
12
12 / 1 / 6
7,892
789
9,325
5,882
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
GentleSlæyer
Cernunnos
12
3 / 2 / 2
6,547
655
4,786
7,041
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 5
6,903
690
7,245
4,799
2,074
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 6
6,039
604
3,591
6,615
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
27
28
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Vamana
 
Vamana
5
1
6
8
W
Chang'e
Arakhnic
Chang'e
12
1
6
15
L
Sol
Arrі
Sol
0
7
3
0.21
W
Cernunnos
GentleSlæyer
Cernunnos
3
2
2
2
L
Gilgamesh
ItsMeTristan
Gilgamesh
3
5
1
0.7
L
Hercules
NоkTok
Hercules
0
5
2
0.2
W
4
0
5
6.5
L
Persephone
Weesper
Persephone
0
9
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
30,195
42,921
Taken
31,232
20,033
Mitigated
13,395
9,399
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,956
762
831
3,054
9,892
5,178
0
3,591
6,235
16,425
0
W
Vamana
 
Vamana
5,248
1,735
0
3,857
6,895
2,469
0
1,343
5,552
0
39,577
W
Chang'e
Arakhnic
Chang'e
9,325
1,566
1,143
3,352
5,882
1,996
1,154
1,650
4,232
42,291
0
L
Sol
Arrі
Sol
5,537
2,480
0
1,024
8,046
2,296
885
2,479
5,485
24,801
3,301
W
Cernunnos
GentleSlæyer
Cernunnos
4,786
1,889
0
2,423
7,041
1,767
0
3,110
3,931
0
45,267
L
Gilgamesh
ItsMeTristan
Gilgamesh
2,542
780
0
1,227
8,666
3,294
0
2,690
5,848
0
32,243
L
Hercules
NоkTok
Hercules
1,775
505
0
2,777
8,529
7,261
0
1,519
6,936
0
22,136
W
7,245
1,646
0
2,734
4,799
2,074
0
359
4,440
0
35,938
L
Persephone
Weesper
Persephone
1,552
489
0
486
7,788
2,004
0
2,940
4,731
24,268
0
W
3,591
353
0
2,225
6,615
5,089
33
2,805
3,810
10,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
34,145
240
Minions Killed
352
0
Camps Cleared
0
1,009,635
Distance Traveled
1,115,185
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,485
549
22
2
0
186,344
5
W
Vamana
6,764
676
84
8
0
241,943
4
W
Chang'e
7,892
789
94
9
0
213,698
2
L
Sol
5,204
520
53
5
0
179,359
2
W
Cernunnos
6,547
655
92
9
0
201,969
4
L
Gilgamesh
6,949
695
65
7
0
217,222
3
L
Hercules
5,376
538
48
5
0
218,271
2
W
Tyr
6,903
690
73
7
0
227,897
0
L
Persephone
5,153
515
52
5
0
208,439
4
W
Bacchus
6,039
604
9
1
0
229,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role