Player Matchup

Nu Wa
Nu Wa
D0n comedia1775
Nu Wa
Level 27
God Stats
76W - 44L
1,610 SR
Queue Stats
198W - 172L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Farmer_Curtis828
Kukulkan
Level 10
God Stats
25W - 19L
1,455 SR
Queue Stats
33W - 28L
1,397 Elo+
Solo
Bellona
Bellona
K1ngLing2
Bellona
Level 16
God Stats
50W - 35L
1,559 SR
Queue Stats
234W - 192L
1,483 Elo+
Solo
Olorun
Olorun
Thedark G2
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Sobek
Sobek
chrisEG2387
Sobek
Level 66
God Stats
11W - 8L
1,520 SR
Queue Stats
386W - 409L
1,499 Elo+
Party 1
Team Averages
Level 25
1,529 SR
1,473 Elo+

VS

Team Averages
Level 10
1,527 SR
1,346 Elo+
King Arthur
King Arthur
BIGBUSH92
King Arthur
Level 18
God Stats
18W - 14L
1,553 SR
Queue Stats
69W - 95L
1,394 Elo+
Solo
Jormungandr
Jormungandr
DASKAESE333
Jormungandr
Level 5
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 7L
1,213 Elo+
Party 2
Ymir
Ymir
MildMovie702734
Ymir
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 39L
1,413 Elo+
Solo
Cerberus
Cerberus
SteelyJewel7009
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,398 Elo+
Solo
Fenrir
Fenrir
z20yolo
Fenrir
Level 18
God Stats
12W - 20L
1,385 SR
Queue Stats
25W - 39L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 23
13,159
1,196
33,582
7,908
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 0 / 14
10,470
952
9,509
2,808
1,329
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
K1ngLing2
Bellona
19
11 / 0 / 22
13,619
1,238
19,980
14,562
15,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Thedark G2
Olorun
19
11 / 4 / 15
12,468
1,133
18,314
12,631
6,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 26
12,677
1,152
12,677
17,717
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGBUSH92
King Arthur
16
2 / 8 / 3
10,455
950
15,321
26,117
22,186
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
DASKAESE333
Jormungandr
16
1 / 9 / 3
9,684
880
6,982
16,821
18,351
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 9 / 3
10,352
941
13,717
23,968
24,658
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
16
0 / 5 / 2
9,469
861
3,468
14,302
10,000
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
z20yolo
Fenrir
16
2 / 8 / 4
10,585
962
9,614
22,766
12,700
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
39
Kills
7
7
Deaths
39
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIGBUSH92
King Arthur
2
8
3
0.44
W
11
1
23
22.5
L
Jormungandr
DASKAESE333
Jormungandr
1
9
3
0.28
W
2
0
14
9
W
Bellona
K1ngLing2
Bellona
11
0
22
22
L
2
9
3
0.39
L
Cerberus
0
5
2
0.2
W
Olorun
Thedark G2
Olorun
11
4
15
4.63
W
4
2
26
8.5
L
Fenrir
z20yolo
Fenrir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,062
Damage
49,102
55,626
Taken
103,974
51,478
Mitigated
87,895
14,684
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIGBUSH92
King Arthur
15,321
702
766
1,392
26,117
22,186
0
18,211
7,394
0
46,410
W
33,582
12,096
0
637
7,908
4,098
0
3,912
3,996
54,548
0
L
Jormungandr
DASKAESE333
Jormungandr
6,982
2,866
0
0
16,821
18,351
0
11,832
4,756
17,832
0
W
9,509
2,260
0
334
2,808
1,329
0
1,677
1,131
20,893
0
W
Bellona
K1ngLing2
Bellona
19,980
8,529
1,935
1,901
14,562
15,136
0
5,238
9,324
0
35,169
L
13,717
2,441
0
0
23,968
24,658
0
14,543
8,991
35,713
0
L
Cerberus
3,468
119
0
1,329
14,302
10,000
0
9,684
4,355
19,911
0
W
Olorun
Thedark G2
Olorun
18,314
13,090
911
4,234
12,631
6,838
0
5,946
6,685
31,632
0
W
12,677
2,088
490
4,242
17,717
24,077
0
7,394
10,323
25,440
0
L
Fenrir
z20yolo
Fenrir
9,614
1,894
0
289
22,766
12,700
0
18,025
4,396
0
20,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
50,545
185
Minions Killed
195
5
Camps Cleared
5
943,618
Distance Traveled
902,281
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,455
950
66
6
1
209,533
1
W
Nu Wa
13,159
1,196
60
5
1
189,653
0
L
Jormungandr
9,684
880
19
2
1
128,106
0
W
Kukulkan
10,470
952
34
3
2
175,690
0
W
Bellona
13,619
1,238
45
4
2
237,510
0
L
Ymir
10,352
941
52
5
1
174,278
2
L
Cerberus
9,469
861
34
3
2
178,607
1
W
Olorun
12,468
1,133
23
2
0
141,927
3
W
Sobek
12,677
1,152
23
2
0
198,838
0
L
Fenrir
10,585
962
24
2
0
211,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role