Player Matchup

The Morrigan
The Morrigan
IamJoeLeader
The Morrigan
Level 29
God Stats
3W - 2L
1,645 SR
Queue Stats
260W - 288L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Kyzz Nasty
Hou Yi
Level 26
God Stats
12W - 11L
1,426 SR
Queue Stats
57W - 59L
1,613 Elo+
Solo
Yemoja
Yemoja
RI8_OWL
Yemoja
Level 28
God Stats
5W - 4L
1,595 SR
Queue Stats
117W - 97L
1,531 Elo+
Solo
Osiris
Osiris
TR_KingDoood
Osiris
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,556 Elo+
Solo
Achilles
Achilles
UnoJJ-
Achilles
Level 6
God Stats
6W - 4L
1,697 SR
Queue Stats
10W - 6L
1,711 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,584 Elo+

VS

Team Averages
Level 22
1,510 SR
1,492 Elo+
Sol
Sol
Chrono GG
Sol
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
155W - 76L
1,658 Elo+
Solo
Arachne
Arachne
Devastationpt1
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,495 Elo+
Solo
Thor
Thor
DivinityCaos
Thor
Level 26
God Stats
5W - 6L
1,550 SR
Queue Stats
167W - 162L
1,578 Elo+
Solo
Medusa
Medusa
IKazumaaa
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 128L
1,418 Elo+
Solo
Freya
Freya
SUNSET_SniperFC
Freya
Level 29
God Stats
8W - 10L
1,502 SR
Queue Stats
74W - 111L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IamJoeLeader
The Morrigan
13
1 / 3 / 2
7,698
550
3,405
6,532
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Kyzz Nasty
Hou Yi
13
2 / 4 / 1
8,008
572
2,474
9,578
2,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RI8_OWL
Yemoja
11
1 / 5 / 3
6,572
469
4,442
10,028
7,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
14
4 / 2 / 0
8,263
590
4,676
8,732
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
UnoJJ-
Achilles
14
5 / 1 / 1
8,459
604
7,400
11,714
7,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 1
10,135
724
14,247
10,040
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
6,197
443
615
7,729
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 2 / 2
7,458
533
3,751
7,398
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
IKazumaaa
Medusa
5
0 / 2 / 0
5,115
365
1,680
3,457
793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 1
7,569
541
3,951
10,629
3,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
13
Kills
15
15
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
10
3
1
3.5
L
0
1
1
0.5
L
2
2
2
1.5
L
Medusa
IKazumaaa
Medusa
0
2
0
0
W
The Morrigan
IamJoeLeader
The Morrigan
1
3
2
0.67
W
Hou Yi
Kyzz Nasty
Hou Yi
2
4
1
0.63
W
Yemoja
RI8_OWL
Yemoja
1
5
3
0.5
L
3
5
1
0.7
W
Osiris
4
2
0
2
W
Achilles
UnoJJ-
Achilles
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
24,244
46,584
Taken
39,253
24,558
Mitigated
14,002
14,079
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,247
6,968
0
4,409
10,040
4,014
5,254
2,518
7,522
65,609
8,653
L
615
396
0
1,880
7,729
2,858
0
319
7,376
0
36,730
L
3,751
1,205
0
1,591
7,398
2,813
0
929
6,469
0
35,762
L
Medusa
IKazumaaa
Medusa
1,680
832
0
490
3,457
793
0
175
3,282
0
8,652
W
The Morrigan
IamJoeLeader
The Morrigan
3,405
428
0
1,006
6,532
2,387
745
1,784
4,748
44,244
60
W
Hou Yi
Kyzz Nasty
Hou Yi
2,474
1,328
0
2,083
9,578
2,650
810
5,856
3,722
0
40,912
W
Yemoja
RI8_OWL
Yemoja
4,442
572
1,413
2,426
10,028
7,474
527
4,850
5,178
20,737
0
L
3,951
1,722
0
1,704
10,629
3,524
0
4,210
5,997
34,642
0
W
Osiris
4,676
1,418
0
3,072
8,732
4,229
344
2,459
6,273
0
51,336
W
Achilles
UnoJJ-
Achilles
7,400
1,425
0
4,079
11,714
7,818
1,066
1,455
10,259
10,203
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
36,474
402
Minions Killed
359
0
Camps Cleared
0
1,354,782
Distance Traveled
1,169,739
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,135
724
135
10
0
248,569
0
L
Arachne
6,197
443
73
5
0
305,486
0
L
Thor
7,458
533
70
5
0
269,068
1
L
Medusa
5,115
365
14
1
0
97,241
0
W
The Morrigan
7,698
550
93
7
0
240,949
0
W
Hou Yi
8,008
572
93
7
0
253,271
5
W
Yemoja
6,572
469
24
2
0
245,472
2
L
Freya
7,569
541
67
5
0
249,375
2
W
Osiris
8,263
590
99
7
0
317,997
0
W
Achilles
8,459
604
93
7
0
297,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role