Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Arlequim2110
Bakasura
Level 29
God Stats
4W - 2L
1,562 SR
Queue Stats
29W - 36L
1,282 Elo+
Solo
Neith
Neith
Mpar_Apolon
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Rez Fey
Baron Samedi
Level 27
God Stats
15W - 8L
1,554 SR
Queue Stats
110W - 106L
1,366 Elo+
Solo
Team Averages
Level 48
1,523 SR
1,430 Elo+

VS

Team Averages
Level 23
1,474 SR
1,389 Elo+
Thanatos
Thanatos
Lucasio989
Thanatos
Level 79
God Stats
0W - 7L
1,500 SR
Queue Stats
361W - 392L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
SoullessTulip36
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,408 Elo+
Solo
Bellona
Bellona
Todoroki_Br99
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
Zelda N645180
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Chaac
Chaac
eldergoddragon
Chaac
Level 15
God Stats
12W - 16L
1,371 SR
Queue Stats
127W - 164L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 0 / 6
6,480
589
5,182
7,142
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Terra
 
Terra
11
1 / 0 / 2
6,376
580
2,124
5,343
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
Arlequim2110
Bakasura
11
4 / 0 / 4
6,513
592
2,196
7,044
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 5
6,272
570
3,467
2,345
666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Rez Fey
Baron Samedi
9
3 / 1 / 2
5,821
529
3,375
3,225
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lucasio989
Thanatos
9
1 / 5 / 0
5,092
463
2,274
7,528
2,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
8
0 / 3 / 0
5,004
455
3,702
4,764
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
6
0 / 6 / 0
4,316
392
1,685
6,942
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
4,791
436
3,798
4,027
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 0
4,820
438
786
6,625
2,061
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
16
Kills
1
1
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
6
6
W
Terra
 
Terra
1
0
2
2
W
Bakasura
Arlequim2110
Bakasura
4
0
4
6
L
Thanatos
Lucasio989
Thanatos
1
5
0
0.2
W
5
0
5
7.5
W
Baron Samedi
Rez Fey
Baron Samedi
3
1
2
4
L
Jing Wei
0
3
0
0
L
Bellona
0
6
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
12,245
25,099
Taken
29,886
14,180
Mitigated
11,176
9,769
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,182
1,044
0
1,972
7,142
5,451
17
1,031
6,021
17,096
0
W
Terra
 
Terra
2,124
531
0
2,180
5,343
4,213
456
408
4,815
22,646
3,288
W
Bakasura
Arlequim2110
Bakasura
2,196
1,176
0
3,467
7,044
2,835
160
978
5,946
0
28,657
L
Thanatos
Lucasio989
Thanatos
2,274
748
0
3,647
7,528
2,245
0
2,339
5,169
0
20,794
W
3,467
1,474
0
777
2,345
666
504
417
1,848
0
22,254
W
Baron Samedi
Rez Fey
Baron Samedi
3,375
457
343
1,030
3,225
1,015
1,163
1,171
1,902
18,710
0
L
Jing Wei
3,702
2,439
0
470
4,764
1,211
0
1,662
3,102
0
24,922
L
Bellona
1,685
293
0
152
6,942
4,399
0
3,121
3,701
2,531
7,985
L
3,798
192
0
777
4,027
1,260
0
2,378
1,649
15,712
0
L
786
171
0
2,393
6,625
2,061
0
1,346
5,269
0
18,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
24,023
219
Minions Killed
177
0
Camps Cleared
0
1,053,746
Distance Traveled
1,039,049
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,480
589
22
2
0
227,876
1
W
Terra
6,376
580
54
5
0
227,994
0
W
Bakasura
6,513
592
61
6
0
252,726
2
L
Thanatos
5,092
463
37
3
0
220,755
1
W
Neith
6,272
570
47
4
0
194,725
0
W
Baron Samedi
5,821
529
35
3
0
150,425
2
L
Jing Wei
5,004
455
49
4
0
201,686
1
L
Bellona
4,316
392
16
1
0
176,228
0
L
Eset
4,791
436
35
3
0
230,429
0
L
Chaac
4,820
438
40
4
0
209,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role