Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
EmpressCleopatra
Yemoja
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
77W - 22L
1,797 Elo+
Party 2
Susano
Susano
Fineokayyy
Susano
Level 23
God Stats
3W - 0L
1,801 SR
Queue Stats
73W - 12L
1,828 Elo+
Party 2
Ymir
Ymir
Kamoo257
Ymir
Level 30
God Stats
7W - 0L
1,891 SR
Queue Stats
97W - 16L
1,923 Elo+
Party 2
Ra
Ra
m8plsnoh8
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 19L
1,763 Elo+
Party 2
Team Averages
Level 70
1,681 SR
1,762 Elo+

VS

Team Averages
Level 61
1,585 SR
1,504 Elo+
Ratatoskr
Ratatoskr
CptnBluebear
Ratatoskr
Level 89
God Stats
2W - 3L
1,625 SR
Queue Stats
158W - 175L
1,484 Elo+
Solo
Ullr
Ullr
Justikarius
Ullr
Level 29
God Stats
2W - 2L
1,775 SR
Queue Stats
68W - 93L
1,441 Elo+
Party 1
Hel
Hel
Ponchouuur
Hel
Level 60
God Stats
11W - 8L
1,675 SR
Queue Stats
263W - 252L
1,567 Elo+
Party 3
Hera
Hera
Salzminister
Hera
Level 98
God Stats
0W - 2L
1,350 SR
Queue Stats
128W - 119L
1,525 Elo+
Party 1
Odin
Odin
TheSuici
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 3
5,257
478
1,646
5,825
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 0
6,278
571
2,209
2,626
1,609
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Fineokayyy
Susano
12
7 / 1 / 3
7,339
667
8,836
6,727
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
3 / 1 / 6
6,224
566
3,730
8,295
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
8 / 2 / 4
7,809
710
7,143
5,494
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CptnBluebear
Ratatoskr
10
2 / 5 / 1
6,103
555
3,535
9,163
2,516
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 4 / 2
5,864
533
7,189
7,820
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 3
5,259
478
2,587
6,491
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 1
5,967
542
2,602
7,435
1,829
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
0 / 0 / 0
5,260
478
787
4,737
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
9
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
5
3
0.3
L
Ratatoskr
CptnBluebear
Ratatoskr
2
5
1
0.5
W
0
0
0
0
W
Susano
Fineokayyy
Susano
7
1
3
8.5
L
5
4
2
1.5
W
Ymir
3
1
6
6
L
1
4
3
0.63
L
1
5
1
0.3
L
Odin
0
0
0
0
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
16,700
28,967
Taken
35,646
11,317
Mitigated
13,679
11,440
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,646
694
0
763
5,825
1,686
790
828
4,997
0
22,037
L
Ratatoskr
CptnBluebear
Ratatoskr
3,535
1,026
0
2,096
9,163
2,516
0
2,772
6,297
0
26,457
W
2,209
359
45
1,713
2,626
1,609
242
0
2,423
33,969
0
W
Susano
Fineokayyy
Susano
8,836
3,489
0
3,136
6,727
2,096
0
1,568
5,159
0
42,804
L
7,189
3,684
0
1,253
7,820
2,612
0
3,145
4,625
0
26,801
W
Ymir
3,730
1,300
0
2,545
8,295
4,025
0
1,828
6,467
9,857
0
L
2,587
394
1,187
2,721
6,491
3,906
0
3,293
3,136
11,079
0
L
2,602
429
0
1,082
7,435
1,829
0
1,848
5,519
30,440
0
L
Odin
787
58
0
1,437
4,737
2,816
0
1,750
2,987
0
17,468
W
7,143
1,650
725
2,513
5,494
1,901
0
965
4,529
49,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
28,453
305
Minions Killed
244
0
Camps Cleared
0
1,013,325
Distance Traveled
976,741
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,257
478
43
4
0
173,697
3
L
Ratatoskr
6,103
555
59
5
0
236,842
1
W
Yemoja
6,278
571
74
7
0
185,375
0
W
Susano
7,339
667
76
7
0
222,187
3
L
Ullr
5,864
533
57
5
0
161,781
0
W
Ymir
6,224
566
14
1
0
202,268
3
L
Hel
5,259
478
19
2
0
180,556
3
L
Hera
5,967
542
62
6
0
194,759
4
L
Odin
5,260
478
47
4
0
202,803
3
W
Ra
7,809
710
98
9
0
229,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role