Player Matchup

Tsukuyomi
Tsukuyomi
Brathee
Tsukuyomi
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 7L
1,036 Elo+
Party 1
Artemis
Artemis
Chxyan
Artemis
Level 89
God Stats
31W - 11L
1,600 SR
Queue Stats
358W - 398L
1,453 Elo+
Party 3
Sobek
Sobek
TerribleBlunder
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,037 Elo+
Party 1
Tyr
Tyr
meniusiek
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
zhongzui
Zhong Kui
Level 2
God Stats
8W - 2L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 3
Team Averages
Level 21
1,481 SR
1,305 Elo+

VS

Team Averages
Level 15
1,497 SR
1,331 Elo+
Tsukuyomi
Tsukuyomi
Azelmao
Tsukuyomi
Level 18
God Stats
8W - 15L
1,399 SR
Queue Stats
23W - 32L
1,340 Elo+
Party 2
Ra
Ra
DaanishJM
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DashHash
Baron Samedi
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
GuyWithASpatula
Ymir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
982 Elo+
Solo
Izanami
Izanami
RisTishere
Izanami
Level 31
God Stats
4W - 3L
1,584 SR
Queue Stats
19W - 26L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brathee
Tsukuyomi
15
5 / 3 / 4
9,396
587
5,773
11,916
4,398
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Chxyan
Artemis
15
7 / 3 / 3
9,326
583
13,476
12,159
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 7
7,913
495
3,683
9,755
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 3 / 7
7,623
476
4,248
7,869
5,581
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
zhongzui
Zhong Kui
17
14 / 0 / 4
10,883
680
13,385
11,893
8,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azelmao
Tsukuyomi
14
6 / 5 / 1
8,702
544
6,514
11,436
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 10 / 1
6,579
411
4,150
9,299
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
DashHash
Baron Samedi
12
1 / 6 / 1
7,233
452
5,567
8,949
6,248
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 4
8,752
547
4,733
12,981
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RisTishere
Izanami
12
1 / 7 / 3
7,480
468
8,721
12,160
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
31
Kills
14
14
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azelmao
Tsukuyomi
6
5
1
1.3
W
Tsukuyomi
Brathee
Tsukuyomi
5
3
4
2.33
W
Artemis
Chxyan
Artemis
7
3
3
2.83
L
1
10
1
0.15
L
Baron Samedi
DashHash
Baron Samedi
1
6
1
0.25
L
5
4
4
1.75
L
Izanami
RisTishere
Izanami
1
7
3
0.36
W
2
5
7
1.1
W
3
3
7
2.17
W
Zhong Kui
zhongzui
Zhong Kui
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
29,685
53,592
Taken
54,825
30,332
Mitigated
28,931
21,233
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azelmao
Tsukuyomi
6,514
1,682
0
2,149
11,436
3,680
0
3,884
7,552
0
47,979
W
Tsukuyomi
Brathee
Tsukuyomi
5,773
1,420
0
3,384
11,916
4,398
0
2,567
9,307
0
66,935
W
Artemis
Chxyan
Artemis
13,476
9,111
0
5,897
12,159
3,772
1,156
2,612
9,547
0
61,334
L
4,150
1,126
131
428
9,299
2,722
429
4,978
4,321
23,401
0
L
Baron Samedi
DashHash
Baron Samedi
5,567
1,634
0
938
8,949
6,248
612
1,584
7,365
24,045
0
L
4,733
645
0
1,782
12,981
13,471
91
3,381
9,600
22,615
0
L
Izanami
RisTishere
Izanami
8,721
6,763
0
2,427
12,160
2,810
342
3,310
8,850
0
54,832
W
3,683
748
0
2,392
9,755
8,038
184
2,808
6,787
15,098
0
W
4,248
1,976
0
313
7,869
5,581
268
3,092
4,777
0
19,794
W
Zhong Kui
zhongzui
Zhong Kui
13,385
2,306
0
9,247
11,893
8,543
440
2,909
8,724
80,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
38,746
394
Minions Killed
294
0
Camps Cleared
0
1,471,357
Distance Traveled
1,309,054
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,702
544
92
6
0
314,633
0
W
Tsukuyomi
9,396
587
120
8
0
280,672
0
W
Artemis
9,326
583
82
5
0
292,006
3
L
Ra
6,579
411
37
2
0
233,183
0
L
Baron Samedi
7,233
452
37
2
0
211,036
0
L
Ymir
8,752
547
32
2
0
283,188
1
L
Izanami
7,480
468
96
6
0
267,014
1
W
Sobek
7,913
495
27
2
0
286,830
0
W
Tyr
7,623
476
32
2
0
306,076
1
W
Zhong Kui
10,883
680
133
8
0
305,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role