Player Matchup

Chaac
Chaac
Connor1797
Chaac
Level 112
God Stats
7W - 2L
1,916 SR
Queue Stats
42W - 32L
1,713 Elo+
Solo
Ao Kuang
Ao Kuang
Dis4steraa
Ao Kuang
Level 156
God Stats
4W - 3L
1,487 SR
Queue Stats
259W - 253L
1,522 Elo+
Solo
Tiamat
Tiamat
Paddingtoñ
Tiamat
Level 154
God Stats
7W - 4L
1,672 SR
Queue Stats
442W - 506L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Pitioten
Cthulhu
Level 120
God Stats
1W - 0L
1,122 SR
Queue Stats
96W - 104L
1,490 Elo+
Party 2
Cupid
Cupid
skriket22
Cupid
Level 147
God Stats
1W - 0L
1,481 SR
Queue Stats
52W - 50L
1,571 Elo+
Party 2
Team Averages
Level 138
1,536 SR
1,569 Elo+

VS

Team Averages
Level 130
1,587 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Merkey
Khepri
Level 127
God Stats
11W - 7L
1,685 SR
Queue Stats
93W - 87L
1,596 Elo+
Party 3
Horus
Horus
Naturallystoned
Horus
Level 144
God Stats
2W - 3L
1,601 SR
Queue Stats
301W - 293L
1,497 Elo+
Party 1
Thanatos
Thanatos
THOPES
Thanatos
Level 113
God Stats
3W - 3L
1,647 SR
Queue Stats
25W - 20L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 1 / 10
8,216
822
9,958
12,115
8,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Dis4steraa
Ao Kuang
15
7 / 2 / 3
9,024
902
7,548
7,935
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
15
3 / 1 / 9
8,326
833
7,847
5,162
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pitioten
Cthulhu
14
0 / 2 / 6
7,382
738
5,581
11,056
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
skriket22
Cupid
15
4 / 2 / 5
9,513
951
9,661
9,714
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 4 / 2
7,565
757
10,319
8,535
2,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
 
Thoth
13
1 / 4 / 2
7,229
723
5,383
7,339
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Merkey
Khepri
14
0 / 2 / 3
7,425
743
5,114
12,740
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
5,881
588
2,496
8,593
8,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
THOPES
Thanatos
14
6 / 3 / 1
9,274
927
7,866
8,412
3,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
16
Kills
8
8
Deaths
16
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
2
0.5
L
Thoth
 
Thoth
1
4
2
0.5
W
Chaac
2
1
10
7
W
Ao Kuang
Dis4steraa
Ao Kuang
7
2
3
4.25
L
Khepri
Merkey
Khepri
0
2
3
0.75
L
0
3
1
0.17
W
Tiamat
3
1
9
7.5
W
Cthulhu
Pitioten
Cthulhu
0
2
6
1.5
L
Thanatos
THOPES
Thanatos
6
3
1
2.17
W
Cupid
skriket22
Cupid
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
31,178
45,982
Taken
45,619
27,244
Mitigated
29,154
13,370
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,319
1,671
57
1,613
8,535
2,940
0
3,946
4,445
28,711
0
L
Thoth
 
Thoth
5,383
39
0
590
7,339
2,694
0
4,195
2,848
26,306
0
W
Chaac
9,958
1,597
201
4,139
12,115
8,456
282
5,332
6,783
1,047
30,628
W
Ao Kuang
Dis4steraa
Ao Kuang
7,548
862
0
2,021
7,935
2,548
1
4,410
3,525
22,364
0
L
Khepri
Merkey
Khepri
5,114
244
0
4,232
12,740
12,093
0
5,313
6,681
18,280
0
L
2,496
1,446
3,390
2,701
8,593
8,057
0
2,923
5,457
0
6,180
W
Tiamat
7,847
630
0
1,217
5,162
3,520
255
3,582
1,580
26,146
0
W
Cthulhu
Pitioten
Cthulhu
5,581
420
532
818
11,056
9,625
175
2,797
8,259
25,690
0
L
Thanatos
THOPES
Thanatos
7,866
1,512
0
4,254
8,412
3,370
0
3,568
4,549
0
14,061
W
Cupid
skriket22
Cupid
9,661
4,328
1,197
3,245
9,714
3,095
984
5,184
4,530
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
37,374
265
Minions Killed
172
11
Camps Cleared
2
1,093,951
Distance Traveled
874,345
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,565
757
55
6
2
129,407
0
L
Thoth
7,229
723
57
6
0
162,729
3
W
Chaac
8,216
822
52
5
1
237,089
4
W
Ao Kuang
9,024
902
37
4
2
213,213
3
L
Khepri
7,425
743
30
3
0
216,008
2
L
Horus
5,881
588
11
1
0
180,489
2
W
Tiamat
8,326
833
71
7
6
220,914
2
W
Cthulhu
7,382
738
56
6
0
234,769
3
L
Thanatos
9,274
927
19
2
0
185,712
0
W
Cupid
9,513
951
49
5
2
187,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role