Player Matchup

Hades
Hades
MrsCoffeeStains
Hades
Level 28
God Stats
41W - 34L
1,532 SR
Queue Stats
91W - 125L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
akumasf3
Sun Wukong
Level 128
God Stats
307W - 310L
1,483 SR
Queue Stats
765W - 869L
1,361 Elo+
Solo
Pele
Pele
alejomachado2004
Pele
Level 48
God Stats
1W - 2L
1,723 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 2
Discordia
Discordia
ghetto stomp44
Discordia
Level 46
God Stats
41W - 45L
1,489 SR
Queue Stats
168W - 253L
1,288 Elo+
Party 1
Merlin
Merlin
matigb74
Merlin
Level 66
God Stats
1W - 5L
1,278 SR
Queue Stats
7W - 18L
1,246 Elo+
Party 2
Team Averages
Level 63
1,501 SR
1,296 Elo+

VS

Team Averages
Level 113
1,513 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DumbOrcJuice
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 241L
1,366 Elo+
Solo
Susano
Susano
OmegaDragon9002
Susano
Level 99
God Stats
14W - 15L
1,501 SR
Queue Stats
785W - 696L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
Varek123
Kukulkan
Level 68
God Stats
4W - 2L
1,464 SR
Queue Stats
406W - 391L
1,557 Elo+
Party 3
Fenrir
Fenrir
nonToxicbot
Fenrir
Level 112
God Stats
40W - 34L
1,600 SR
Queue Stats
509W - 444L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,139
397
4,858
10,922
6,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
akumasf3
Sun Wukong
14
1 / 4 / 0
8,320
462
4,810
14,094
10,410
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 8 / 1
8,246
458
6,412
15,749
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ghetto stomp44
Discordia
11
2 / 6 / 1
7,090
394
8,056
8,391
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
matigb74
Merlin
13
0 / 6 / 3
7,658
425
6,004
9,900
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 8
10,005
556
4,890
8,619
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DumbOrcJuice
Sylvanus
14
3 / 2 / 8
9,114
506
4,720
13,365
10,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 6
11,437
635
14,827
12,881
6,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Varek123
Kukulkan
18
3 / 0 / 3
11,781
655
6,364
7,477
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
16 / 4 / 3
12,663
704
12,443
16,954
7,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
31
31
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
8
8
W
Sylvanus
DumbOrcJuice
Sylvanus
3
2
8
3.5
L
1
7
1
0.21
W
5
0
6
8
W
Kukulkan
Varek123
Kukulkan
3
0
3
4.5
L
Sun Wukong
akumasf3
Sun Wukong
1
4
0
0.25
L
3
8
1
0.44
L
Discordia
ghetto stomp44
Discordia
2
6
1
0.42
L
Merlin
matigb74
Merlin
0
6
3
0.25
W
Fenrir
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
43,244
59,056
Taken
59,296
28,685
Mitigated
31,553
10,985
Healing
30,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,890
2,090
448
3,994
8,619
2,863
2,545
4,713
3,500
0
47,723
W
Sylvanus
DumbOrcJuice
Sylvanus
4,720
1,023
1,756
6,636
13,365
10,872
1,488
8,265
4,730
24,057
0
L
4,858
168
171
2,111
10,922
6,048
78
3,361
7,511
21,349
0
W
14,827
4,167
0
7,834
12,881
6,819
18
748
12,081
0
76,051
W
Kukulkan
Varek123
Kukulkan
6,364
216
0
1,798
7,477
3,128
2,876
2,639
4,794
86,479
0
L
Sun Wukong
akumasf3
Sun Wukong
4,810
1,620
0
3,178
14,094
10,410
0
0
14,094
0
52,675
L
6,412
1,133
0
2,177
15,749
7,002
0
3,407
12,250
0
44,630
L
Discordia
ghetto stomp44
Discordia
8,056
581
0
1,713
8,391
2,352
0
2,080
6,281
39,835
0
L
Merlin
matigb74
Merlin
6,004
56
0
1,635
9,900
2,873
0
2,254
7,560
44,005
0
W
Fenrir
12,443
2,896
0
7,652
16,954
7,871
0
1,698
15,214
0
108,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
55,000
375
Minions Killed
593
0
Camps Cleared
0
1,504,276
Distance Traveled
1,725,745
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,005
556
101
6
0
284,221
0
W
Sylvanus
9,114
506
40
2
0
268,475
4
L
Hades
7,139
397
50
3
0
282,652
6
W
Susano
11,437
635
149
8
0
403,510
2
W
Kukulkan
11,781
655
172
10
0
390,008
5
L
Sun Wukong
8,320
462
108
6
0
258,716
0
L
Pele
8,246
458
68
4
0
339,233
1
L
Discordia
7,090
394
63
4
0
302,511
0
L
Merlin
7,658
425
86
5
0
321,164
1
W
Fenrir
12,663
704
131
7
0
379,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role