Player Matchup

Heimdallr
Heimdallr
KingRem1ngton
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,337 Elo+
Solo
Hades
Hades
Klaus_Z18
Hades
Level 27
God Stats
22W - 20L
1,522 SR
Queue Stats
51W - 89L
1,314 Elo+
Party 2
Bacchus
Bacchus
M4sT3rB4iT3r
Bacchus
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Neith
Neith
Makar-R161ND
Neith
Level 29
God Stats
36W - 44L
1,488 SR
Queue Stats
213W - 258L
1,365 Elo+
Party 2
Ymir
Ymir
SI-AG-ALI
Ymir
Level 29
God Stats
26W - 16L
1,501 SR
Queue Stats
70W - 100L
1,304 Elo+
Party 2
Team Averages
Level 22
1,502 SR
1,364 Elo+

VS

Team Averages
Level 10
1,356 SR
1,229 Elo+
Loki
Loki
Akkimolekyyli2
Loki
Level 5
God Stats
1W - 7L
1,085 SR
Queue Stats
10W - 15L
1,167 Elo+
Party 1
Sun Wukong
Sun Wukong
FledAnkka
Sun Wukong
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
4W - 12L
1,079 Elo+
Party 1
Kukulkan
Kukulkan
FootyMadLass
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kaer_Ron
Baron Samedi
Level 29
God Stats
5W - 12L
1,198 SR
Queue Stats
193W - 277L
1,231 Elo+
Solo
Sol
Sol
OP-kissa
Sol
Level 6
God Stats
15W - 15L
1,500 SR
Queue Stats
160W - 151L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingRem1ngton
Heimdallr
17
9 / 3 / 3
11,229
510
14,766
13,205
5,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Klaus_Z18
Hades
17
13 / 1 / 8
10,984
499
15,089
15,509
7,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
M4sT3rB4iT3r
Bacchus
13
4 / 3 / 5
8,978
408
8,703
17,343
19,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 2
9,872
449
6,413
8,935
3,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ymir
14
7 / 2 / 12
10,839
493
10,288
14,809
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 0
11,331
515
14,868
16,338
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FledAnkka
Sun Wukong
15
0 / 4 / 4
9,066
412
6,750
14,031
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
FootyMadLass
Kukulkan
14
2 / 12 / 2
8,641
393
5,217
12,965
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Kaer_Ron
Baron Samedi
14
1 / 4 / 3
9,199
418
9,199
15,500
7,413
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 10 / 2
9,180
417
8,944
13,898
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
35
Kills
11
11
Deaths
35
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
Sun Wukong
FledAnkka
Sun Wukong
0
4
4
0.5
L
Kukulkan
FootyMadLass
Kukulkan
2
12
2
0.25
L
Baron Samedi
Kaer_Ron
Baron Samedi
1
4
3
0.63
W
Heimdallr
KingRem1ngton
Heimdallr
9
3
3
3.5
W
Hades
Klaus_Z18
Hades
13
1
8
17
W
Bacchus
M4sT3rB4iT3r
Bacchus
4
3
5
2.17
W
2
2
2
1.5
L
0
10
2
0.1
W
Ymir
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
44,978
69,801
Taken
72,732
58,142
Mitigated
37,068
22,435
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,868
5,153
0
2,155
16,338
6,680
0
5,516
10,822
0
71,427
L
Sun Wukong
FledAnkka
Sun Wukong
6,750
728
0
1,706
14,031
14,735
0
2,120
11,911
0
41,813
L
Kukulkan
FootyMadLass
Kukulkan
5,217
846
0
154
12,965
3,706
0
8,443
4,522
31,422
0
L
Baron Samedi
Kaer_Ron
Baron Samedi
9,199
1,038
179
6,271
15,500
7,413
43
8,780
6,720
49,154
0
W
Heimdallr
KingRem1ngton
Heimdallr
14,766
11,679
0
4,195
13,205
5,489
1,714
2,461
9,978
0
66,004
W
Hades
Klaus_Z18
Hades
15,089
2,518
678
8,196
15,509
7,136
1,469
7,845
7,664
53,165
0
W
Bacchus
M4sT3rB4iT3r
Bacchus
8,703
1,619
759
3,924
17,343
19,258
756
3,406
13,764
27,256
0
W
6,413
2,819
0
3,673
8,935
3,447
2,612
2,955
5,980
0
55,045
L
8,944
1,995
0
2,359
13,898
4,534
1,055
9,221
4,677
50,361
0
W
Ymir
10,288
1,977
0
1,010
14,809
22,812
681
6,693
7,999
37,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
47,417
398
Minions Killed
395
0
Camps Cleared
0
1,908,153
Distance Traveled
1,840,936
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,331
515
105
5
0
422,191
2
L
Sun Wukong
9,066
412
70
3
0
449,886
2
L
Kukulkan
8,641
393
50
2
0
339,477
0
L
Baron Samedi
9,199
418
78
4
0
294,133
0
W
Heimdallr
11,229
510
113
5
0
372,339
0
W
Hades
10,984
499
112
5
0
401,393
0
W
Bacchus
8,978
408
32
1
0
380,897
0
W
Neith
9,872
449
113
5
0
350,875
0
L
Sol
9,180
417
92
4
0
335,249
3
W
Ymir
10,839
493
28
1
0
402,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role