Player Matchup

Ao Kuang
Ao Kuang
BabyRubber
Ao Kuang
Level 83
God Stats
10W - 9L
1,486 SR
Queue Stats
232W - 176L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Rob The Drummer
Gilgamesh
Level 126
God Stats
27W - 14L
1,706 SR
Queue Stats
353W - 243L
1,582 Elo+
Party 1
Geb
Geb
Xbox Hates fun
Geb
Level 143
God Stats
38W - 33L
1,515 SR
Queue Stats
629W - 572L
1,542 Elo+
Party 1
Team Averages
Level 117
1,569 SR
1,561 Elo+

VS

Team Averages
Level 53
1,587 SR
1,535 Elo+
Cabrakan
Cabrakan
AssassinSLOTH115
Cabrakan
Level 39
God Stats
101W - 85L
1,571 SR
Queue Stats
127W - 119L
1,471 Elo+
Party 2
Achilles
Achilles
I Yooda I
Achilles
Level 18
God Stats
2W - 0L
1,840 SR
Queue Stats
11W - 3L
1,724 Elo+
Solo
Ah Puch
Ah Puch
mr-peppard
Ah Puch
Level 102
God Stats
4W - 15L
1,349 SR
Queue Stats
147W - 145L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BabyRubber
Ao Kuang
9
1 / 5 / 4
6,440
644
4,031
9,036
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Rob The Drummer
Gilgamesh
11
4 / 2 / 2
7,121
712
8,813
11,615
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 5
7,470
747
4,824
10,170
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,563
756
4,418
8,742
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
I Yooda I
Achilles
11
3 / 1 / 4
7,516
752
10,111
10,546
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
mr-peppard
Ah Puch
11
2 / 2 / 5
7,259
726
10,234
4,993
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
7
7
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Ao Kuang
BabyRubber
Ao Kuang
1
5
4
0.6
W
Achilles
I Yooda I
Achilles
3
1
4
5
L
Gilgamesh
Rob The Drummer
Gilgamesh
4
2
2
2.5
L
1
0
5
3.5
W
Ah Puch
mr-peppard
Ah Puch
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
24,763
30,821
Taken
24,281
19,117
Mitigated
16,726
5,438
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,418
604
249
1,100
8,742
7,484
321
2,381
6,361
9,245
0
L
Ao Kuang
BabyRubber
Ao Kuang
4,031
779
0
2,130
9,036
3,469
0
4,312
4,431
9,756
1,075
W
Achilles
I Yooda I
Achilles
10,111
2,843
969
5,612
10,546
7,478
617
4,343
6,203
0
18,427
L
Gilgamesh
Rob The Drummer
Gilgamesh
8,813
2,219
0
1,309
11,615
5,755
0
5,961
5,124
0
21,691
L
4,824
133
0
1,999
10,170
9,893
0
4,708
5,162
20,111
0
W
Ah Puch
mr-peppard
Ah Puch
10,234
572
424
1,904
4,993
1,764
318
2,562
2,431
37,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,031
Gold Earned
22,338
74
Minions Killed
107
5
Camps Cleared
4
603,510
Distance Traveled
578,607
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,563
756
13
1
0
176,037
2
L
Ao Kuang
6,440
644
22
2
2
186,710
2
W
Achilles
7,516
752
17
2
1
208,544
4
L
Gilgamesh
7,121
712
35
4
3
196,901
3
L
Geb
7,470
747
17
2
0
219,899
3
W
Ah Puch
7,259
726
77
8
3
194,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role