Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
FSU Trey
Chiron
Level 107
God Stats
4W - 11L
1,606 SR
Queue Stats
105W - 102L
1,433 Elo+
Solo
Athena
Athena
Orgasmastic OG
Athena
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
89W - 101L
1,437 Elo+
Solo
Raijin
Raijin
TheGooonie
Raijin
Level 113
God Stats
5W - 12L
1,275 SR
Queue Stats
258W - 231L
1,430 Elo+
Solo
Achilles
Achilles
wrathchild4207
Achilles
Level 147
God Stats
4W - 9L
1,035 SR
Queue Stats
361W - 448L
1,419 Elo+
Party 2
Team Averages
Level 103
1,383 SR
1,444 Elo+

VS

Team Averages
Level 117
1,481 SR
1,429 Elo+
Athena
Athena
Exlixr
Athena
Level 126
God Stats
1W - 1L
1,685 SR
Queue Stats
20W - 16L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
ISoldiersI
Nu Wa
Level 81
God Stats
1W - 3L
1,147 SR
Queue Stats
135W - 148L
1,415 Elo+
Solo
Freya
Freya
ST1NG3R337
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 256L
1,481 Elo+
Solo
Achilles
Achilles
Sneezyin
Achilles
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,408 Elo+
Party 1
Ravana
Ravana
zwutten
Ravana
Level 155
God Stats
9W - 9L
1,572 SR
Queue Stats
461W - 467L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 3 / 5
9,395
494
10,052
14,771
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
FSU Trey
Chiron
16
6 / 2 / 4
9,862
519
10,864
8,501
2,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 6
8,610
453
3,638
12,827
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
TheGooonie
Raijin
17
7 / 0 / 4
11,008
579
10,209
6,275
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
5 / 2 / 5
10,538
555
12,886
16,214
15,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Exlixr
Athena
13
2 / 2 / 6
8,696
458
9,467
14,648
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
1 / 7 / 0
8,736
460
6,949
11,284
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
15
0 / 5 / 1
8,652
455
3,300
14,547
5,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sneezyin
Achilles
13
4 / 4 / 2
8,388
441
7,002
15,528
15,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
zwutten
Ravana
15
2 / 4 / 1
9,180
483
5,229
10,302
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
5
1.83
L
Athena
Exlixr
Athena
2
2
6
2.5
W
Chiron
FSU Trey
Chiron
6
2
4
4
L
Nu Wa
1
7
0
0.14
W
1
2
6
2
L
Freya
0
5
1
0.1
L
Achilles
Sneezyin
Achilles
4
4
2
1.25
W
Raijin
TheGooonie
Raijin
7
0
4
9
W
Achilles
5
2
5
3.75
L
Ravana
zwutten
Ravana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
31,947
58,588
Taken
66,309
38,044
Mitigated
41,675
21,334
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,052
6,149
0
6,343
14,771
6,577
0
3,477
11,200
0
71,870
L
Athena
Exlixr
Athena
9,467
1,944
132
1,966
14,648
14,307
403
2,271
12,273
41,438
0
W
Chiron
FSU Trey
Chiron
10,864
2,647
1,123
2,636
8,501
2,751
522
3,602
4,799
0
57,369
L
Nu Wa
6,949
640
0
2,283
11,284
3,569
0
5,506
5,342
59,560
0
W
3,638
1,072
581
4,887
12,827
11,465
185
3,448
9,262
17,258
0
L
Freya
3,300
1,212
0
4,772
14,547
5,218
1,183
1,416
13,091
67,385
0
L
Achilles
Sneezyin
Achilles
7,002
1,548
0
1,237
15,528
15,263
655
2,561
12,835
0
36,046
W
Raijin
TheGooonie
Raijin
10,209
526
132
1,469
6,275
2,052
471
3,590
2,335
75,273
0
W
Achilles
12,886
2,247
0
4,163
16,214
15,199
334
5,160
10,994
0
70,049
L
Ravana
zwutten
Ravana
5,229
905
0
3,428
10,302
3,318
0
1,311
8,921
0
64,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,413
Gold Earned
43,652
519
Minions Killed
489
0
Camps Cleared
0
1,861,633
Distance Traveled
1,772,253
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,395
494
91
5
0
403,613
3
L
Athena
8,696
458
73
4
0
405,302
1
W
Chiron
9,862
519
113
6
0
349,959
1
L
Nu Wa
8,736
460
129
7
0
278,852
3
W
Athena
8,610
453
14
1
0
353,445
2
L
Freya
8,652
455
115
6
0
332,797
4
L
Achilles
8,388
441
49
3
0
351,498
6
W
Raijin
11,008
579
183
10
0
389,232
7
W
Achilles
10,538
555
118
6
0
365,384
2
L
Ravana
9,180
483
123
6
0
403,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role