Player Matchup

Nike
Nike
BUSTlNJUSTlN
Nike
Level 61
God Stats
14W - 14L
1,641 SR
Queue Stats
60W - 70L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
Dylan22OOO
Hun Batz
Level 88
God Stats
4W - 4L
1,581 SR
Queue Stats
292W - 281L
1,625 Elo+
Party 1
Janus
Janus
She Vamps Me
Janus
Level 149
God Stats
7W - 4L
1,648 SR
Queue Stats
34W - 23L
1,696 Elo+
Solo
Team Averages
Level 99
1,624 SR
1,636 Elo+

VS

Team Averages
Level 129
1,526 SR
1,601 Elo+
Hachiman
Hachiman
FRAMMdeASTORA
Hachiman
Level 158
God Stats
6W - 7L
1,549 SR
Queue Stats
122W - 135L
1,621 Elo+
Solo
Zeus
Zeus
HexedViking
Zeus
Level 111
God Stats
12W - 12L
1,536 SR
Queue Stats
391W - 403L
1,511 Elo+
Solo
Bellona
Bellona
NappyTimes
Bellona
Level 117
God Stats
96W - 125L
1,493 SR
Queue Stats
280W - 311L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,783
708
7,416
8,692
4,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Dylan22OOO
Hun Batz
12
7 / 2 / 4
8,503
773
13,077
8,887
3,776
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 8
7,817
711
10,762
8,450
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FRAMMdeASTORA
Hachiman
10
2 / 6 / 1
7,117
647
4,701
11,470
4,098
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 1
7,543
686
9,027
9,158
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NappyTimes
Bellona
11
1 / 1 / 3
8,096
736
6,654
15,110
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Hun Batz
Dylan22OOO
Hun Batz
7
2
4
4.5
L
Hachiman
FRAMMdeASTORA
Hachiman
2
6
1
0.42
L
2
5
1
0.5
L
Bellona
NappyTimes
Bellona
1
1
3
2.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
20,382
26,029
Taken
35,738
11,235
Mitigated
23,683
3,486
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,416
848
0
500
8,692
4,860
0
3,421
5,271
661
16,599
W
Hun Batz
Dylan22OOO
Hun Batz
13,077
4,534
0
648
8,887
3,776
0
3,394
5,493
0
25,190
L
Hachiman
FRAMMdeASTORA
Hachiman
4,701
1,421
0
0
11,470
4,098
0
2,862
8,608
0
21,701
L
9,027
491
483
1,376
9,158
3,532
0
3,119
6,039
29,113
0
L
Bellona
NappyTimes
Bellona
6,654
1,567
0
3,940
15,110
16,053
0
5,560
9,550
0
14,923
W
10,762
207
63
2,275
8,450
2,599
0
2,400
6,050
40,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
22,756
130
Minions Killed
117
6
Camps Cleared
3
651,797
Distance Traveled
628,573
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,783
708
33
3
2
223,776
2
W
Hun Batz
8,503
773
25
2
2
216,837
4
L
Hachiman
7,117
647
39
4
0
183,379
2
L
Zeus
7,543
686
57
5
3
189,699
2
L
Bellona
8,096
736
21
2
0
255,495
3
W
Janus
7,817
711
72
7
2
211,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role