Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atlas88OGM
Ares
Level 160
God Stats
11W - 13L
1,579 SR
Queue Stats
633W - 628L
1,590 Elo+
Solo
Thoth
Thoth
DrBokz
Thoth
Level 149
God Stats
4W - 7L
1,584 SR
Queue Stats
389W - 340L
1,651 Elo+
Party 1
Nemesis
Nemesis
TheLuka0302
Nemesis
Level 147
God Stats
7W - 8L
1,527 SR
Queue Stats
342W - 289L
1,631 Elo+
Party 1
Artemis
Artemis
nopaaa
Artemis
Level 135
God Stats
285W - 285L
1,662 SR
Queue Stats
323W - 338L
1,672 Elo+
Solo
Team Averages
Level 150
1,570 SR
1,609 Elo+

VS

Team Averages
Level 117
1,600 SR
1,627 Elo+
Geb
Geb
Dandymoobs
Geb
Level 103
God Stats
2W - 0L
1,758 SR
Queue Stats
63W - 38L
1,661 Elo+
Party 2
Loki
Loki
Gilbert37
Loki
Level 148
God Stats
8W - 5L
1,752 SR
Queue Stats
86W - 66L
1,666 Elo+
Party 2
Tyr
Tyr
Julio69
Tyr
Level 53
God Stats
4W - 5L
1,534 SR
Queue Stats
4W - 5L
1,536 Elo+
Solo
Hel
Hel
JustTrice
Hel
Level 128
God Stats
1W - 1L
1,289 SR
Queue Stats
92W - 81L
1,593 Elo+
Solo
Ullr
Ullr
coolk1
Ullr
Level 154
God Stats
12W - 8L
1,668 SR
Queue Stats
96W - 63L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 4
6,661
416
4,179
13,304
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 2
7,569
473
11,780
12,485
11,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
DrBokz
Thoth
14
3 / 6 / 2
8,274
517
9,426
10,710
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TheLuka0302
Nemesis
12
1 / 5 / 3
7,116
445
5,236
12,831
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
nopaaa
Artemis
12
2 / 6 / 1
7,194
450
6,311
10,882
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,269
517
6,289
12,097
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
12 / 1 / 5
10,530
658
13,565
10,340
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
16
3 / 0 / 6
9,567
598
7,014
16,126
13,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 7
8,825
552
7,489
12,657
7,521
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
coolk1
Ullr
15
3 / 1 / 6
9,066
567
9,273
7,896
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
24
24
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
L
0
4
2
0.25
W
3
1
9
7.5
L
Thoth
DrBokz
Thoth
3
6
2
0.67
W
Loki
12
1
5
14.5
W
Tyr
3
0
6
6
W
3
3
7
2.17
L
Nemesis
TheLuka0302
Nemesis
1
5
3
0.5
W
Ullr
coolk1
Ullr
3
1
6
6
L
Artemis
nopaaa
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
43,630
60,212
Taken
59,116
35,942
Mitigated
39,780
9,312
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,179
818
0
2,055
13,304
11,870
0
4,182
9,122
17,054
0
L
11,780
451
0
2,272
12,485
11,732
0
1,917
10,568
52,716
0
W
6,289
654
0
1,583
12,097
12,214
60
4,741
7,356
21,904
0
L
Thoth
DrBokz
Thoth
9,426
281
0
714
10,710
2,565
0
3,238
7,472
47,322
0
W
Loki
13,565
4,748
0
4,404
10,340
3,895
290
3,705
6,635
0
78,168
W
Tyr
7,014
467
0
9,204
16,126
13,183
16
8,773
7,353
0
59,988
W
7,489
1,484
3,588
6,204
12,657
7,521
1,668
6,385
6,272
60,106
0
L
Nemesis
TheLuka0302
Nemesis
5,236
1,761
0
2,691
12,831
5,353
0
2,547
10,284
0
49,782
W
Ullr
coolk1
Ullr
9,273
4,442
0
1,612
7,896
2,967
2,244
1,781
6,115
0
62,943
L
Artemis
nopaaa
Artemis
6,311
2,898
0
1,580
10,882
4,422
0
1,894
8,988
0
40,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
46,257
391
Minions Killed
505
0
Camps Cleared
0
1,526,844
Distance Traveled
1,675,369
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,661
416
30
2
0
303,511
2
L
Ares
7,569
473
101
6
0
297,776
2
W
Geb
8,269
517
25
2
0
334,035
5
L
Thoth
8,274
517
84
5
0
311,245
6
W
Loki
10,530
658
122
8
0
352,183
4
W
Tyr
9,567
598
127
8
0
377,719
2
W
Hel
8,825
552
108
7
0
304,721
6
L
Nemesis
7,116
445
87
5
0
336,602
3
W
Ullr
9,066
567
123
8
0
306,711
4
L
Artemis
7,194
450
89
6
0
277,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role