Player Matchup

Set
Set
AmaterasuSun752
Set
Level 113
God Stats
2W - 0L
1,734 SR
Queue Stats
210W - 189L
1,444 Elo+
Solo
Sobek
Sobek
SLAPPUHHH
Sobek
Level 123
God Stats
1W - 1L
1,226 SR
Queue Stats
33W - 39L
1,437 Elo+
Solo
Vamana
Vamana
SoupaArmor64
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 1
Hercules
Hercules
ZAP2000
Hercules
Level 127
God Stats
4W - 4L
1,570 SR
Queue Stats
92W - 99L
1,457 Elo+
Party 1
Vulcan
Vulcan
eliascolon12
Vulcan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,457 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,384 Elo+

VS

Team Averages
Level 94
1,490 SR
1,462 Elo+
Cabrakan
Cabrakan
DaCowAlien
Cabrakan
Level 99
God Stats
0W - 1L
1,429 SR
Queue Stats
143W - 142L
1,441 Elo+
Solo
Khepri
Khepri
REK_SANDBOX
Khepri
Level 138
God Stats
0W - 1L
1,458 SR
Queue Stats
14W - 16L
1,430 Elo+
Solo
Thanatos
Thanatos
VictorCrack123
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,487 Elo+
Solo
Eset
Eset
XxKrAcXx13
Eset
Level 59
God Stats
7W - 7L
1,587 SR
Queue Stats
400W - 442L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
glawc
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,476 SR
Queue Stats
86W - 67L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
11,710
732
12,506
16,070
8,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
SLAPPUHHH
Sobek
18
3 / 5 / 11
10,698
669
10,722
34,415
28,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
20
8 / 4 / 13
13,169
823
17,883
38,533
28,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ZAP2000
Hercules
19
7 / 3 / 15
12,242
765
15,291
34,686
44,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
20
5 / 4 / 14
12,427
777
24,307
11,328
4,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaCowAlien
Cabrakan
18
3 / 4 / 14
10,758
672
14,039
26,817
29,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
20
5 / 5 / 15
12,544
784
15,916
16,370
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
3 / 9 / 4
10,198
637
16,799
15,249
8,362
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 5 / 17
11,188
699
28,190
16,730
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
glawc
Ah Muzen Cab
20
10 / 4 / 9
12,808
801
42,919
13,531
7,285
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
82
27
Kills
23
23
Deaths
27
68
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
7
15
1.64
L
Cabrakan
DaCowAlien
Cabrakan
3
4
14
2.5
L
Khepri
5
5
15
2.5
W
Sobek
SLAPPUHHH
Sobek
3
5
11
1.7
W
Vamana
8
4
13
3.63
L
Thanatos
3
9
4
0.56
L
2
5
17
2.1
W
Hercules
ZAP2000
Hercules
7
3
15
4.83
W
Vulcan
5
4
14
3
L
Ah Muzen Cab
glawc
Ah Muzen Cab
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,709
Damage
117,863
135,032
Taken
88,697
115,326
Mitigated
71,479
67,551
Healing
34,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,506
2,931
1,879
1,754
16,070
8,822
2,076
7,031
9,039
0
33,425
L
Cabrakan
DaCowAlien
Cabrakan
14,039
1,604
1,718
9,001
26,817
29,958
246
13,562
12,049
21,381
0
L
Khepri
15,916
770
659
2,282
16,370
18,188
0
6,941
8,380
34,484
0
W
Sobek
SLAPPUHHH
Sobek
10,722
418
1,388
14,656
34,415
28,635
510
15,626
18,789
23,880
0
W
Vamana
17,883
5,785
1,780
19,248
38,533
28,798
1,108
18,113
20,420
0
35,525
L
Thanatos
16,799
3,193
1,021
5,576
15,249
8,362
0
4,230
10,350
0
21,945
L
28,190
1,947
4,534
5,363
16,730
7,686
550
5,343
10,817
48,641
0
W
Hercules
ZAP2000
Hercules
15,291
4,779
3,684
16,565
34,686
44,602
976
11,647
23,039
0
23,244
W
Vulcan
24,307
7,747
4,123
2,474
11,328
4,469
1,356
5,728
5,600
49,053
0
L
Ah Muzen Cab
glawc
Ah Muzen Cab
42,919
19,422
1,472
3,280
13,531
7,285
60
4,953
8,255
0
80,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,246
Gold Earned
57,496
190
Minions Killed
201
0
Camps Cleared
0
1,526,150
Distance Traveled
1,443,895
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,710
732
58
4
0
298,372
1
L
Cabrakan
10,758
672
13
1
0
285,271
4
L
Khepri
12,544
784
32
2
0
303,918
3
W
Sobek
10,698
669
27
2
0
275,360
0
W
Vamana
13,169
823
42
3
0
332,046
0
L
Thanatos
10,198
637
18
1
0
282,575
2
L
Eset
11,188
699
61
4
0
302,349
1
W
Hercules
12,242
765
19
1
0
335,676
1
W
Vulcan
12,427
777
44
3
0
284,696
0
L
Ah Muzen Cab
12,808
801
77
5
0
269,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role