Player Matchup

Charybdis
Charybdis
Neffuss
Charybdis
Level 26
God Stats
1W - 2L
1,475 SR
Queue Stats
69W - 60L
1,506 Elo+
Solo
Thanatos
Thanatos
UncleBoogers
Thanatos
Level 29
God Stats
7W - 4L
1,277 SR
Queue Stats
134W - 135L
1,471 Elo+
Solo
Cthulhu
Cthulhu
bulletradio
Cthulhu
Level 29
God Stats
2W - 4L
1,327 SR
Queue Stats
71W - 82L
1,391 Elo+
Solo
Rama
Rama
lookAdistractin
Rama
Level 18
God Stats
2W - 4L
1,460 SR
Queue Stats
71W - 57L
1,444 Elo+
Solo
Ares
Ares
虚许空宁
Ares
Level 13
God Stats
1W - 1L
1,490 SR
Queue Stats
14W - 19L
1,277 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,418 Elo+

VS

Team Averages
Level 14
1,514 SR
1,381 Elo+
Ares
Ares
AgentSkywalker
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,225 Elo+
Party 1
Anubis
Anubis
SnayperQatil
Anubis
Level 17
God Stats
25W - 18L
1,585 SR
Queue Stats
81W - 67L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
hayk6
Kuzenbo
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 58L
1,460 Elo+
Party 1
Da Ji
Da Ji
itsKline
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
tupotulpa
Kukulkan
Level 27
God Stats
173W - 190L
1,487 SR
Queue Stats
178W - 197L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Neffuss
Charybdis
16
2 / 5 / 4
10,396
866
12,035
18,733
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
UncleBoogers
Thanatos
16
2 / 3 / 2
9,920
827
3,161
5,911
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
bulletradio
Cthulhu
17
2 / 13 / 5
10,829
902
16,353
26,627
7,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 8 / 7
11,083
924
16,615
19,494
4,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 15 / 5
10,215
851
12,573
33,412
18,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 31
12,481
1,040
11,139
14,552
16,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
26 / 0 / 16
15,649
1,304
47,213
17,933
14,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
hayk6
Kuzenbo
20
2 / 2 / 30
11,571
964
11,959
14,187
24,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
itsKline
Da Ji
19
4 / 4 / 16
10,986
916
7,928
8,595
5,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
tupotulpa
Kukulkan
20
6 / 0 / 25
13,031
1,086
18,133
9,985
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
162
9
Kills
44
44
Deaths
9
23
Assists
118
Player
Kills
Deaths
Assists
KDA
W
6
3
31
7.17
L
Charybdis
Neffuss
Charybdis
2
5
4
0.8
W
Anubis
26
0
16
34
L
Thanatos
UncleBoogers
Thanatos
2
3
2
1
L
Cthulhu
bulletradio
Cthulhu
2
13
5
0.35
W
Kuzenbo
hayk6
Kuzenbo
2
2
30
8.5
W
Da Ji
itsKline
Da Ji
4
4
16
3
L
2
8
7
0.69
W
Kukulkan
tupotulpa
Kukulkan
6
0
25
18.5
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,737
Damage
96,372
104,177
Taken
65,252
37,460
Mitigated
65,946
4,208
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,139
1,493
0
0
14,552
16,465
0
9,705
4,847
24,627
0
L
Charybdis
Neffuss
Charybdis
12,035
6,414
0
753
18,733
4,707
0
14,258
4,475
0
40,020
W
Anubis
47,213
1,001
1,673
11,075
17,933
14,109
0
5,221
12,712
65,120
0
L
Thanatos
UncleBoogers
Thanatos
3,161
886
0
2,003
5,911
1,906
0
4,182
1,729
0
7,937
L
Cthulhu
bulletradio
Cthulhu
16,353
938
162
923
26,627
7,799
0
23,358
3,269
30,641
0
W
Kuzenbo
hayk6
Kuzenbo
11,959
3,503
0
130
14,187
24,564
0
6,393
7,794
14,544
0
W
Da Ji
itsKline
Da Ji
7,928
1,511
0
216
8,595
5,112
0
3,215
5,380
0
13,385
L
16,615
14,523
0
367
19,494
4,867
0
17,473
2,021
0
42,317
W
Kukulkan
tupotulpa
Kukulkan
18,133
1,670
0
3,201
9,985
5,696
0
4,392
5,593
62,486
0
L
12,573
605
0
0
33,412
18,181
0
29,173
4,239
30,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
63,718
196
Minions Killed
207
6
Camps Cleared
4
841,526
Distance Traveled
1,128,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,481
1,040
25
2
1
210,931
1
L
Charybdis
10,396
866
59
5
1
198,756
0
W
Anubis
15,649
1,304
45
4
0
227,355
0
L
Thanatos
9,920
827
11
1
0
91,593
0
L
Cthulhu
10,829
902
30
3
0
192,787
0
W
Kuzenbo
11,571
964
12
1
0
243,120
1
W
Da Ji
10,986
916
9
1
1
174,164
1
L
Rama
11,083
924
59
5
3
194,184
0
W
Kukulkan
13,031
1,086
116
10
2
272,820
0
L
Ares
10,215
851
37
3
2
164,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role