Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DEG_F1
Ah Puch
Level 13
God Stats
1W - 6L
1,254 SR
Queue Stats
7W - 12L
1,338 Elo+
Solo
Scylla
Scylla
KlD SERENITY
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
XxMulisha420xX5
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,235 Elo+
Solo
Terra
Terra
cegama7675
Terra
Level 27
God Stats
19W - 21L
1,454 SR
Queue Stats
95W - 90L
1,371 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,389 Elo+

VS

Team Averages
Level 18
1,434 SR
1,390 Elo+
Tyr
Tyr
ChunkNasty2013
Tyr
Level 21
God Stats
2W - 4L
1,216 SR
Queue Stats
81W - 87L
1,326 Elo+
Solo
Ne Zha
Ne Zha
QueenLizzard
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
christhians_guth
Guan Yu
Level 19
God Stats
4W - 5L
1,389 SR
Queue Stats
12W - 16L
1,282 Elo+
Solo
Persephone
Persephone
connorm70
Persephone
Level 20
God Stats
4W - 4L
1,440 SR
Queue Stats
40W - 32L
1,463 Elo+
Party 1
King Arthur
King Arthur
konnection13
King Arthur
Level 18
God Stats
21W - 10L
1,628 SR
Queue Stats
35W - 29L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 0 / 0
8,690
621
0
0
0
Ah Puch
DEG_F1
Ah Puch
19
4 / 5 / 4
13,711
979
33,823
16,605
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
18
1 / 12 / 2
12,073
862
3,042
19,380
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 6 / 5
13,369
955
11,068
32,250
28,913
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
19
4 / 6 / 5
12,863
919
10,432
29,407
18,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
14,104
1,007
10,725
15,324
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
20
1 / 4 / 13
12,204
872
14,369
14,206
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
1 / 3 / 16
13,351
954
3,003
17,673
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
connorm70
Persephone
20
9 / 4 / 14
15,011
1,072
31,480
14,430
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
konnection13
King Arthur
20
15 / 1 / 10
15,528
1,109
29,315
14,215
16,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
12
Kills
29
29
Deaths
14
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
3
2
14
5
L
Ah Puch
DEG_F1
Ah Puch
4
5
4
1.2
L
Scylla
1
12
2
0.17
W
Ne Zha
1
4
13
1.88
L
3
6
5
0.92
L
Terra
4
6
5
1.08
W
1
3
16
3
W
Persephone
connorm70
Persephone
9
4
14
4
W
King Arthur
konnection13
King Arthur
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,365
Damage
88,892
97,642
Taken
75,848
59,730
Mitigated
62,196
11,554
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
10,725
1,787
0
3,043
15,324
15,705
0
8,877
6,447
11,768
30,871
L
Ah Puch
DEG_F1
Ah Puch
33,823
1,468
0
1,604
16,605
6,040
0
4,894
11,410
75,705
0
L
Scylla
3,042
1,629
0
261
19,380
6,032
0
7,890
11,125
14,461
0
W
Ne Zha
14,369
4,057
0
2,258
14,206
5,923
0
10,155
4,051
0
36,363
L
11,068
3,463
784
2,498
32,250
28,913
0
8,456
22,711
1,162
33,832
L
Terra
10,432
4,542
1,326
5,081
29,407
18,745
0
11,457
17,271
21,552
0
W
3,003
1,743
0
4,532
17,673
19,256
0
10,783
4,352
0
15,702
W
Persephone
connorm70
Persephone
31,480
3,431
172
4,767
14,430
4,915
0
11,382
3,044
65,891
0
W
King Arthur
konnection13
King Arthur
29,315
3,800
0
4,091
14,215
16,397
0
7,117
5,064
0
49,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,706
Gold Earned
70,198
195
Minions Killed
330
3
Camps Cleared
15
848,462
Distance Traveled
1,310,275
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,690
621
0
0
0
0
0
W
Tyr
14,104
1,007
63
5
12
283,221
1
L
Ah Puch
13,711
979
124
9
0
217,536
0
L
Scylla
12,073
862
18
1
1
158,286
1
W
Ne Zha
12,204
872
85
6
0
253,288
1
L
Vamana
13,369
955
39
3
1
273,791
3
L
Terra
12,863
919
14
1
1
198,849
0
W
Guan Yu
13,351
954
37
3
1
235,305
0
W
Persephone
15,011
1,072
93
7
0
231,519
0
W
King Arthur
15,528
1,109
52
4
2
306,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role