Player Matchup

Heimdallr
Heimdallr
AxelRose1357
Heimdallr
Level 25
God Stats
7W - 7L
1,560 SR
Queue Stats
54W - 48L
1,437 Elo+
Solo
The Morrigan
The Morrigan
Il Wreck lI
The Morrigan
Level 28
God Stats
2W - 1L
1,693 SR
Queue Stats
71W - 67L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
JOEXOTIC4208742
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,328 Elo+
Solo
Fenrir
Fenrir
NickAtNite9
Fenrir
Level 24
God Stats
28W - 21L
1,592 SR
Queue Stats
96W - 84L
1,517 Elo+
Solo
Sobek
Sobek
TrixyTinCan
Sobek
Level 31
God Stats
3W - 8L
1,320 SR
Queue Stats
106W - 114L
1,435 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,426 Elo+

VS

Team Averages
Level 23
1,549 SR
1,409 Elo+
Arachne
Arachne
BIGDADDYMANN90
Arachne
Level 10
God Stats
2W - 3L
1,381 SR
Queue Stats
13W - 17L
1,460 Elo+
Solo
Heimdallr
Heimdallr
SpitInMyBeer
Heimdallr
Level 29
God Stats
10W - 10L
1,695 SR
Queue Stats
32W - 27L
1,563 Elo+
Party 1
Thoth
Thoth
SpitInMyHand
Thoth
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,499 Elo+
Party 1
Artemis
Artemis
Um-I-Killed-You
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,481 Elo+
Solo
Ymir
Ymir
Vituperium
Ymir
Level 8
God Stats
9W - 7L
1,667 SR
Queue Stats
21W - 20L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxelRose1357
Heimdallr
13
2 / 3 / 1
7,535
471
3,806
6,739
2,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Il Wreck lI
The Morrigan
13
2 / 6 / 3
8,012
501
5,680
9,192
2,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
8
1 / 9 / 3
6,257
391
2,339
13,474
9,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
15
3 / 5 / 0
8,516
532
3,965
11,719
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 5 / 2
7,025
439
8,046
15,715
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 6
9,930
621
13,036
11,741
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SpitInMyBeer
Heimdallr
12
3 / 2 / 5
7,787
487
6,413
7,483
2,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 3 / 4
8,849
553
8,261
7,997
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 4 / 1
9,780
611
6,627
8,084
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 1 / 5
7,502
469
4,557
7,298
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
28
28
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxelRose1357
Heimdallr
2
3
1
0.83
W
10
1
6
13
L
The Morrigan
Il Wreck lI
The Morrigan
2
6
3
0.58
L
Ao Kuang
1
9
3
0.28
L
Fenrir
3
5
0
0.6
W
Heimdallr
SpitInMyBeer
Heimdallr
3
2
5
2.75
W
5
3
4
2.33
L
2
5
2
0.6
W
7
4
1
1.88
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
38,894
56,839
Taken
42,603
31,823
Mitigated
18,568
11,506
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxelRose1357
Heimdallr
3,806
1,483
0
1,751
6,739
2,065
836
384
6,355
0
45,887
W
13,036
9,861
0
5,399
11,741
4,548
0
3,366
8,164
0
74,401
L
The Morrigan
Il Wreck lI
The Morrigan
5,680
1,618
74
1,709
9,192
2,982
168
2,491
6,352
40,237
2,156
L
Ao Kuang
2,339
825
90
1,334
13,474
9,652
541
4,777
8,417
8,804
0
L
Fenrir
3,965
1,173
0
1,691
11,719
6,107
952
47
11,656
0
50,404
W
Heimdallr
SpitInMyBeer
Heimdallr
6,413
3,737
0
2,708
7,483
2,364
912
3,546
3,431
0
43,446
W
8,261
1,543
0
1,632
7,997
2,589
1,084
3,999
3,946
47,052
0
L
8,046
570
86
4,771
15,715
11,017
0
4,417
11,190
22,838
0
W
6,627
3,264
0
1,962
8,084
3,115
4,383
205
7,879
0
64,857
W
4,557
1,494
0
3,179
7,298
5,952
0
2,216
4,552
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
43,848
310
Minions Killed
436
0
Camps Cleared
0
1,359,707
Distance Traveled
1,495,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,535
471
94
6
0
327,152
1
W
Arachne
9,930
621
119
7
0
385,501
1
L
The Morrigan
8,012
501
79
5
0
246,657
1
L
Ao Kuang
6,257
391
9
1
0
203,652
0
L
Fenrir
8,516
532
101
6
0
298,613
2
W
Heimdallr
7,787
487
79
5
0
304,987
0
W
Thoth
8,849
553
95
6
0
263,524
2
L
Sobek
7,025
439
27
2
0
283,633
2
W
Artemis
9,780
611
130
8
0
266,162
1
W
Ymir
7,502
469
13
1
0
275,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role