Player Matchup

Mercury
Mercury
Carrytotolol
Mercury
Level 22
God Stats
2W - 0L
1,713 SR
Queue Stats
64W - 50L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
Eisenhauer66
Gilgamesh
Level 44
God Stats
11W - 10L
1,437 SR
Queue Stats
100W - 115L
1,421 Elo+
Party 1
Ares
Ares
OpZewok
Ares
Level 11
God Stats
5W - 1L
1,741 SR
Queue Stats
6W - 2L
1,574 Elo+
Party 1
Nox
Nox
PL Adeima
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,540 Elo+
Party 3
Neith
Neith
Tomhowarth123
Neith
Level 16
God Stats
3W - 0L
1,494 SR
Queue Stats
16W - 10L
1,553 Elo+
Party 1
Team Averages
Level 23
1,577 SR
1,527 Elo+

VS

Team Averages
Level 39
1,633 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Jaga03
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 59L
1,520 Elo+
Solo
Geb
Geb
MettkitBoy
Geb
Level 153
God Stats
4W - 2L
1,962 SR
Queue Stats
1,124W - 570L
1,718 Elo+
Party 2
Xbalanque
Xbalanque
Ploideco
Xbalanque
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 13L
1,515 Elo+
Solo
Nemesis
Nemesis
VerzoHopMa
Nemesis
Level 8
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 6L
1,299 Elo+
Solo
Amaterasu
Amaterasu
tommyisdifferent
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 90L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carrytotolol
Mercury
20
2 / 9 / 7
14,231
491
11,879
29,728
12,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Eisenhauer66
Gilgamesh
20
3 / 7 / 4
14,159
488
12,406
27,721
16,208
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
OpZewok
Ares
20
6 / 5 / 15
15,037
519
14,377
33,491
47,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 5 / 12
15,831
546
17,063
20,953
8,822
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 18
16,008
552
37,535
25,262
11,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaga03
Baron Samedi
20
10 / 9 / 10
14,546
502
27,579
29,711
15,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 4 / 7
14,590
503
29,661
27,395
43,021
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Ploideco
Xbalanque
20
5 / 10 / 5
12,830
442
15,260
21,295
9,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
VerzoHopMa
Nemesis
4
0 / 1 / 0
7,728
266
43
2,266
340
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
20
9 / 7 / 10
14,534
501
18,640
38,073
41,318
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
30
Kills
29
29
Deaths
31
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
Carrytotolol
Mercury
2
9
7
0.61
W
Gilgamesh
Eisenhauer66
Gilgamesh
3
7
4
0.71
L
Baron Samedi
Jaga03
Baron Samedi
10
9
10
1.67
L
5
4
7
2.13
W
Ares
OpZewok
Ares
6
5
15
2.7
W
9
5
12
3
L
Xbalanque
Ploideco
Xbalanque
5
10
5
0.75
W
10
3
18
6.33
L
Nemesis
VerzoHopMa
Nemesis
0
1
0
0
L
Amaterasu
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,260
Damage
91,183
137,155
Taken
118,740
96,378
Mitigated
109,050
54,038
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Carrytotolol
Mercury
11,879
6,734
930
10,250
29,728
12,271
0
11,797
17,752
0
117,911
W
Gilgamesh
Eisenhauer66
Gilgamesh
12,406
4,446
1,001
10,279
27,721
16,208
1,896
15,645
11,311
0
104,664
L
Baron Samedi
Jaga03
Baron Samedi
27,579
3,375
2,844
10,298
29,711
15,185
601
8,350
21,361
102,478
0
L
29,661
3,225
0
6,482
27,395
43,021
206
4,850
22,545
113,449
0
W
Ares
OpZewok
Ares
14,377
824
1,074
10,902
33,491
47,926
1,052
11,986
20,730
30,536
0
W
17,063
1,730
0
6,174
20,953
8,822
777
10,807
10,146
109,785
0
L
Xbalanque
Ploideco
Xbalanque
15,260
5,379
0
1,669
21,295
9,186
792
6,405
14,890
0
60,534
W
37,535
19,517
0
13,428
25,262
11,151
9,613
11,563
13,576
0
124,191
L
Nemesis
VerzoHopMa
Nemesis
43
0
0
500
2,266
340
0
0
2,266
0
7,013
L
Amaterasu
18,640
5,759
0
8,343
38,073
41,318
225
12,036
26,037
9,840
66,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,266
Gold Earned
64,228
651
Minions Killed
545
0
Camps Cleared
0
2,646,958
Distance Traveled
2,021,312
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,231
491
166
6
0
557,021
0
W
Gilgamesh
14,159
488
153
5
0
531,643
2
L
Baron Samedi
14,546
502
134
5
0
423,163
3
L
Geb
14,590
503
201
7
0
540,636
0
W
Ares
15,037
519
26
1
0
513,685
8
W
Nox
15,831
546
150
5
0
540,905
2
L
Xbalanque
12,830
442
99
3
0
444,300
2
W
Neith
16,008
552
156
5
0
503,704
3
L
Nemesis
7,728
266
14
0
0
63,520
0
L
Amaterasu
14,534
501
97
3
0
549,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role