Player Matchup

Izanami
Izanami
Emtianna
Izanami
Level 56
God Stats
18W - 9L
1,764 SR
Queue Stats
94W - 106L
1,471 Elo+
Solo
Chang'e
Chang'e
JoylessUnicorn
Chang'e
Level 36
God Stats
49W - 58L
1,413 SR
Queue Stats
208W - 333L
1,268 Elo+
Party 1
Osiris
Osiris
Koala_Tea_Player
Osiris
Level 108
God Stats
3W - 4L
1,397 SR
Queue Stats
217W - 329L
1,307 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,349 Elo+

VS

Team Averages
Level 45
1,475 SR
1,286 Elo+
Chaac
Chaac
Garison_
Chaac
Level 7
God Stats
0W - 4L
1,665 SR
Queue Stats
1W - 12L
1,189 Elo+
Solo
Ra
Ra
Vlax_dr
Ra
Level 62
God Stats
15W - 21L
1,348 SR
Queue Stats
47W - 60L
1,420 Elo+
Solo
Izanami
Izanami
josito_tedan
Izanami
Level 65
God Stats
20W - 24L
1,413 SR
Queue Stats
143W - 302L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emtianna
Izanami
15
7 / 2 / 7
10,484
749
16,510
9,921
3,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 13
8,952
639
4,704
9,887
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 7
10,837
774
14,057
14,837
13,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garison_
Chaac
11
2 / 7 / 4
8,570
612
8,666
19,478
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 5 / 3
9,025
645
9,231
10,637
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
josito_tedan
Izanami
11
1 / 3 / 3
8,037
574
8,303
10,269
3,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Emtianna
Izanami
7
2
7
5.25
L
Chaac
Garison_
Chaac
2
7
4
0.57
W
0
2
13
3.25
W
8
2
7
5.75
L
3
5
3
0.9
L
Izanami
josito_tedan
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
26,200
34,645
Taken
40,384
19,469
Mitigated
23,042
12,449
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Emtianna
Izanami
16,510
9,942
429
2,360
9,921
3,061
1,714
2,563
7,110
0
62,210
L
Chaac
Garison_
Chaac
8,666
1,301
0
2,366
19,478
15,079
0
2,543
16,935
0
13,704
W
4,704
621
4,015
4,341
9,887
2,723
259
3,814
5,900
23,529
0
W
14,057
4,683
0
1,304
14,837
13,685
443
3,423
10,821
0
34,969
L
9,231
535
970
2,522
10,637
4,362
792
1,401
9,236
42,203
0
L
Izanami
josito_tedan
Izanami
8,303
4,432
510
1,464
10,269
3,601
0
1,025
9,244
0
20,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
25,632
173
Minions Killed
135
8
Camps Cleared
3
713,169
Distance Traveled
634,177
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,484
749
90
6
1
210,120
0
L
Chaac
8,570
612
19
1
0
207,874
1
W
Chang'e
8,952
639
39
3
2
252,719
0
W
Osiris
10,837
774
44
3
5
250,330
0
L
Ra
9,025
645
86
6
2
218,850
2
L
Izanami
8,037
574
30
2
1
207,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role