Player Matchup

Hercules
Hercules
Viliko
Hercules
Level 102
God Stats
12W - 6L
1,556 SR
Queue Stats
21W - 19L
1,429 Elo+
Solo
Thor
Thor
Wattata
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,174 Elo+
Party 2
Zeus
Zeus
sakek
Zeus
Level 125
God Stats
3W - 8L
1,447 SR
Queue Stats
25W - 50L
1,203 Elo+
Party 2
Team Averages
Level 79
1,501 SR
1,269 Elo+

VS

Team Averages
Level 47
1,489 SR
1,357 Elo+
Odin
Odin
Adolp
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,258 Elo+
Party 1
Baron Samedi
Baron Samedi
parkerius
Baron Samedi
Level 67
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 3L
1,544 Elo+
Solo
Arachne
Arachne
tayfun464
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Viliko
Hercules
14
4 / 5 / 7
10,901
681
12,633
19,192
17,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
Wattata
Thor
13
5 / 9 / 3
10,599
662
8,828
16,613
5,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
sakek
Zeus
13
3 / 9 / 8
10,206
638
14,536
11,858
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Adolp
Odin
16
12 / 3 / 10
12,163
760
13,783
15,154
10,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
parkerius
Baron Samedi
15
4 / 2 / 18
11,245
703
14,740
11,007
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
tayfun464
Arachne
15
7 / 7 / 12
11,671
729
11,742
17,168
7,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
23
23
Deaths
12
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Odin
Adolp
Odin
12
3
10
5.67
L
Hercules
Viliko
Hercules
4
5
7
1.5
L
Thor
Wattata
Thor
5
9
3
0.72
W
Baron Samedi
parkerius
Baron Samedi
4
2
18
6.5
L
Zeus
sakek
Zeus
3
9
8
0.78
W
Arachne
tayfun464
Arachne
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
40,265
47,663
Taken
43,329
26,688
Mitigated
26,305
5,525
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Adolp
Odin
13,783
4,351
104
3,112
15,154
10,066
379
3,473
11,681
0
30,267
L
Hercules
Viliko
Hercules
12,633
5,426
321
4,456
19,192
17,615
0
8,230
10,962
0
24,028
L
Thor
Wattata
Thor
8,828
3,047
0
708
16,613
5,581
0
4,573
12,040
0
21,177
W
Baron Samedi
parkerius
Baron Samedi
14,740
1,952
1,301
2,660
11,007
8,261
736
4,689
6,318
44,488
0
L
Zeus
sakek
Zeus
14,536
1,405
0
40
11,858
3,492
0
1,964
9,894
41,437
0
W
Arachne
tayfun464
Arachne
11,742
7,306
0
4,619
17,168
7,978
0
6,775
10,393
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
35,079
154
Minions Killed
163
2
Camps Cleared
7
737,191
Distance Traveled
871,630
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,163
760
40
3
0
310,745
0
L
Hercules
10,901
681
38
2
1
259,823
5
L
Thor
10,599
662
38
2
0
246,910
3
W
Baron Samedi
11,245
703
74
5
0
274,592
0
L
Zeus
10,206
638
78
5
1
230,458
2
W
Arachne
11,671
729
49
3
7
286,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role