Player Matchup

Eset
Eset
Gold I
 
Eset
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
LadyTona
Odin
Gold III
Level 152
God Stats
1W - 0L
1,288 SR
Queue Stats
207W - 209L
1,445 MMR
Solo
Charybdis
Charybdis
Gold I
Nappygohan
Charybdis
Gold I
Level 148
God Stats
1W - 1L
1,243 SR
Queue Stats
705W - 684L
1,596 MMR
Party 1
Geb
Geb
Platinum V
Tr0ublegum
Geb
Platinum V
Level 160
God Stats
5W - 4L
1,600 SR
Queue Stats
154W - 136L
1,455 MMR
Solo
Thanatos
Thanatos
Gold III
rcyN90
Thanatos
Gold III
Level 106
God Stats
5W - 4L
1,673 SR
Queue Stats
141W - 145L
1,391 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,461 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,603 SR
1,493 MMR
Loki
Loki
Bronze III
IShishigami
Loki
Bronze III
Level 31
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Anubis
Anubis
Gold I
Minuuss
Anubis
Gold I
Level 79
God Stats
5W - 3L
1,567 SR
Queue Stats
55W - 66L
1,564 MMR
Solo
Scylla
Scylla
Bronze III
Nasenbärmischung
Scylla
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Vantage21
Cthulhu
Silver II
Level 128
God Stats
1W - 1L
1,806 SR
Queue Stats
6W - 5L
1,494 MMR
Solo
Neith
Neith
Gold V
wabienne
Neith
Gold V
Level 156
God Stats
9W - 6L
1,527 SR
Queue Stats
244W - 243L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
5 / 0 / 4
6,593
659
5,149
2,210
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
11
1 / 3 / 1
5,972
597
2,010
7,948
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Nappygohan
Charybdis
11
5 / 0 / 2
6,478
648
5,723
6,924
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 9
5,825
583
3,064
5,758
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
rcyN90
Thanatos
10
4 / 1 / 4
6,251
625
6,412
7,325
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TiamatGilgameshMorgan Le FayAthenaAwilix

VS

Bans
TsukuyomiSylvanusArtemisArtioDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,306
531
1,567
6,308
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Minuuss
Anubis
11
4 / 3 / 0
6,828
683
5,148
6,661
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 0
5,102
510
747
3,858
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vantage21
Cthulhu
7
0 / 4 / 0
4,609
461
2,048
10,680
3,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
wabienne
Neith
9
0 / 2 / 0
5,283
528
3,730
5,669
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
4
4
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
4
7
L
0
3
1
0.17
W
Odin
1
3
1
0.5
L
Anubis
Minuuss
Anubis
4
3
0
1.33
W
Charybdis
Nappygohan
Charybdis
5
0
2
6
L
0
3
0
0
W
0
0
9
4.5
L
Cthulhu
Vantage21
Cthulhu
0
4
0
0
W
Thanatos
rcyN90
Thanatos
4
1
4
6
L
Neith
wabienne
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
13,240
30,165
Taken
33,176
11,447
Mitigated
10,313
16,541
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,149
455
383
582
2,210
762
0
575
1,635
42,671
0
L
1,567
397
0
1,004
6,308
2,082
0
989
5,319
0
28,771
W
Odin
2,010
428
0
1,890
7,948
4,617
308
3,272
4,676
511
23,919
L
Anubis
Minuuss
Anubis
5,148
627
0
2,760
6,661
2,500
275
444
5,896
36,985
0
W
Charybdis
Nappygohan
Charybdis
5,723
3,632
0
3,941
6,924
1,722
0
778
6,119
0
38,290
L
747
149
0
391
3,858
885
324
2,048
1,810
26,644
0
W
3,064
510
1,137
1,809
5,758
2,414
0
1,253
4,505
11,145
0
L
Cthulhu
Vantage21
Cthulhu
2,048
172
461
1,811
10,680
3,378
0
3,631
7,049
10,322
0
W
Thanatos
rcyN90
Thanatos
6,412
1,830
0
6,799
7,325
1,932
557
2,010
5,287
0
30,044
L
Neith
wabienne
Neith
3,730
1,815
0
2,493
5,669
1,468
0
1,101
4,568
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
27,128
297
Minions Killed
274
0
Camps Cleared
0
1,029,766
Distance Traveled
962,031
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,593
659
77
8
0
216,969
5
L
Loki
5,306
531
58
6
0
238,186
3
W
Odin
5,972
597
50
5
0
175,322
3
L
Anubis
6,828
683
89
9
0
174,232
3
W
Charybdis
6,478
648
81
8
0
199,446
4
L
Scylla
5,102
510
48
5
0
177,439
4
W
Geb
5,825
583
25
3
0
231,459
2
L
Cthulhu
4,609
461
17
2
0
192,750
4
W
Thanatos
6,251
625
64
6
0
206,570
1
L
Neith
5,283
528
62
6
0
179,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role