Player Matchup

Ullr
Ullr
TheMacDuff
Ullr
Level 67
God Stats
2W - 3L
1,787 SR
Queue Stats
427W - 329L
1,618 Elo+
Solo
Hera
Hera
austrev25
Hera
Level 154
God Stats
2W - 5L
1,793 SR
Queue Stats
99W - 61L
1,750 Elo+
Solo
Odin
Odin
pejamanningfan
Odin
Level 121
God Stats
5W - 4L
1,691 SR
Queue Stats
196W - 181L
1,628 Elo+
Solo
Team Averages
Level 114
1,757 SR
1,665 Elo+

VS

Team Averages
Level 121
1,472 SR
1,603 Elo+
Tyr
Tyr
SamSavage
Tyr
Level 146
God Stats
1W - 0L
1,428 SR
Queue Stats
83W - 74L
1,649 Elo+
Solo
Ganesha
Ganesha
WrigglyCornet29
Ganesha
Level 64
God Stats
1W - 1L
1,487 SR
Queue Stats
22W - 28L
1,406 Elo+
Solo
Olorun
Olorun
shadowshark22
Olorun
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 141L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 7
8,197
683
10,287
13,759
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
6 / 4 / 4
9,417
785
10,677
6,946
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 8
7,814
651
5,257
12,111
11,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 7
9,187
766
7,765
11,911
10,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 3 / 13
8,718
727
2,835
12,894
12,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 4 / 5
10,653
888
15,288
11,312
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
10
Kills
15
15
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
3
6
7
1.08
W
0
3
13
2.17
L
Hera
6
4
4
2
L
1
5
8
1
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
25,888
32,816
Taken
36,117
18,649
Mitigated
27,680
3,912
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,765
535
0
4,733
11,911
10,582
702
4,240
7,671
0
16,303
L
10,287
5,376
0
2,276
13,759
4,663
357
7,329
6,430
0
25,400
W
2,835
231
602
1,857
12,894
12,171
251
4,614
8,280
16,242
0
L
Hera
10,677
2,646
0
616
6,946
2,706
160
3,202
3,744
35,713
0
L
5,257
769
0
1,020
12,111
11,280
60
6,271
5,840
7,203
13,914
W
15,288
9,260
1,071
4,922
11,312
4,927
1,933
4,247
7,065
51,318
6,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
28,558
132
Minions Killed
135
6
Camps Cleared
4
653,213
Distance Traveled
639,266
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,187
766
31
3
0
221,373
2
L
Ullr
8,197
683
44
4
1
206,595
1
W
Ganesha
8,718
727
3
0
0
211,376
3
L
Hera
9,417
785
62
5
4
219,107
2
L
Odin
7,814
651
26
2
1
227,511
2
W
Olorun
10,653
888
101
8
4
206,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role