Player Matchup

Bastet
Bastet
Diamond IV
Eli-Power
Bastet
Diamond IV
Level 129
God Stats
14W - 9L
1,392 SR
Queue Stats
511W - 482L
2,243 MMR
Party 3
Hera
Hera
Diamond III
Pinho-DM
Hera
Diamond III
Level 145
God Stats
41W - 28L
1,658 SR
Queue Stats
168W - 155L
2,164 MMR
Party 3
Geb
Geb
Diamond V
TickleMyGerkin69
Geb
Diamond V
Level 111
God Stats
25W - 13L
1,768 SR
Queue Stats
206W - 194L
2,088 MMR
Solo
Artio
Artio
Diamond II
elroketo
Artio
Diamond II
Level 158
God Stats
14W - 17L
1,567 SR
Queue Stats
686W - 672L
2,277 MMR
Solo
Izanami
Izanami
Diamond IV
oussakavin3
Izanami
Diamond IV
Level 128
God Stats
8W - 2L
1,760 SR
Queue Stats
328W - 322L
2,091 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,629 SR
2,173 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,554 SR
2,023 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Bissebongi
Cernunnos
Platinum I
Level 84
God Stats
0W - 6L
1,197 SR
Queue Stats
176W - 152L
1,934 MMR
Party 1
Fenrir
Fenrir
Diamond II
JasonTheWinner03
Fenrir
Diamond II
Level 123
God Stats
27W - 16L
1,755 SR
Queue Stats
133W - 124L
2,287 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
SirQuestionable
Kumbhakarna
Diamond V
Level 149
God Stats
1W - 2L
1,666 SR
Queue Stats
526W - 513L
2,099 MMR
Party 1
Janus
Janus
Diamond II
il_Mitzuki
Janus
Diamond II
Level 126
God Stats
35W - 33L
1,653 SR
Queue Stats
135W - 125L
2,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eli-Power
Bastet
20
16 / 3 / 5
17,506
700
20,391
16,213
6,613
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
3 / 1 / 8
15,294
612
13,338
7,860
3,278
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 15
12,886
515
10,562
17,228
19,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
elroketo
Artio
20
2 / 3 / 4
14,615
585
12,807
23,333
34,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
oussakavin3
Izanami
20
3 / 2 / 8
15,384
615
12,475
15,687
6,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatGilgameshPersephoneMorgan Le FayAthena

VS

Bans
OdinRaijinMulanHeimdallrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 5 / 2
11,377
455
9,060
17,380
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Bissebongi
Cernunnos
20
1 / 2 / 1
11,633
465
10,198
16,138
5,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 6 / 5
11,056
442
7,518
18,624
12,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
SirQuestionable
Kumbhakarna
14
0 / 6 / 1
9,355
374
2,716
25,401
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
19
3 / 5 / 0
12,072
483
11,438
13,841
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
24
Kills
10
10
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
2
0.8
L
Cernunnos
Bissebongi
Cernunnos
1
2
1
0.75
W
Bastet
Eli-Power
Bastet
16
3
5
6.17
L
3
6
5
0.92
W
Hera
3
1
8
7
L
Kumbhakarna
SirQuestionable
Kumbhakarna
0
6
1
0.08
W
0
1
15
7.5
W
Artio
elroketo
Artio
2
3
4
1.33
L
Janus
3
5
0
0.6
W
Izanami
oussakavin3
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,573
Damage
40,930
80,321
Taken
91,384
70,556
Mitigated
53,082
40,322
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,060
4,266
0
5,298
17,380
6,739
630
9,442
7,938
0
79,233
L
Cernunnos
Bissebongi
Cernunnos
10,198
4,929
0
5,520
16,138
5,663
0
4,824
11,314
0
117,909
W
Bastet
Eli-Power
Bastet
20,391
5,682
0
7,003
16,213
6,613
3,886
3,249
12,786
0
139,138
L
7,518
2,115
0
6,182
18,624
12,001
0
6,689
11,741
674
62,832
W
Hera
13,338
3,373
21
4,250
7,860
3,278
2,408
3,973
3,697
118,455
0
L
Kumbhakarna
SirQuestionable
Kumbhakarna
2,716
309
0
3,837
25,401
24,274
0
11,031
14,080
28,599
0
W
10,562
1,331
0
6,564
17,228
19,842
813
3,587
11,675
38,714
0
W
Artio
elroketo
Artio
12,807
1,731
487
12,304
23,333
34,250
749
2,015
21,210
87,360
0
L
Janus
11,438
505
0
2,084
13,841
4,405
0
4,067
9,604
111,226
0
W
Izanami
oussakavin3
Izanami
12,475
7,790
0
9,693
15,687
6,573
9,568
2,897
12,744
0
172,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,685
Gold Earned
55,493
795
Minions Killed
704
0
Camps Cleared
0
2,559,828
Distance Traveled
2,358,641
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,377
455
167
7
0
327,320
0
L
Cernunnos
11,633
465
202
8
0
499,045
2
W
Bastet
17,506
700
176
7
0
581,506
2
L
Fenrir
11,056
442
93
4
0
501,095
7
W
Hera
15,294
612
213
9
0
528,388
12
L
Kumbhakarna
9,355
374
20
1
0
501,189
7
W
Geb
12,886
515
37
1
0
503,618
9
W
Artio
14,615
585
152
6
0
464,521
7
L
Janus
12,072
483
222
9
0
529,992
5
W
Izanami
15,384
615
217
9
0
481,795
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role