Player Matchup

Thoth
Thoth
Jentsua
Thoth
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
7W - 10L
1,154 Elo+
Party 1
Hercules
Hercules
MrNobodyLoves
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,145 Elo+
Party 1
Ares
Ares
raduthebeast
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,074 Elo+
Party 1
Team Averages
Level 30
1,440 SR
1,125 Elo+

VS

Team Averages
Level 20
1,520 SR
1,318 Elo+
Cthulhu
Cthulhu
IGNATOVICH1991
Cthulhu
Level 22
God Stats
11W - 12L
1,556 SR
Queue Stats
146W - 185L
1,315 Elo+
Solo
Mulan
Mulan
Nietoopi
Mulan
Level 20
God Stats
25W - 22L
1,503 SR
Queue Stats
35W - 47L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
deAUUXXX
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jentsua
Thoth
12
6 / 12 / 1
10,132
675
13,249
13,897
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MrNobodyLoves
Hercules
12
1 / 4 / 5
8,795
586
14,805
20,710
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 8 / 6
8,492
566
5,649
19,933
19,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
10,598
707
8,950
14,251
16,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Nietoopi
Mulan
13
4 / 4 / 13
10,467
698
9,724
13,012
6,896
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
deAUUXXX
Baron Samedi
17
16 / 2 / 8
12,711
847
26,900
16,446
14,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
24
24
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Thoth
Jentsua
Thoth
6
12
1
0.54
L
Hercules
MrNobodyLoves
Hercules
1
4
5
0.88
W
Mulan
Nietoopi
Mulan
4
4
13
2.63
W
Baron Samedi
deAUUXXX
Baron Samedi
16
2
8
10
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
45,574
54,540
Taken
43,709
41,593
Mitigated
38,088
6,753
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,950
1,418
782
3,174
14,251
16,693
488
5,011
8,838
31,866
0
L
Thoth
Jentsua
Thoth
13,249
1,320
0
357
13,897
5,905
0
9,405
4,164
23,872
0
L
Hercules
MrNobodyLoves
Hercules
14,805
4,103
504
5,892
20,710
16,484
0
13,275
6,857
99
37,978
W
Mulan
Nietoopi
Mulan
9,724
2,639
0
2,982
13,012
6,896
1,056
6,766
6,033
0
20,571
W
Baron Samedi
deAUUXXX
Baron Samedi
26,900
4,423
3,530
8,433
16,446
14,499
805
7,519
8,410
60,117
0
L
5,649
943
0
0
19,933
19,204
0
13,150
6,326
11,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
33,776
92
Minions Killed
151
3
Camps Cleared
9
725,470
Distance Traveled
749,749
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,598
707
43
3
5
247,936
5
L
Thoth
10,132
675
21
1
0
207,080
2
L
Hercules
8,795
586
56
4
2
268,125
4
W
Mulan
10,467
698
28
2
0
258,231
0
W
Baron Samedi
12,711
847
80
5
4
243,582
1
L
Ares
8,492
566
15
1
1
250,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role