Player Matchup

Chronos
Chronos
Chipses
Chronos
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 119L
1,500 Elo+
Solo
Tiamat
Tiamat
DarkStiffie
Tiamat
Level 143
God Stats
0W - 3L
1,557 SR
Queue Stats
173W - 178L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Stifffel
Guan Yu
Level 138
God Stats
0W - 1L
1,101 SR
Queue Stats
111W - 119L
1,500 Elo+
Party 1
Rama
Rama
artshpiluk
Rama
Level 143
God Stats
7W - 3L
1,752 SR
Queue Stats
545W - 584L
1,455 Elo+
Solo
Poseidon
Poseidon
brecht
Poseidon
Level 106
God Stats
1W - 4L
1,334 SR
Queue Stats
82W - 74L
1,423 Elo+
Solo
Team Averages
Level 134
1,449 SR
1,480 Elo+

VS

Team Averages
Level 121
1,522 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
LoStSeVeN
Chang'e
Level 102
God Stats
3W - 6L
1,315 SR
Queue Stats
189W - 196L
1,535 Elo+
Party 2
Hades
Hades
RUBENS_MATERAZZI
Hades
Level 155
God Stats
26W - 21L
1,523 SR
Queue Stats
1,013W - 1,014L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
holligraphix
Gilgamesh
Level 110
God Stats
24W - 6L
1,741 SR
Queue Stats
1,487W - 1,497L
1,489 Elo+
Solo
Chiron
Chiron
makalli
Chiron
Level 139
God Stats
3W - 2L
1,530 SR
Queue Stats
199W - 227L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chipses
Chronos
16
3 / 5 / 5
9,749
750
11,921
18,322
7,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
16
1 / 3 / 10
9,118
701
12,873
13,377
9,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Stifffel
Guan Yu
15
3 / 7 / 6
9,466
728
7,024
23,825
33,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 6
9,492
730
13,786
13,155
4,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
brecht
Poseidon
15
3 / 7 / 7
9,271
713
16,120
12,913
4,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 4 / 22
9,844
757
8,318
25,128
26,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
LoStSeVeN
Chang'e
15
3 / 3 / 14
9,601
739
9,113
12,408
9,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 3 / 14
11,056
850
22,073
15,542
11,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
holligraphix
Gilgamesh
18
2 / 2 / 19
10,182
783
10,663
15,398
14,621
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
makalli
Chiron
19
10 / 1 / 13
11,407
877
23,198
11,705
5,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
13
Kills
26
26
Deaths
13
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
22
3.25
L
Chronos
Chipses
Chronos
3
5
5
1.1
L
Tiamat
1
3
10
2
W
Chang'e
LoStSeVeN
Chang'e
3
3
14
3.33
W
9
3
14
5.33
L
Guan Yu
Stifffel
Guan Yu
3
7
6
0.86
L
3
4
6
1.5
L
Poseidon
brecht
Poseidon
3
7
7
0.93
W
Gilgamesh
holligraphix
Gilgamesh
2
2
19
5.75
W
Chiron
makalli
Chiron
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,724
Damage
73,365
81,592
Taken
80,181
59,570
Mitigated
67,771
34,936
Healing
40,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,318
2,439
1,694
5,496
25,128
26,378
247
11,018
14,110
16,193
0
L
Chronos
Chipses
Chronos
11,921
3,642
942
4,237
18,322
7,137
592
8,474
9,764
25,428
0
L
Tiamat
12,873
482
1,488
2,889
13,377
9,462
0
6,843
6,345
24,103
0
W
Chang'e
LoStSeVeN
Chang'e
9,113
1,022
10,447
4,226
12,408
9,248
1,026
7,474
4,934
20,225
0
W
22,073
1,582
3,561
5,581
15,542
11,610
942
7,905
7,637
40,268
0
L
Guan Yu
Stifffel
Guan Yu
7,024
1,076
10,633
7,143
23,825
33,063
73
9,803
13,598
0
11,222
L
13,786
7,522
1,366
3,297
13,155
4,976
541
5,831
7,222
0
29,317
L
Poseidon
brecht
Poseidon
16,120
2,264
1,635
1,306
12,913
4,932
598
7,610
5,159
29,356
0
W
Gilgamesh
holligraphix
Gilgamesh
10,663
1,695
359
2,723
15,398
14,621
318
6,800
8,598
0
19,669
W
Chiron
makalli
Chiron
23,198
5,424
3,076
2,964
11,705
5,914
2,815
7,717
3,988
0
47,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
52,090
125
Minions Killed
145
0
Camps Cleared
0
1,082,385
Distance Traveled
1,259,131
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,844
757
11
1
0
256,872
0
L
Chronos
9,749
750
29
2
0
231,958
1
L
Tiamat
9,118
701
30
2
0
214,849
0
W
Chang'e
9,601
739
26
2
0
233,825
4
W
Hades
11,056
850
43
3
0
242,948
0
L
Guan Yu
9,466
728
11
1
0
225,595
6
L
Rama
9,492
730
32
2
0
205,909
0
L
Poseidon
9,271
713
23
2
0
204,074
0
W
Gilgamesh
10,182
783
16
1
0
281,691
0
W
Chiron
11,407
877
49
4
0
243,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role