Player Matchup

Loki
Loki
Michael765
Loki
Level 41
God Stats
6W - 4L
1,482 SR
Queue Stats
134W - 152L
1,466 Elo+
Solo
Hou Yi
Hou Yi
MrLudicrous
Hou Yi
Level 29
God Stats
8W - 2L
1,666 SR
Queue Stats
36W - 53L
1,551 Elo+
Party 3
Scylla
Scylla
QuakePL
Scylla
Level 50
God Stats
3W - 2L
1,517 SR
Queue Stats
65W - 79L
1,497 Elo+
Party 3
Heimdallr
Heimdallr
Yorgutz
Heimdallr
Level 114
God Stats
4W - 4L
1,523 SR
Queue Stats
53W - 44L
1,487 Elo+
Solo
Kukulkan
Kukulkan
latunb
Kukulkan
Level 37
God Stats
6W - 2L
1,624 SR
Queue Stats
22W - 27L
1,504 Elo+
Solo
Team Averages
Level 54
1,562 SR
1,501 Elo+

VS

Team Averages
Level 67
1,522 SR
1,400 Elo+
Hel
Hel
Ninaco
Hel
Level 28
God Stats
13W - 29L
1,314 SR
Queue Stats
29W - 70L
1,288 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shadowscars
Tsukuyomi
Level 103
God Stats
1W - 1L
1,757 SR
Queue Stats
59W - 69L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Zuzzo
Cthulhu
Level 29
God Stats
2W - 4L
1,534 SR
Queue Stats
4W - 7L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
lSitiSl
Ao Kuang
Level 88
God Stats
4W - 5L
1,426 SR
Queue Stats
36W - 78L
1,278 Elo+
Party 1
Odin
Odin
snipersat
Odin
Level 86
God Stats
16W - 14L
1,577 SR
Queue Stats
240W - 252L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 12
14,607
1,043
14,988
22,545
7,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
4 / 7 / 24
13,917
994
19,863
22,745
9,993
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
QuakePL
Scylla
20
18 / 2 / 15
18,349
1,311
35,439
20,366
6,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Yorgutz
Heimdallr
20
4 / 5 / 29
14,884
1,063
25,960
17,462
6,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
latunb
Kukulkan
20
5 / 7 / 22
14,437
1,031
14,352
18,883
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ninaco
Hel
20
1 / 5 / 14
13,230
945
3,758
22,683
19,371
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Shadowscars
Tsukuyomi
20
14 / 9 / 9
17,607
1,258
43,807
24,016
10,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Zuzzo
Cthulhu
20
1 / 5 / 21
14,178
1,013
17,569
26,395
30,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
lSitiSl
Ao Kuang
20
10 / 11 / 8
14,811
1,058
18,381
26,038
9,689
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
6 / 9 / 8
14,238
1,017
15,620
25,869
14,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
92
39
Kills
32
32
Deaths
39
102
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
11
12
1.27
W
Hou Yi
4
7
24
2.29
L
Hel
Ninaco
Hel
1
5
14
1.6
W
Scylla
QuakePL
Scylla
18
2
15
12.75
L
Tsukuyomi
Shadowscars
Tsukuyomi
14
9
9
2.06
W
Heimdallr
Yorgutz
Heimdallr
4
5
29
3.7
L
Cthulhu
Zuzzo
Cthulhu
1
5
21
2.3
L
Ao Kuang
lSitiSl
Ao Kuang
10
11
8
1.27
W
Kukulkan
latunb
Kukulkan
5
7
22
2.29
L
Odin
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,602
Damage
99,135
102,001
Taken
125,001
36,312
Mitigated
83,867
4,438
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,988
5,310
0
0
22,545
7,091
0
8,089
14,456
0
30,824
W
Hou Yi
19,863
10,758
0
872
22,745
9,993
0
9,183
13,562
0
31,717
L
Hel
Ninaco
Hel
3,758
0
9,640
7,698
22,683
19,371
0
12,404
10,279
15,436
0
W
Scylla
QuakePL
Scylla
35,439
3,884
536
2,402
20,366
6,138
0
7,002
13,364
60,957
0
L
Tsukuyomi
Shadowscars
Tsukuyomi
43,807
12,214
0
1,012
24,016
10,365
0
8,127
15,059
0
95,150
W
Heimdallr
Yorgutz
Heimdallr
25,960
7,870
0
199
17,462
6,715
0
7,763
9,699
0
65,023
L
Cthulhu
Zuzzo
Cthulhu
17,569
730
865
146
26,395
30,340
0
9,701
16,690
37,541
0
L
Ao Kuang
lSitiSl
Ao Kuang
18,381
5,499
0
5,457
26,038
9,689
0
6,964
18,788
25,521
0
W
Kukulkan
latunb
Kukulkan
14,352
1,158
0
429
18,883
6,375
0
7,671
11,212
33,053
0
L
Odin
15,620
4,919
0
78
25,869
14,102
0
12,595
13,274
0
41,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,194
Gold Earned
74,064
258
Minions Killed
251
5
Camps Cleared
14
1,277,253
Distance Traveled
1,707,460
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,607
1,043
30
2
2
246,382
1
W
Hou Yi
13,917
994
32
2
0
219,217
0
L
Hel
13,230
945
35
3
0
286,905
2
W
Scylla
18,349
1,311
49
4
1
285,817
0
L
Tsukuyomi
17,607
1,258
99
7
4
349,300
0
W
Heimdallr
14,884
1,063
91
7
2
251,117
1
L
Cthulhu
14,178
1,013
49
4
0
386,613
0
L
Ao Kuang
14,811
1,058
8
1
6
384,663
0
W
Kukulkan
14,437
1,031
56
4
0
274,720
0
L
Odin
14,238
1,017
60
4
4
299,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role