Player Matchup

Baron Samedi
Baron Samedi
CoinPizza399812
Baron Samedi
Level 21
God Stats
20W - 17L
1,498 SR
Queue Stats
49W - 45L
1,444 Elo+
Solo
Neith
Neith
FixatedOnToeJam
Neith
Level 13
God Stats
2W - 1L
1,538 SR
Queue Stats
20W - 11L
1,610 Elo+
Solo
Arachne
Arachne
Lethin_420
Arachne
Level 18
God Stats
27W - 12L
1,681 SR
Queue Stats
41W - 41L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Qqq9515
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,508 Elo+
Solo
Scylla
Scylla
heidilouise
Scylla
Level 25
God Stats
5W - 2L
1,415 SR
Queue Stats
84W - 38L
1,725 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,556 Elo+

VS

Team Averages
Level 22
1,524 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
ACombatInfidel
Tsukuyomi
Level 26
God Stats
12W - 10L
1,605 SR
Queue Stats
122W - 89L
1,640 Elo+
Solo
Hel
Hel
El_Tanovich
Hel
Level 28
God Stats
11W - 17L
1,455 SR
Queue Stats
212W - 231L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Katakuri1102
Sylvanus
Level 27
God Stats
11W - 19L
1,460 SR
Queue Stats
88W - 87L
1,553 Elo+
Solo
Chaac
Chaac
Say Hi2 DendDa
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,395 Elo+
Solo
Izanami
Izanami
manuelojeda12
Izanami
Level 26
God Stats
137W - 134L
1,598 SR
Queue Stats
218W - 227L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoinPizza399812
Baron Samedi
19
6 / 5 / 11
14,173
525
12,804
25,931
19,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 15
15,260
565
25,849
20,680
10,069
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lethin_420
Arachne
20
7 / 4 / 14
14,979
555
15,887
26,259
13,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Qqq9515
Sun Wukong
20
2 / 1 / 15
14,163
525
14,482
21,167
27,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
26 / 1 / 7
18,949
702
36,292
17,334
6,953
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACombatInfidel
Tsukuyomi
20
6 / 9 / 1
12,666
469
24,270
26,109
11,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 14 / 4
10,852
402
9,382
20,831
8,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Katakuri1102
Sylvanus
17
2 / 8 / 3
10,859
402
12,415
33,301
44,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 8 / 1
10,274
381
11,667
30,303
32,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
18
3 / 9 / 2
12,322
456
13,237
16,714
5,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
48
Kills
13
14
Deaths
48
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ACombatInfidel
Tsukuyomi
6
9
1
0.72
W
Baron Samedi
CoinPizza399812
Baron Samedi
6
5
11
2.3
L
1
14
4
0.21
W
7
3
15
4.83
L
Sylvanus
Katakuri1102
Sylvanus
2
8
3
0.44
W
Arachne
Lethin_420
Arachne
7
4
14
3.5
W
Sun Wukong
Qqq9515
Sun Wukong
2
1
15
9.5
L
1
8
1
0.19
W
Scylla
26
1
7
29.5
L
Izanami
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,314
Damage
70,971
111,371
Taken
127,258
77,201
Mitigated
103,238
56,022
Healing
28,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ACombatInfidel
Tsukuyomi
24,270
7,793
0
5,779
26,109
11,515
0
8,602
17,166
0
108,232
W
Baron Samedi
CoinPizza399812
Baron Samedi
12,804
2,223
4,804
9,576
25,931
19,121
1,076
7,069
18,500
41,130
0
L
9,382
448
449
3,687
20,831
8,411
716
11,557
8,929
57,113
0
W
25,849
10,919
0
11,007
20,680
10,069
7,541
4,569
15,930
0
112,877
L
Sylvanus
Katakuri1102
Sylvanus
12,415
3,377
761
6,168
33,301
44,958
35
16,296
16,633
47,797
17,917
W
Arachne
Lethin_420
Arachne
15,887
10,487
0
13,478
26,259
13,232
1,011
5,027
20,884
0
114,512
W
Sun Wukong
Qqq9515
Sun Wukong
14,482
2,909
0
6,969
21,167
27,826
922
1,701
18,315
0
80,000
L
11,667
2,170
0
8,930
30,303
32,374
852
8,962
20,602
0
52,335
W
Scylla
36,292
5,040
294
9,894
17,334
6,953
5,604
3,609
13,449
163,017
0
L
Izanami
13,237
6,167
0
2,732
16,714
5,980
816
3,041
13,637
0
76,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,524
Gold Earned
56,973
730
Minions Killed
596
0
Camps Cleared
0
2,530,380
Distance Traveled
2,002,248
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,666
469
170
6
0
442,136
3
W
Baron Samedi
14,173
525
45
2
0
447,401
4
L
Hel
10,852
402
107
4
0
356,222
1
W
Neith
15,260
565
180
7
0
455,388
2
L
Sylvanus
10,859
402
105
4
0
399,535
0
W
Arachne
14,979
555
130
5
0
556,766
1
W
Sun Wukong
14,163
525
131
5
0
544,808
0
L
Chaac
10,274
381
75
3
0
437,497
0
W
Scylla
18,949
702
244
9
0
526,017
8
L
Izanami
12,322
456
139
5
0
366,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role