Player Matchup

Erlang Shen
Erlang Shen
AnubisDB
Erlang Shen
Level 109
God Stats
43W - 60L
1,431 SR
Queue Stats
919W - 1,069L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Good_old_hunter
Heimdallr
Level 71
God Stats
2W - 5L
1,525 SR
Queue Stats
255W - 248L
1,432 Elo+
Solo
Ra
Ra
Keegy-_-
Ra
Level 103
God Stats
7W - 1L
1,843 SR
Queue Stats
24W - 33L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
korsque
Cu Chulainn
Level 68
God Stats
6W - 7L
1,455 SR
Queue Stats
78W - 69L
1,416 Elo+
Party 2
Awilix
Awilix
martos007
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,415 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,436 Elo+

VS

Team Averages
Level 93
1,431 SR
1,367 Elo+
Chang'e
Chang'e
MonoSym
Chang'e
Level 64
God Stats
44W - 59L
1,453 SR
Queue Stats
203W - 318L
1,366 Elo+
Party 1
Ganesha
Ganesha
REVENANT_010
Ganesha
Level 62
God Stats
19W - 27L
1,452 SR
Queue Stats
212W - 333L
1,280 Elo+
Party 1
Hou Yi
Hou Yi
clo_udz
Hou Yi
Level 130
God Stats
4W - 9L
1,242 SR
Queue Stats
640W - 823L
1,383 Elo+
Party 1
Cerberus
Cerberus
temp-974359
Cerberus
Level 121
God Stats
93W - 91L
1,509 SR
Queue Stats
664W - 692L
1,431 Elo+
Solo
Nemesis
Nemesis
wolf-Hunter2003
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 497L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnubisDB
Erlang Shen
17
2 / 6 / 2
9,868
411
8,188
25,548
27,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Good_old_hunter
Heimdallr
15
0 / 7 / 5
8,919
372
16,462
16,071
5,398
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 2
10,605
442
12,504
11,100
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
korsque
Cu Chulainn
15
2 / 7 / 2
10,063
419
10,889
20,871
12,491
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
martos007
Awilix
15
4 / 11 / 5
10,264
428
11,040
21,442
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MonoSym
Chang'e
18
3 / 4 / 12
11,301
471
10,643
17,279
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
REVENANT_010
Ganesha
16
0 / 3 / 23
10,567
440
10,150
21,200
25,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
clo_udz
Hou Yi
20
20 / 1 / 3
13,892
579
26,120
16,609
9,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
temp-974359
Cerberus
20
8 / 2 / 3
13,565
565
15,775
20,580
21,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 7
10,918
455
8,886
15,311
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
12
Kills
34
34
Deaths
12
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnubisDB
Erlang Shen
2
6
2
0.5
L
Heimdallr
Good_old_hunter
Heimdallr
0
7
5
0.36
L
4
3
2
1.67
W
Chang'e
MonoSym
Chang'e
3
4
12
2.25
W
Ganesha
REVENANT_010
Ganesha
0
3
23
3.83
W
Hou Yi
clo_udz
Hou Yi
20
1
3
21.5
L
Cu Chulainn
korsque
Cu Chulainn
2
7
2
0.43
L
Awilix
martos007
Awilix
4
11
5
0.59
W
Cerberus
temp-974359
Cerberus
8
2
3
4.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,083
Damage
71,574
95,032
Taken
90,979
56,943
Mitigated
70,656
21,184
Healing
34,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnubisDB
Erlang Shen
8,188
2,574
0
5,520
25,548
27,319
0
7,024
18,368
0
61,303
L
Heimdallr
Good_old_hunter
Heimdallr
16,462
7,862
0
2,931
16,071
5,398
0
4,760
11,247
0
61,919
L
12,504
948
3,071
3,813
11,100
4,028
0
6,544
4,380
80,891
0
W
Chang'e
MonoSym
Chang'e
10,643
1,894
2,857
8,719
17,279
7,248
2,042
3,278
13,901
69,537
0
W
Ganesha
REVENANT_010
Ganesha
10,150
1,597
1,453
3,790
21,200
25,079
1,394
4,776
16,374
39,431
0
W
Hou Yi
clo_udz
Hou Yi
26,120
17,990
1,194
4,572
16,609
9,057
2,301
2,156
14,406
0
101,874
L
Cu Chulainn
korsque
Cu Chulainn
10,889
1,612
0
2,751
20,871
12,491
629
12,968
7,819
9,309
46,973
L
Awilix
martos007
Awilix
11,040
4,832
0
3,098
21,442
7,707
279
4,634
16,650
0
56,037
W
Cerberus
temp-974359
Cerberus
15,775
518
78
7,468
20,580
21,008
790
1,916
17,681
108,966
0
W
8,886
3,240
1,350
3,472
15,311
8,264
1,071
2,882
12,338
0
81,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,719
Gold Earned
60,243
511
Minions Killed
668
0
Camps Cleared
0
2,011,384
Distance Traveled
2,229,314
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,868
411
85
4
0
426,939
3
L
Heimdallr
8,919
372
91
4
0
391,736
3
L
Ra
10,605
442
159
7
0
421,477
4
W
Chang'e
11,301
471
135
6
0
385,318
3
W
Ganesha
10,567
440
7
0
0
419,441
2
W
Hou Yi
13,892
579
188
8
0
426,968
4
L
Cu Chulainn
10,063
419
86
4
0
376,488
0
L
Awilix
10,264
428
90
4
0
394,744
6
W
Cerberus
13,565
565
234
10
0
461,135
3
W
Nemesis
10,918
455
104
4
0
536,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role