Player Matchup

Morgan Le Fay
Morgan Le Fay
Mokachiii
Morgan Le Fay
Level 133
God Stats
8W - 5L
1,593 SR
Queue Stats
115W - 59L
1,705 Elo+
Party 2
Ne Zha
Ne Zha
Sananaaa
Ne Zha
Level 124
God Stats
5W - 0L
1,837 SR
Queue Stats
136W - 81L
1,675 Elo+
Party 2
Neith
Neith
Sayauka
Neith
Level 40
God Stats
5W - 0L
1,894 SR
Queue Stats
31W - 12L
1,714 Elo+
Party 2
Team Averages
Level 99
1,775 SR
1,698 Elo+

VS

Team Averages
Level 47
1,502 SR
1,279 Elo+
Ne Zha
Ne Zha
Gucci_puma_Nudel
Ne Zha
Level 14
God Stats
1W - 1L
1,375 SR
Queue Stats
4W - 11L
1,251 Elo+
Solo
Ares
Ares
ShadowGodslayerX
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,235 Elo+
Party 1
Poseidon
Poseidon
Tolja64
Poseidon
Level 107
God Stats
5W - 4L
1,630 SR
Queue Stats
75W - 92L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mokachiii
Morgan Le Fay
12
11 / 4 / 14
8,746
1,093
11,885
7,454
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Sananaaa
Ne Zha
11
8 / 0 / 15
8,217
1,027
5,947
4,705
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Sayauka
Neith
12
13 / 1 / 14
8,658
1,082
12,381
5,434
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 15 / 1
5,613
702
2,753
12,620
3,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 2
5,567
696
2,259
12,852
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Tolja64
Poseidon
9
1 / 9 / 4
6,797
850
5,463
8,955
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
32
Kills
2
5
Deaths
32
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
Morgan Le Fay
Mokachiii
Morgan Le Fay
11
4
14
4.5
W
Ne Zha
Sananaaa
Ne Zha
8
0
15
15.5
W
Neith
Sayauka
Neith
13
1
14
20
L
0
8
2
0.13
L
Poseidon
Tolja64
Poseidon
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
10,475
17,593
Taken
34,427
5,995
Mitigated
15,979
5,462
Healing
1,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,753
619
0
225
12,620
3,225
0
3,645
8,643
0
7,929
W
Morgan Le Fay
Mokachiii
Morgan Le Fay
11,885
989
0
1,339
7,454
2,538
43
2,982
4,182
26,213
0
W
Ne Zha
Sananaaa
Ne Zha
5,947
1,585
0
1,803
4,705
1,579
840
2,033
2,428
0
15,743
W
Neith
Sayauka
Neith
12,381
6,608
0
2,320
5,434
1,878
1,625
2,137
3,161
0
26,444
L
2,259
134
0
480
12,852
10,476
0
4,073
8,503
5,718
0
L
Poseidon
Tolja64
Poseidon
5,463
422
0
780
8,955
2,278
0
3,609
5,116
13,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
17,977
91
Minions Killed
39
4
Camps Cleared
0
475,896
Distance Traveled
373,040
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,613
702
9
1
0
117,343
2
W
Morgan Le Fay
8,746
1,093
35
4
2
157,803
4
W
Ne Zha
8,217
1,027
18
2
0
170,289
1
W
Neith
8,658
1,082
38
5
2
147,804
2
L
Ares
5,567
696
7
1
0
126,919
1
L
Poseidon
6,797
850
23
3
0
128,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role